Feedback on your post overall:
- Great to see a project being taken seriously
- (why am I the first to see this post?)
- Great to see an artist wanting to apply themselves to a larger project
- Great to see that you make some well crafted stuff (my way of saying your art looks good, your animation ability as well)
- Super Impressive: You got some mock ups to show! Very encouraging to see, definitely a good start to a patreon.
- I'm mainly a programmer so I like seeing systems, very cool to see the trophy system UI looking functional and in a close to finished state.
Feedback on Art: NA. I don't really judge. I work on my own art and as a result have my own perspective on the subject, its challenges, and a better appreciation for the skill involved. All I'll say is it looks polished enough that you could probably sell the project officially, such as on steam and what not. I also wont comment on the style because just 'deciding' on something is hard enough as it is.
Other Suggestion: based on my own bit of research on marketing, I want to make a few comments on how you may go about presenting your project or the final game to help get people interested, but going over my notes, such talk may be best saved for a later point in the project's development. Right now you are looking to start conversations, genuine feedback, the start of the 'core' community (people/fans willing to invest more time and energy into your project, ie early adopters), where as any suggestions about project presentation is best saved for later when you need to pander to the 5 second attention span of the masses.
Great to see someone who's worked hard on honing their skills take an interest (and the risk) of making a game (as you may have noticed, its a lot of work), and that you've finally reached a point where you can share the start of your work. F95Zone is a great place to post! I hope your project continues to gain the attention it deserves!