Mod Ren'Py DeadMoon Survival [v0.9.1 Old Build & v1.0 Final] Walkthrough Mod [MurrayMods]

balboa2151

Active Member
Jun 10, 2023
527
581
226
Yeah but maybe ppl like me who will start playing the game now would enjoy it if we could play with the mod lol





THX
I was thinking this exact thing...I haven't played the game for so long that I was going to start a new one and the updated walkthrough mod would be awesome...I guess we could always use 0x52 mod...it would be better than nothing but I'd rather use a walkthrough mod
 

JenMistress

Engaged Member
Oct 1, 2019
3,304
3,975
470
Well, I wondered why you picked this one to update first, then I read the message at the beginning of this update, and saw why. Yeah, not really much in the way of choices in this one. Still, your mod loaded up alright with this, so there is that. ;) Glad that you seem to be doing better, and thank you for your work here!!!
 
  • Heart
Reactions: MurrayMods

MurrayMods

Active Member
Modder
Nov 28, 2022
590
7,552
627
Well, I wondered why you picked this one to update first, then I read the message at the beginning of this update, and saw why. Yeah, not really much in the way of choices in this one. Still, your mod loaded up alright with this, so there is that. ;) Glad that you seem to be doing better, and thank you for your work here!!!
Believe me, I wondered that too. In my defense, I read in the code what happened to this game and at that point I just wanted the player to have the Mod to play the full game. Mnemosyne is next.
It's good to be back.
 

ALBERTANO

Newbie
Oct 28, 2021
68
74
142
View attachment 3409563

Overview:
I've made a Walkthrough Mod for DeadMoon Survival game by .​

Updated: 2024-12-18
Game/Creator: DeadMoon Survival / Hot Tomato -
Modder: MurrayMods -
Mod Version: 0.9.1
Game Version: 0.9.1
Language: English

Features:
You don't have permission to view the spoiler content. Log in or register now.

Installation:
You don't have permission to view the spoiler content. Log in or register now.

Change-Log:
You don't have permission to view the spoiler content. Log in or register now.

Please review the Features tag.

2024-12-18: Mod for Dead Moon Survival v0.9.1 updated!

Download:

View attachment 3409587 View attachment 3409588 View attachment 3409595 View attachment 3409592 View attachment 3409596
Hello. Sorry to bother you. Could you please update the WT mod? The game is out now. 1758936879129.png
 
  • Like
Reactions: MECKATZER

doujin1

Member
Nov 18, 2017
252
264
247
The Mod for version 1.0 is complete. I'm currently testing it, but the old save files don't work, so I started from scratch.
probably because the dev just change a few from v.0.9 so save compatible probably only from before v0.9
 

LokkenJP

Member
Jan 22, 2018
330
830
173
I've just discovered the game and I'm impressed even with just the very first couple of hours. Such a hidden gem.

But I was worried as some content seems optional or tied to specific choices, and in the main game post no WT exists, neither a written one or a mod. Thankfully I found a comment by chance mid-thread mentioning the older 0.9.1 version of this WT Mod. Thank god. And seems I've just arrived here in time for v1.0 :)

Many thanks for your efforts. Hope everything goes fine with the testing. Don't rush and take your time. For what I've seen so far, this game seems to be well worth it.

I've already worked updating some older WT-mods for a few renpy games, like Sisterly Lust, Now&Then and Desert Stalker to name a few. If there is anything that can be done to help, I'll gladly offer you a hand.

Ps. Fuck, just read you had some health issues. Hope everything is better now! (y)
 
  • Like
Reactions: MurrayMods

MurrayMods

Active Member
Modder
Nov 28, 2022
590
7,552
627
I've just discovered the game and I'm impressed even with just the very first couple of hours. Such a hidden gem.

But I was worried as some content seems optional or tied to specific choices, and in the main game post no WT exists, neither a written one or a mod. Thankfully I found a comment by chance mid-thread mentioning the older 0.9.1 version of this WT Mod. Thank god. And seems I've just arrived here in time for v1.0 :)

Many thanks for your efforts. Hope everything goes fine with the testing. Don't rush and take your time. For what I've seen so far, this game seems to be well worth it.

I've already worked updating some older WT-mods for a few renpy games, like Sisterly Lust, Now&Then and Desert Stalker to name a few. If there is anything that can be done to help, I'll gladly offer you a hand.

Ps. Fuck, just read you had some health issues. Hope everything is better now! (y)
Hello my friend,

I was just finishing testing the Mod when I read your message, and I appreciate your feedback and your willingness to help.
I usually work on my own projects since I'm not very familiar with how to best collaborate on Mod development.
However, I would be interested in exploring the possibility of collaborating on future projects. I also developed a mod for Sisterly Lust, an excellent game that was one of the first I ever played. Without a Mod, I could only access about half of the content. My mod unlocks all routes and scenes, which is my typical approach, and I think it could work well alongside yours.
Let me know your opinion.
Best regards,

Murray.
 

LokkenJP

Member
Jan 22, 2018
330
830
173
Hello my friend,

I was just finishing testing the Mod when I read your message, and I appreciate your feedback and your willingness to help.
I usually work on my own projects since I'm not very familiar with how to best collaborate on Mod development.
However, I would be interested in exploring the possibility of collaborating on future projects. I also developed a mod for Sisterly Lust, an excellent game that was one of the first I ever played. Without a Mod, I could only access about half of the content. My mod unlocks all routes and scenes, which is my typical approach, and I think it could work well alongside yours.
Let me know your opinion.
Best regards,

Murray.
Hey! Thanks for your swift answer.

As for the mods, I've always worked just by myself too, so yeah. I know the feeling ;)

For the sake of transparency, I have to say that I only update mods that are malfunctioning, or were developed for older versions of games I like and never updated. As it's the case for SL v1.2.1. You can see my updated WT-Mod here: https://f95zone.to/threads/sisterly-lust-v1-2-1-extra-perverteer.6547/post-16741061

This mod was originally created by the awesome Lain, later picked up by LordAshram, and finally, once LordAshram left us, noone bothered to update it for quite some time. So I decided to bring it up to the latest version of the game, (which took quite some effort as many rpy scripts were updated for the Steam release of SL).

The original mod already included modded options to open both alternating branches in a few instances that were originally meant to be exclusive choices, (those modded paths were a pain in the butt to rewrite for v1.2.1, let me tell you :ROFLMAO:).

But if I remember correctly, there were still instances where you had to choose a path and part of the gallery wasn't unlocked depending on your choices. In a harem heavy game like SL, I'm not sure how a WT Mod could dealt with all the possible branching (specially in the new ending) to open the whole gallery in just one playthough (besides, of course, adding just the classic "gallery unlocker" feature).
Nevertheless, I would be more than happy to take a look at you mod and see if it can be easily merged with the current one. Or if you prefer, take a look yourself at the current one I posted in the SL thread, and check if your own mod can be embedded in the current rpy files.

Again, a word of caution here. If your mod was not designed for 1.2.1 and it was based on the previous 1.1.6 (or older) version of the game, many things have changed since.
 
  • Like
Reactions: Benjamin_Blume

latrop16

Member
May 12, 2018
429
1,154
286
I played through the game without the mod and now I'm missing one scene in the gallery.
Any change that you could add a gallery unlocker to the mod?
 

LokkenJP

Member
Jan 22, 2018
330
830
173
MurrayMods Hey. I think I might have found a small oversight in your mod. The gallery scene hscene33_MCxJul_store is not being unlocked properly when playing with your mod under v1.0.

Its hard to say because that scene originally was part of a branching decision based on the variable "notrustJul", so I might be wrong. But I believe it is not being unlocked because you hotwired the path to that scene to show it regardless of what happened with that notrustJul variable in the previous scenes, and merged it with the alternate scene to always show both. I'm referring to the section marked in your mod as:
Python:
    #MurrayMods: Trust or not trust Jul, this scene is a must seen
    #if notrustJul == True:
    MM "[ModGreen]This next scene only happens if you don't trust Juliet. But it's a scene you should definitely see. So here it is. Sue me."

    $Mod99 = True
...
As such, I believe you must have deleted the original "jump" to that label in the game flow, and the lack of a jump to that label results in the scene not being unlocked in the gallery.

:)