- Jan 5, 2019
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Oh by the way, I completely forgot to mention that I found a workaround to a certain pesky bug:
After restarting a new playthrough due to the infamous sleep walking bug w/ invisible and uninteractable hotspots, I figured out that it was originally caused by attempting to advance the story in the wrong order, i.e. when triggering the third and final event (meeting with Brandy near the coffee shop) prior to the second one (Leslie excitingly jumping near the kitchen sink), which I reckon is an easy fix if not done already.
I also encountered in my first playthrough a strange bug that made Sam's police car disappear when coming down the stairs (perhaps too early?) which subsequently bugged out Bex's event completely, but had no issue of the sort I'm my second playthrough, so it was prolly related to the sleep walking bug in some capacity as I was on my way to buy wine for the family dinner.
After restarting a new playthrough due to the infamous sleep walking bug w/ invisible and uninteractable hotspots, I figured out that it was originally caused by attempting to advance the story in the wrong order, i.e. when triggering the third and final event (meeting with Brandy near the coffee shop) prior to the second one (Leslie excitingly jumping near the kitchen sink), which I reckon is an easy fix if not done already.
I also encountered in my first playthrough a strange bug that made Sam's police car disappear when coming down the stairs (perhaps too early?) which subsequently bugged out Bex's event completely, but had no issue of the sort I'm my second playthrough, so it was prolly related to the sleep walking bug in some capacity as I was on my way to buy wine for the family dinner.
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