Senor Smut

Member
Aug 11, 2020
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I agree that the OG Dev should be able to refuse anyone from taking over, but claiming 'intellectual property' when the game uses stolen pictures (I could be wrong, but I doubt the OG Dev has permission to use all these pics) is a bit rich.
The story, the structure, the writing, the humor, the intelligence, the heart -- none of that came from the pictures. Let ReviveMyDeadGame use the same pictures to make their own game and nobody would have a problem with it. Anyone who plays HTML H-games in particular has seen the same photos and vids recycled ad nauseam, and that's fine. That doesn't give anyone else the right to take the framework that uses those pictures and vids.
 

T7792

Member
Oct 5, 2019
181
88
192
The story, the structure, the writing, the humor, the intelligence, the heart -- none of that came from the pictures. Let ReviveMyDeadGame use the same pictures to make their own game and nobody would have a problem with it. Anyone who plays HTML H-games in particular has seen the same photos and vids recycled ad nauseam, and that's fine. That doesn't give anyone else the right to take the framework that uses those pictures and vids.
My point was that the neither dev respects IP when it is inconvenient to them. You cannot break a rule and then complain when someone else breaks the same rule in relation to your own work. You either have respect for IP or you do not.

As I said before I do not agree in the new dev taking DiH and using it for their own profit, but while the dev of DiH is using stolen IP they cannot seriously expect that their work should be immune to the same type of theft.

How do you think the models and photographs of the stolen images would feel if they came across this game using their work, their uncredited work?
 

Senor Smut

Member
Aug 11, 2020
398
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My point was that the neither dev respects IP when it is inconvenient to them. You cannot break a rule and then complain when someone else breaks the same rule in relation to your own work. You either have respect for IP or you do not.

As I said before I do not agree in the new dev taking DiH and using it for their own profit, but while the dev of DiH is using stolen IP they cannot seriously expect that their work should be immune to the same type of theft.

How do you think the models and photographs of the stolen images would feel if they came across this game using their work, their uncredited work?
I'm pretty sure most of them would be confused about it ("An HTMwhatnow?") and then either amused or pissed. They (or perhaps more accurately the copyright holders of the images in question) would have every right to demand that the images be removed, and the dev would be obligated to comply.

Likewise, another dev is ripping this dev off -- not the images, but the creations of the first dev. The same conditions should apply to a dev's creations as well as to the copyright holders of the images. The point being, the images are not why people liked this game. The game is funny, it's well-designed, it's clever, it's got good characters, all well above the norm in H-games no matter what media is or is not used to illustrate. That's what the lazy, sleazy ReviveMyDeadGame leech is stealing. If person A steals a $600 TV that belongs to person B, then person C is not granted the right to break into person A's house and steal their $5000 stamp collection. There's a temptation to sneer and say, "See how it feels?" but what person C did is in no way justified by our desire to see irony in the world.
 

bebopalot

Newbie
Mar 27, 2024
55
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My point was that the neither dev respects IP when it is inconvenient to them. You cannot break a rule and then complain when someone else breaks the same rule in relation to your own work. You either have respect for IP or you do not.

As I said before I do not agree in the new dev taking DiH and using it for their own profit, but while the dev of DiH is using stolen IP they cannot seriously expect that their work should be immune to the same type of theft.

How do you think the models and photographs of the stolen images would feel if they came across this game using their work, their uncredited work?
An obvious difference is Ulysses made no attempt to profit from his work, which makes it a lot less morally/legally dubious.
 

Senor Smut

Member
Aug 11, 2020
398
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An obvious difference is Ulysses made no attempt to profit from his work, which makes it a lot less morally/legally dubious.
That is an excellent point. ReviveMyDeadGame has made it clear from the beginning that he's in this for the money, and acted confused and offended when I pointed out what a shitty thing that was to do. I'm pretty sure they get why what they're doing is wrong, but I'm equally sure that they have no problem with wrongdoing so long as it lines their pockets.
 

Terakahn

Active Member
Oct 5, 2017
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I would say they'd have better success making their own game with this as inspiration. Like has been done with other games before. But short of going through the platform they're using (ie: patreon) you can't really take it down. None of it is copywritten by the original creator as a lot of the works inside it contain media etc with rights belonging to someone else anyway.

I have a feeling their project isn't going to be successful regardless just based on how they act as a developer. And letting them use this thread to advertise their theft probably breaks some site rule.

It's basically plagiarism.
 
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bebopalot

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Mar 27, 2024
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None of it is copywritten by the original creator as a lot of the works inside it contain media etc with rights belonging to someone else anyway.
All of the text and code is under the creator's copyright, it doesn't matter that it is illustrated with pictures that he does not own the copyright to. He owns the parts he made.
 
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Ulysses Games

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Game Developer
Feb 12, 2023
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I must confess that the whole ReviveMyDeadGame affair has thrown me a little and made me pause. What was the point of continuing if anything I do would be immediately fed into a money-making scheme controlled by somebody else? On the other hand, perhaps this person could produce good content, and a lot (lot, lot… lot) faster than me. This was meant to be fun.

(Dramatic pause)

And it still is, surprisingly, at least for me. During the last couple of weeks I have discovered myself working on it, here and there. It’s a mission within the mission, similar to the bar scene before meeting Longfingers (Note to self -and perhaps to ReviveMyDeadGame???-: unify how you spell his name, it’s a mess!), so it is a bit more complex as it’s all new locations and costume variants. I’m more than halfway. Plus I have added bits of content in some of the previous days.

That’s it. No promises. No drama. I’m gonna grab a lemonade and work a bit on it now.
 

Takkatakka

Engaged Member
Nov 11, 2022
3,393
12,143
637
I must confess that the whole ReviveMyDeadGame affair has thrown me a little and made me pause. What was the point of continuing if anything I do would be immediately fed into a money-making scheme controlled by somebody else? On the other hand, perhaps this person could produce good content, and a lot (lot, lot… lot) faster than me. This was meant to be fun.

(Dramatic pause)

And it still is, surprisingly, at least for me. During the last couple of weeks I have discovered myself working on it, here and there. It’s a mission within the mission, similar to the bar scene before meeting Longfingers (Note to self -and perhaps to ReviveMyDeadGame???-: unify how you spell his name, it’s a mess!), so it is a bit more complex as it’s all new locations and costume variants. I’m more than halfway. Plus I have added bits of content in some of the previous days.

That’s it. No promises. No drama. I’m gonna grab a lemonade and work a bit on it now.
Honestly I don't see the point of people trying to finish other people games, let alone trying to make money that way. Games like this live from the ideas of their developer, if the developer changes, the game changes as well which makes the whole idea of continuing it pointless.
 

bebopalot

Newbie
Mar 27, 2024
55
167
119
I must confess that the whole ReviveMyDeadGame affair has thrown me a little and made me pause. What was the point of continuing if anything I do would be immediately fed into a money-making scheme controlled by somebody else? On the other hand, perhaps this person could produce good content, and a lot (lot, lot… lot) faster than me. This was meant to be fun.

(Dramatic pause)

And it still is, surprisingly, at least for me. During the last couple of weeks I have discovered myself working on it, here and there. It’s a mission within the mission, similar to the bar scene before meeting Longfingers (Note to self -and perhaps to ReviveMyDeadGame???-: unify how you spell his name, it’s a mess!), so it is a bit more complex as it’s all new locations and costume variants. I’m more than halfway. Plus I have added bits of content in some of the previous days.

That’s it. No promises. No drama. I’m gonna grab a lemonade and work a bit on it now.
Great to hear from you Ulysses. Look forward to playing what you're cooking up, whenever it's ready.
 
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Senor Smut

Member
Aug 11, 2020
398
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I must confess that the whole ReviveMyDeadGame affair has thrown me a little and made me pause. What was the point of continuing if anything I do would be immediately fed into a money-making scheme controlled by somebody else? On the other hand, perhaps this person could produce good content, and a lot (lot, lot… lot) faster than me. This was meant to be fun.

(Dramatic pause)

And it still is, surprisingly, at least for me. During the last couple of weeks I have discovered myself working on it, here and there. It’s a mission within the mission, similar to the bar scene before meeting Longfingers (Note to self -and perhaps to ReviveMyDeadGame???-: unify how you spell his name, it’s a mess!), so it is a bit more complex as it’s all new locations and costume variants. I’m more than halfway. Plus I have added bits of content in some of the previous days.

That’s it. No promises. No drama. I’m gonna grab a lemonade and work a bit on it now.
Fantastic update, thank you!

And...I dunno, ReviveMyDeadGame is a complete piece of shit, but you were never doing this for the money. You're doing this because you want to make a great game, period. If you do that, you can hold your head high, no matter what some scumsucking pile of baboon spuzz does. It's not like anything that asshole does can make you make less money on a product you always intended to be free. ReviveMyDeadGame is just another miserable little thief. Don't let them get you down.
 

lawry

Newbie
Jul 14, 2017
28
35
71
I must confess that the whole ReviveMyDeadGame affair has thrown me a little and made me pause. What was the point of continuing if anything I do would be immediately fed into a money-making scheme controlled by somebody else? On the other hand, perhaps this person could produce good content, and a lot (lot, lot… lot) faster than me. This was meant to be fun.

(Dramatic pause)

And it still is, surprisingly, at least for me. During the last couple of weeks I have discovered myself working on it, here and there. It’s a mission within the mission, similar to the bar scene before meeting Longfingers (Note to self -and perhaps to ReviveMyDeadGame???-: unify how you spell his name, it’s a mess!), so it is a bit more complex as it’s all new locations and costume variants. I’m more than halfway. Plus I have added bits of content in some of the previous days.

That’s it. No promises. No drama. I’m gonna grab a lemonade and work a bit on it now.
Have fun. If you don't find any joy or interest in continuing then stop doing this. The game was fun when it started. The stagnation between updates will upset some people, but if the game is fun/interesting people will play. If you want to make money from this, setup patreon or something similar and do more constant updates. The ReviveMyDeadGame situation is not new here or in game making. Hope it comes to good spot for everyone.
 

Asmodeus88

Member
Oct 29, 2017
210
228
204
I must confess that the whole ReviveMyDeadGame affair has thrown me a little and made me pause. What was the point of continuing if anything I do would be immediately fed into a money-making scheme controlled by somebody else? On the other hand, perhaps this person could produce good content, and a lot (lot, lot… lot) faster than me. This was meant to be fun.

(Dramatic pause)

And it still is, surprisingly, at least for me. During the last couple of weeks I have discovered myself working on it, here and there. It’s a mission within the mission, similar to the bar scene before meeting Longfingers (Note to self -and perhaps to ReviveMyDeadGame???-: unify how you spell his name, it’s a mess!), so it is a bit more complex as it’s all new locations and costume variants. I’m more than halfway. Plus I have added bits of content in some of the previous days.

That’s it. No promises. No drama. I’m gonna grab a lemonade and work a bit on it now.
It will be very confussing when shortfingers enters the other guy version of the game
 

BlowUp

Newbie
Jan 28, 2018
47
30
158
I must confess that the whole ReviveMyDeadGame affair has thrown me a little and made me pause. What was the point of continuing if anything I do would be immediately fed into a money-making scheme controlled by somebody else? On the other hand, perhaps this person could produce good content, and a lot (lot, lot… lot) faster than me. This was meant to be fun.

(Dramatic pause)

And it still is, surprisingly, at least for me. During the last couple of weeks I have discovered myself working on it, here and there. It’s a mission within the mission, similar to the bar scene before meeting Longfingers (Note to self -and perhaps to ReviveMyDeadGame???-: unify how you spell his name, it’s a mess!), so it is a bit more complex as it’s all new locations and costume variants. I’m more than halfway. Plus I have added bits of content in some of the previous days.

That’s it. No promises. No drama. I’m gonna grab a lemonade and work a bit on it now.
So how it's going?
 
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Candy1970

Well-Known Member
Jan 14, 2018
1,843
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I have read the arguments here and they bring up valid points ....though i think if a new dev is willing to pick up where the old one left off ....for a sheer love of the game and to improve their own coding skills and not make it about money ...and more about reputation Then i would not see a problem with it .....if someone wants to complete a dead game for the pure enjoyment of doing it and to build their own rep as a game maker ...i would take no issue with that ...if it just becomes a cash grab for the sake of a cash grab ....That is when it sucks
 

Senor Smut

Member
Aug 11, 2020
398
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I have read the arguments here and they bring up valid points ....though i think if a new dev is willing to pick up where the old one left off ....for a sheer love of the game and to improve their own coding skills and not make it about money ...and more about reputation Then i would not see a problem with it .....if someone wants to complete a dead game for the pure enjoyment of doing it and to build their own rep as a game maker ...i would take no issue with that ...if it just becomes a cash grab for the sake of a cash grab ....That is when it sucks
ReviveMyDeadGame has the whole thing behind a paywall. The original creator has spoken out against them and opposes the "revival." The fucking assclown who decided to steal the work of another creator and then charge for it is a disgusting piece of filth.
 
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