A slog to endure,
Being unity I was expecting a smoother experience for storytelling game, but often time its not as you might glitched the dialog for fast forwarding too hard (which most likely you'll do due to how tedious the story is). Artstyle? Uhhh it's mostly AI generated with no real cohesion between characters of different scene, background that either your typical stock image from every known RPGM or just AI generated again. Gameplay? Not much to do once you maxed out everything far before deadline and without option to skip the day, its a chore to pass the day once you done with stats.
Being unity I was expecting a smoother experience for storytelling game, but often time its not as you might glitched the dialog for fast forwarding too hard (which most likely you'll do due to how tedious the story is). Artstyle? Uhhh it's mostly AI generated with no real cohesion between characters of different scene, background that either your typical stock image from every known RPGM or just AI generated again. Gameplay? Not much to do once you maxed out everything far before deadline and without option to skip the day, its a chore to pass the day once you done with stats.