Unity None 廃墟でG ~ドスケベ変態露出サンドボックス~ [RJ01380783] [Anoh-KanikousenZ ]

Arckand

Member
Feb 20, 2018
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Has anyone figured out how to make it nighttime?
Genuinely trying for a couple days now. :p
 
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ManFile

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Sep 27, 2019
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You just wander around the map and collect enough stuff, then there should be a notification that would pop up in the side. Return to title, and you can now access nighttime.
 
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Baal_Shem77

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Jan 21, 2022
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Its not uncensored nor translated. Does someone actually have the uncensored files? I extracted the files above as instructed. But its not working. Any suggestions?
 
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DocRipper

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Its not uncensored nor translated. Does someone actually have the uncensored files? I extracted the files above as instructed. But its not working. Any suggestions?
Hard to say without detailed info.
However, a general problem could be AV or firewal (requires an online connection). Also some people forget to report that they are using other OS than Windows.
 

reetember

New Member
May 24, 2025
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Prepatched build - Auto-translation + uncensor. It works for most settings and items.:) Enjoy the show.

This is extremely difficult to understand in the "read me" part inside plugins in the bepInEx file.
Im on windows 11 and I am just confused as to why this wont work.
 

DocRipper

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Could you explain what to do, or do i just download and decompress the rar file?
Just extracting the archive should be enough. Everything is ready.

This is extremely difficult to understand in the "read me" part inside plugins in the bepInEx file.
Im on windows 11 and I am just confused as to why this wont work.
A general problem could be AV or firewall (BepInEx and auto-translator need internet access).
You can try rename "winhttp.dll" to "version.dll".
Also avoid to too long path names, too much folders/sub-folders.
 
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reetember

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May 24, 2025
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Just extracting the archive should be enough. Everything is ready.



A general problem could be AV or firewall (BepInEx and auto-translator need internet access).
You can try rename "winhttp.dll" to "version.dll".
Also avoid to too long path names, too much folders/sub-folders.
The problem is when i open it, it makes a "preloader" document and says it cant be loaded. Also, when i decompressed the file it just did not work because of that. If it is an AV or firewall problem, what can you do to fix it?
 
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kumarin

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Feb 19, 2022
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The problem is when i open it, it makes a "preloader" document and says it cant be loaded. Also, when i decompressed the file it just did not work because of that. If it is an AV or firewall problem, what can you do to fix it?
"preloader" is mostly caused when BepInEx fails to load.
This is usually because the path contains multi-byte characters.
Try moving the game path to another location. (ex. "d:\Games\G in the Ruins\")
Maybe you're using special folder of windows("Downloads". "My Documents", "Desktop", etc) & user name(windows) is not english.
 
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reetember

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May 24, 2025
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"preloader" is mostly caused when BepInEx fails to load.
This is usually because the path contains multi-byte characters.
Try moving the game path to another location. (ex. "d:\Games\G in the Ruins\")
Maybe you're using special folder of windows("Downloads". "My Documents", "Desktop", etc) & user name(windows) is not english.
is there any locations to put the game, or is there a way to make a location that wont cause the preload bug?
 

kumarin

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Feb 19, 2022
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is there any locations to put the game, or is there a way to make a location that wont cause the preload bug?
BepInEx 5(mono type) has game path issue.
if multi-byte characters in game path, BepInEx fail to load.
for examples.
"c:\Games\廃墟でG ~ドスケベ変態露出サンドボックス~" : OK
"c:\ゲーム\G in Ruins" : NG

as I said that you may be use a Special Folder of Windows.
for example if you used "Downloads" folder, the absolute path is "c:\users\{your account name}\Downloads".
if your account name is "ユーザー", path will be "c:\users\ユーザー\Downloads".
game folder will be "c:\users\ユーザー\Downloads\廃墟でG ~ドスケベ変態露出サンドボックス~". in this case, "廃墟でG ~ドスケベ変態露出サンドボックス~" doesn't matter. "ユーザー" makes fail to load BepInEx.

this issue exists BepInEx 5 mono type only. il2cpp type or BepInEx 6 has no problem.
you can use any folder as long as you keep this in mind.