Eropixel

Active Member
Game Developer
Dec 7, 2022
915
651
Patch Updated
v0.7.32
Changes
-Hair tails will now have a not comb option.
-Improved a bit Extra Hair 2 system.
-Input remap with multiple key.

Bugfixes
-Visual bug when no back hair is selected.
-Removed witch hut map test events.
-Fixed input change crash due to some changes made in input system.
-Fixed Extra Hair 2 same graphic.
-Bug when pressing M key in keyboard mode partially fixed with a small
delay due to an incompatibility.
 

Domino's Employee

New Member
Oct 21, 2018
4
5
some bugs here n' there:
before and after not showing hair dye along with darkened/dyed/brightened fur
dwarf bodies not having fur
dwarf bodies not displaying in b4 and after
earrings disappearing when you hide helmet (pretty sure it didn't do that before but i don't remember)
Sages have ZERO cost for upgrading skills (weird cause it's only them that have zero cost for upgrading skills)

suggestions/note:
there desperately needs to be a necklace or something that increases the drop rate for items because grinding for spider silk SUCKS

the hunger/thirst system is a bit frustrating imo, it's not difficult to deal with, but constantly appears as a tax for resources and forcing you to waste item slots, personally i think this would be less of an issue if we had either more space, or if hunger went down a bit slower

also i'm assuming that the back hair will eventually be updated on back view to actually show what back hair you selected, cause right now the game has pretty good customization, and this could lead to even more options for customization, but i'm assuming that it's really difficult to do atm

last thing, i think the furless bodies kinda look good so i do wish we had the option to shave the fur or maybe make a potion requiring something like 3 angel fluid, sweet milk, purple herb to make it? idk, i just like the tail and horns that some forms give you
 
Last edited:
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Reactions: Eropixel

alexanderXD

Member
Apr 25, 2021
234
181
some bugs here n' there:
before and after not showing hair dye along with darkened/dyed/brightened fur
dwarf bodies not having fur
dwarf bodies not displaying in b4 and after
earrings disappearing when you hide helmet (pretty sure it didn't do that before but i don't remember)
Sages have ZERO cost for upgrading skills (weird cause it's only them that have zero cost for upgrading skills)

suggestions/note:
there desperately needs to be a necklace or something that increases the drop rate for items because grinding for spider silk SUCKS

the hunger/thirst system is a bit frustrating imo, it's not difficult to deal with, but constantly appears as a tax for resources and forcing you to waste item slots, personally i think this would be less of an issue if we had either more space, or if hunger went down a bit slower

also i'm assuming that the back hair will eventually be updated on back view to actually show what back hair you selected, cause right now the game has pretty good customization, and this could lead to even more options for customization, but i'm assuming that it's really difficult to do atm

last thing, i think the furless bodies kinda look good so i do wish we had the option to shave the fur or maybe make a potion requiring something like 3 angel fluid, sweet milk, purple herb to make it? idk, i just like the tail and horns that some forms give you
i won't lie i think if the bags had a slot of their own i think this would be mostly fixed so long as it doesn't require you to travel too far but im assuming the map is just short enough to not be annoying if that were the case. i also suggest having party members randomly eating an item instead of just having the player select it to make them eat it as for water that could still be buggy. also that reminds me there is a spot you can get stuck at if your randomly wandering and the only way out is transformation or death but to be fair its an out of the way spot you can easily see goes no where
 

BeholdTheWizzard

Well-Known Member
Oct 25, 2017
1,240
1,013
the succubi is enemy ai bug, the hunters have the priority to take the characters as quickly as they can.
Shouldn't that be the true for kidnappers as well?

Also, any plans on fixing/finishing the amazons? They really shouldn't be dickgirls, but females (and perhaps futas). Doesn't make sense to capture males for breeding if they are dickgirls. And if they are females (or futa) than anyone would be fair game - men for breeding and women for breeding and new "recruits"


Oh, before I forget - there is a female thief, but I only ever saw one. Do more exist anywhere?
 

alexanderXD

Member
Apr 25, 2021
234
181
Shouldn't that be the true for kidnappers as well?

Also, any plans on fixing/finishing the amazons? They really shouldn't be dickgirls, but females (and perhaps futas). Doesn't make sense to capture males for breeding if they are dickgirls. And if they are females (or futa) than anyone would be fair game - men for breeding and women for breeding and new "recruits"


Oh, before I forget - there is a female thief, but I only ever saw one. Do more exist anywhere?
no as far as i seen the crimson theif is the only one that's female
 

Eropixel

Active Member
Game Developer
Dec 7, 2022
915
651
sorry for asking but is there a way to undo the corruption without losing their new monster form?
I will add it later.

Shouldn't that be the true for kidnappers as well?

Also, any plans on fixing/finishing the amazons? They really shouldn't be dickgirls, but females (and perhaps futas). Doesn't make sense to capture males for breeding if they are dickgirls. And if they are females (or futa) than anyone would be fair game - men for breeding and women for breeding and new "recruits"


Oh, before I forget - there is a female thief, but I only ever saw one. Do more exist anywhere?
1 not necessarily, each group has its own behavior.

2 I will check.

3 currently no.
 
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