Ok to give Ero a bit of a hand here:
1st: game is not a virus.. get better antivirus software.
2nd: Any crashes (beyond the gray flower one i mentioned on the previous page), it would help if you get the EXACT TEXT if not a screenshot of the error to help track it down. Havnt seen the rat-sex one.. not that iv tried.
3rd: It looks like fast preg and fast gestation isnt actually yet obtainable in the game via normal methods - it looks like Ero is in the process of refactoring lots of the preg/fetus/child code, but im a little scratchy on rpgm and ruby scripting, so cant be 100% sure. Some of the other genes dont have any effects yet either. Gene system also seems more based on what the father/mother race combos are, and not specifically what your existing characters have.
4th: Easy gold isnt an issue - you need to do quests to unlock some of the items from the "mysterious tent lady" for the fun stuff anyway. you can get gold and enough stuff to equip your people and survive with food and water, which.. while is a bit of a grind, is not the worst of the grind. (Dont think the prices should inflate that much as it shouldnt be the focus of the game.)
5th: If you loose all your people by them dying(retiring), becoming uncontrollable, and not having any available heirs, yes, game over. The whole point of getting more party members is via breeding of some manner.
6th: If you switch classes it does reset your level. XP/Level is tracked PER CLASS - The bonus is if you bother to do that, the characters CAN learn every class skill, and it seems that increases possible passing on to children (again, if my understanding of the scripting is right).
Nth: There also is no other towns yet (not counting the mining camp). Lots of other areas in the game are still under development and dont have anything populated in them.
The 2 places that I know of to find the Mysterious Tent, one is just north of the lake in the main starting area. Lake is East of the down, and then circle up the left side of the lake to find the tent. The other place is in one of the forest areas. Its in the NE section of the forest zone that connects to the mine (south entrance), the "center/main forest entrance" forest area(east entrance), and the dark forest area(west entrance). There are several forest zones, but after moving around a bit youll figure out if you are in the right one.
(image from Ero earlier in thread)
Mysterious Tent lady's quests does rely on needing to go to the dark area, and/or to find the Fallen Angel spawn in the main game starting zone which spawns at night. Once you finish her quests you can get all the good potions.
I wont spoil it too much, but there is more to find in the dark area than just some of the quest "gopher" items and monsters.
Speaking of the Fallen Angel -- he gives the most xp currently - 1000 per fight, but hes a bit tough unless you are leveled decently. Will try and genderswap your party. Spawns during night/dark hours mainly south of the main town. Hes the whitehaired mob. If you dont find any, fight the rats, slimes, bats, thieves,etc that spawn. Most of the spawn points will cycle thru the groups on random chance.
As for children, once they hit adult, they get free levels in whatever class you choose to make them (first choose the class) based on their parents levels. If it was player characters, its generally half of the sum of the halved vales of the parents' levels, otherwise if it was a monster and a parent, its then just half that parents level as max.
If you get into a state where all your characters get pregnant, and end up giving birth and going to the hospital all right around the same time, the game will start to say "and that was the end of the journey", just wait for it, it auto passes enough days to get control back from the Base. (This seems still under refinement)
The party inventory limit is based on # of party members, upto 200 max, without any other boosts. There is a Bag item accessory in the game, but i dont think it can be bought yet. The storage system seems to be uncapped other than the 99 per item max.
The "dark areas you cant go into" requires a dwarf to get into.
Elves have faster movement speed and larger vision area
Thats about all the pressing stuff I can think of.
Yes, iv been save hacking the hell out of this game and also been going into the game code to find and figure out more, and even edit some stuff myself to get around some of the more annoying grindy parts, and I know more but wont spoil it.
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The game does scratch a real niche itch and (puns) thats the only reason why im bothering to dig into it so much. There is potential here, and I think some of the mechanics need to be toned down to not get in the way of player enjoyment. The inventory limit can go away. Edited the game files myself to go up to 9000 and give myself whatever items i want.. i dont want to deal with inventory management in a game like this. The point is to breed and adventure, not deal with inventory banking. The smoke bomb thing can also go away. Just let the player run if the player wants to run. Especially if the mobs are not going to despawn when it happens as you can sometimes get stuck right back in the same fight. Better clarification of what some of the items actually do, what some of the genes actually mean, and how they work would be nice. More info on how the mechanics actually work directly mentioned to the player, even beyond the "Talk" options, would be nice. The mystery should be the story and the adventure itself, not a mystery of how the game and mechanics are expected to work. Theres more, but thats enough for now. Still having fun overall. Thanks to Eropixel for the efforts.