[Edit 6/20/21: Just expanded on my impressions with the dialogue system alongside the quests more]
Down the Soviet shanty alleys of communistic Lenin busts, and well, other more enticing ones, what do we find here? Well, a rather unique world with a great structure for absolute corruptive fun that's unfortunately marred by frustrating dead ends and a bugfest to top it off.
Also, I'll try to be as honest as I can with this review, I have not completed the game fully so take that into account and play it for yourself. As I feel the first run of this game is probably the best, just get used to that considering that this game doesn't have a save converter for new releases, hence, old saves usually don't work. Which leads me to say that this game is the definition of tedious for every new release. Anyways, onto the review.
The white whale of my games. This comes so close to being something like Noxian Nights, where eventually, you could walk around as a sluttified, corrupted character and bang anybody in sight. Or just really any corruptive rpg game, but this one has juice, it has a world, fantastic scenario ideas, a nice character and fantastic art. But, for the past two years, or really ever since the inception of this game, it has pretty much never gotten to that point despite the game blue balling the player to the high heavens in preaching it. It's starting to introduce more repeatable events with its recent version, however, so many of the good parts of the game are one time occurrences, and with a high level bimbo or slut character it just doesn't make sense.
But to explain the context of this game to hopefully make the above make sense, you play as Kira, you have no memory, you wake up in a Soviet smut dystopia and meet a doc that wants to absolutely corrupt you into nothing more than just an H generating machine. It sets the basis that you can either become a slut, a bimbo, or just become a renegade (ie the good path). Most I presume will go the former routes and just want to have a nice time, but that nice time rarely comes.
Going as either a slut or bimbo subjects you to scenes were you presumably devolve through hypnotism into a freeuse sloot, and even features a hefty amount of dialogue that presumably corrupts Kira to hop on anyone with two to four legs right after. But what happens once you walk out of those scenes? You talk to random NPC's and still say "creep" or "God what an asshole" after being told to embrace everything she's been against in terms of rejecting sex and perversion. Even if you are completely naked, and have gone through further sessions of pure debauchery telling you to succumb to whatever they say, with a high stat of lust, you still tell rando pervs "Go fuck yourself".
It's completely asinine when you have a bunch of body writing, refuse to wear underwear, having everything out there exposed only to reject what the game is promising you from the get go. And how much this game just teases you into thinking that it'll finally open up, only for the good stuff to still be stuck in quests, with your corrupted/sluttified Kira only shining then, and nowhere else for the most part. It just creates a heavy contrast that goes against the core of those routes, when you walk around the city that still treats you as a normal person rather than the one you are narratively building (ie a nudist, freeuse thinking Kira). As yes there are great scenes in this game, you have certain parts where the lewd is fantastic but again, those scenes are usually one time occurrences and you're dropped back down into a Kira that makes no sense on the streets.
And to expand on the bugs, this game breaks so damn easily. Quests, if not done properly (and even if done properly) are prone to sequence-breaking. Early on there's a nude exhibitionist park event you have to do, that's broken considering that the only way to beat it is by getting captured by the guards and winning the trial after. You do anything else it bugs Kira out into being a nudist unable to re-equip her clothes (not intentional). That's only one of many broken ends that can potentially happen in quests. And quests themselves sometimes feel esoteric in how you're supposed to go about them. It's tough at times, even with the ingame hints as to what to do, or the times where you have no active quest and you're wondering if you're at the edge of the version or if you have to do something to trigger the next mission. It's often times a maze. Hence, the whole game up til now feels incredibly ramshackle despite having some success in fixing some of its rougher edges.
Even further, the amount of times you have to reload a save and go through the same dialogue/quest hurts since the game has no fast forward option with text, so get used to holding enter as you try and spear back to a horrific charge unto the end. Oh and the dialogue, the writing is somewhat funny. It has it's moments of memery that actually give a chuckle and lay down a nice vibe for what characters say. But my God. There's a lot of it, too much of it really, and if there was a skip text button it wouldn't be too much of an issue. But there isn't. So get used to slogging through discussions about absolutely nothing for the most part (and seeing them more than once with the aforementioned issues).
I apologize if this feels rather impassioned, but this game for so long has held my interest in what it wants to become, but it just keeps avoiding the elephant in the room. That elephant being not enough repeatable scenes and its inability to really realize what they're offering for both the Bimbo and Slut routes when it comes to what the game is narritively promising you. And bugs. Tons o'bugs. 3/5 but if it ever reaches on what it preaches (and fixes itself) easy 5/5. It's good for a once over but don't hurt yourself if the game starts fighting back.