(v0.1.5.20)
Really cool concept with some really big problems. The way skills and classes work is obtuse to say least, the maps are obnoxiously spacious, and far too many some things especially in the sexual content department involve spamming through commands while waiting for RNG to go your way. In the most recent versions at the time of this post they've introduced an absolute inventory limit (in other words, having 2 potions and 2 antidotes means you have 4 items and when that 4 hits 200 you can't carry anything else) which adds a layer of busywork that the average RPG maker porn game player probably isn't interested in.
The best feature of the game is the inheritance system. Characters have a set of visible physical characteristics and various positive traits which can be passed on to their children, which you create the good old fashioned way (clicking a button in a menu that says "sex"). Though there is a lot of awkwardness in its current implementation. You can't actually see any of these physical characteristics until the child comes of age, and every child character spawns in under the novice soldier class, which seems to render the system for inheriting levels useless, since their level resets to 1 as soon as you switch them to something else. There is little point to leveling characters right now since you can just breed better ones. And since you can always breed better ones, there's not much point in pretty much ever engaging with the grinding and questing aspect of the game.
There is a transformation system but it doesn't do involve anything super interesting right now. Your characters can accumulate corruption, mainly when hit by certain enemy attacks, and when this corruption bar maxes out, the character will turn into something else. Seeing the physical changes in your characters is interesting when it happens, but in gameplay terms it just amounts to getting hit with a status effect. The transformed character becomes a liability in combat, you go back to the town to get them purified, and they're all back to normal after a day or two as if nothing ever happened. Ideally these transformation victims would have some interesting use as breeding stock but that's not really the case right now for the most part.
For this version, I recommend playing with a save editor, both to skip any money grind and to give yourself various useful and interesting items which don't seem to be accessible through normal gameplay. I would also recommend not using any of the game's built in content filters when starting a new game, they seem to cause more trouble than they're worth, and you can't change them later without starting a new game.
Edit: (v.0.3.02) Added strikethroughs to the parts that have changed. It's worth mentioning that creating children requires money to timeskip with (each child takes 10 day/years of in-game time to produce), which you will only have in abundance if you cheat. So the gameplay loop is not as deeply broken as I probably made it sound. While I still recommend having a save editor handy just for fun, many of the items mentioned earlier are now available via a new NPC near the lake