Destiny Embrance Review [v0.6.0]
Introduction and Setting Destiny Embrance begins in a way that, instead of introducing the player to the world in a fluid way, “pushes” a flood of information all at once, making the prologue somewhat forced and unnatural. Unlike other games that introduce their stories gradually and engagingly, here the introduction leaves something to be desired, being more intrusive than immersive.
Main Character (MC) The protagonist is a mix of characteristics that can both attract and repel players. He is described as boring OP MC, Cliché and shallow. On the other hand, he is incredibly powerful, strategic and basically untouchable, which ends up distancing the player from the possibility of influencing his development. Thus, the lack of control over the MC leads the player to focus more on the secondary characters, who end up being the real attraction of the game.
Plot and Structure Destiny Embrance's: story follows the pattern of a power fantasy, mixed with the idea of a "harem", but without offering freedom to the player, making the game less of a sandbox and more of a linear plot. The narrative revolves around becoming the strongest and accumulating followers, especially female ones, in a repetitive and predictable way. Anime tropes, such as the "childhood friend", are heavily explored, which gives the feeling that one is watching a cliché and light anime, without any dark depth or more complex themes. The plot, although light, lacks impact and seems to appeal only to predictable situations.
Treatment of Female Characters: One of the most problematic points of the game is the way the female characters are treated. After each battle, any defeated female character seems to automatically join the MC's harem, as if it were an established rule of the game. This treatment leaves the development of the female characters shallow and uninteresting. Instead of creating complex stories or alternative endings for villains, the game opts for a predictable and unrewarding path, where the attraction to the MC is instantaneous and without justification, removing depth or emotional development in relationships.
Gameplay : It also features a very old-fashioned system of forced sexual encounters with characters that you don't care about at all. I'm not sure what the point of the choices here is if you're still forced into these scenes. The player is forced to follow routes and scenes with characters that, at times, do not interest him, such as Angela, Airi and Umeko, with no option to avoid such events. This lack of choice makes the game less dynamic and frustrating for those who would like to avoid certain clichés, such as the “childhood friend fetish”. Lewd events are also delivered to the player almost automatically, without requiring any effort, which reduces the impact of these moments. One example is when the MC enters the Seven Deadly Sins, and, without prior development, already gets a laid with other commanders. the LIs throwing themselves at the MC, there's no romance, no build up, no nothing, This excess of instant gratification takes away the satisfaction of conquering and developing these relationships.
Chapter Pace and Structure The story unfolds too quickly, and each chapter can be completed in about 15 to 20 minutes, depending on the player's reading speed. This makes the game feel short and shallow, as the events occur in an accelerated sequence that makes it difficult to immerse yourself in the plot and the world of Destiny Embrance.
Technical Aspects In technical terms, Destiny Embrance shines. The graphics are well detailed, the animations are fluid, the cutscenes are well-crafted, and the character models are aesthetically pleasing. The soundtrack also complements the visual experience, but unfortunately, these aspects end up being the game's main attraction, since the story and gameplay are not on the same level.
Conclusion: Destiny Embrance is currently overrated a game, from what it showed me. that caters to those looking for a fleeting experience, ideal for “killing time” while waiting for updates to more engaging titles. Although it presents quality visuals, the lack of depth in the story, the restrictive gameplay, and the excess of cliché tropes leave the experience far below what it could be. In many ways, it resembles another title, Goddesses’ Whim "game I dropped months ago" which was also plagued by similar flaws, although Destiny Embrance has a superior visual finish.
Final rating F95, 3 stars.
Graphics: 5/5
Animation: 5/5
Cutscenes: 5/5
Story: 2/5
Models: 5/5
Content: 3/5
Gameplay: 2/5
Introduction and Setting Destiny Embrance begins in a way that, instead of introducing the player to the world in a fluid way, “pushes” a flood of information all at once, making the prologue somewhat forced and unnatural. Unlike other games that introduce their stories gradually and engagingly, here the introduction leaves something to be desired, being more intrusive than immersive.
Main Character (MC) The protagonist is a mix of characteristics that can both attract and repel players. He is described as boring OP MC, Cliché and shallow. On the other hand, he is incredibly powerful, strategic and basically untouchable, which ends up distancing the player from the possibility of influencing his development. Thus, the lack of control over the MC leads the player to focus more on the secondary characters, who end up being the real attraction of the game.
Plot and Structure Destiny Embrance's: story follows the pattern of a power fantasy, mixed with the idea of a "harem", but without offering freedom to the player, making the game less of a sandbox and more of a linear plot. The narrative revolves around becoming the strongest and accumulating followers, especially female ones, in a repetitive and predictable way. Anime tropes, such as the "childhood friend", are heavily explored, which gives the feeling that one is watching a cliché and light anime, without any dark depth or more complex themes. The plot, although light, lacks impact and seems to appeal only to predictable situations.
Treatment of Female Characters: One of the most problematic points of the game is the way the female characters are treated. After each battle, any defeated female character seems to automatically join the MC's harem, as if it were an established rule of the game. This treatment leaves the development of the female characters shallow and uninteresting. Instead of creating complex stories or alternative endings for villains, the game opts for a predictable and unrewarding path, where the attraction to the MC is instantaneous and without justification, removing depth or emotional development in relationships.
Gameplay : It also features a very old-fashioned system of forced sexual encounters with characters that you don't care about at all. I'm not sure what the point of the choices here is if you're still forced into these scenes. The player is forced to follow routes and scenes with characters that, at times, do not interest him, such as Angela, Airi and Umeko, with no option to avoid such events. This lack of choice makes the game less dynamic and frustrating for those who would like to avoid certain clichés, such as the “childhood friend fetish”. Lewd events are also delivered to the player almost automatically, without requiring any effort, which reduces the impact of these moments. One example is when the MC enters the Seven Deadly Sins, and, without prior development, already gets a laid with other commanders. the LIs throwing themselves at the MC, there's no romance, no build up, no nothing, This excess of instant gratification takes away the satisfaction of conquering and developing these relationships.
Chapter Pace and Structure The story unfolds too quickly, and each chapter can be completed in about 15 to 20 minutes, depending on the player's reading speed. This makes the game feel short and shallow, as the events occur in an accelerated sequence that makes it difficult to immerse yourself in the plot and the world of Destiny Embrance.
Technical Aspects In technical terms, Destiny Embrance shines. The graphics are well detailed, the animations are fluid, the cutscenes are well-crafted, and the character models are aesthetically pleasing. The soundtrack also complements the visual experience, but unfortunately, these aspects end up being the game's main attraction, since the story and gameplay are not on the same level.
Conclusion: Destiny Embrance is currently overrated a game, from what it showed me. that caters to those looking for a fleeting experience, ideal for “killing time” while waiting for updates to more engaging titles. Although it presents quality visuals, the lack of depth in the story, the restrictive gameplay, and the excess of cliché tropes leave the experience far below what it could be. In many ways, it resembles another title, Goddesses’ Whim "game I dropped months ago" which was also plagued by similar flaws, although Destiny Embrance has a superior visual finish.
Final rating F95, 3 stars.
Graphics: 5/5
Animation: 5/5
Cutscenes: 5/5
Story: 2/5
Models: 5/5
Content: 3/5
Gameplay: 2/5