Updating this review to 0.14D
Let's start by saying that this isn't your typical Ren'Py game. You aren't a fresh-faced 18 year old kid with absolutely no reason to exist within the narrative framework. There is no grinding for arbitrary relationship points. Rather, the game focuses on decisions you make that impact your political and social standing within a post-apocalyptic society attempting to revive the structures and institutions of Ancient Egypt. Influences are the S.T.A.L.K.E.R., Fallout, and Mad Max franchises.
Plot: You play as Zaton. For the past two or three decades, you've honed your craft as a Desert Stalker; a mercenary in the employ of the Queen of the city of Zeta. This allows you to eke out a comfortable existence on the Zetan outskirts with your wife Zahra and your adult daughters Shani and Ain. Everyday life is disrupted when you find an elfin mutant nicknamed Ivy while hunting for artifacts in the ruins of Cairo. You quickly become embroiled in a major power struggle between the city Elders, the outcast Mutants, frontier Raiders, and the half-zombified and militant Decayed.
Graphics: While there are some models in the early game that are kind of wonky, these quickly become some of the best and most emotive models possible, and almost all of them are hard 10s. There are no ugly LIs here, no weird uncanny valley things to be seen. Daz does have some issues with clothing here and there, but it's not really that noticeable unless you're actively looking for it.
Writing: I'm not an Egyptian history specialist but the devs do a great job of writing according to what's understood to be the Ancient Egyptian value set. There's incest, but it's not the "oh God what happens if my wife finds out I'm fucking my daughter/stepdaughter/tenant's younger sister". It's accepted as a normal fact of life in the universe and
. On the non-erotic front, everything feels lived-in, as if there are actual people going about their lives offscreen.
Characters: The named characters all have well-defined roles within the main character's household or in their respective factions, and most of the LIs have slight quirks that make them easily distinguishable. For example, Asha and Kyra, the Raider sisters, are a package deal, and except for the first time you meet them, you always interact with both of them. Kateryna, the girl who fled her hometown in Eastern Europe with her merchant uncle, is mousy but very curious, with a maternal streak
. The best part about this is that they don't feel forced into their roles at all; they all have in-universe motivations to act why they do.
TL;DR: While there are many games with ancient or postapocalyptic settings, this is one of only two games that I know of that incorporates both; and of the two, it is far and away the superior of the two. The models are excellently done, the story is highly immersive and not just an excuse to fuck anything with a pulse, and there's plenty of development left for the game to be fleshed out even more.