weightwatcher
Newbie
- Jul 6, 2017
- 29
- 14
and uh... lose weight?it's subtle and needs to be fixed to be a lot more noticeable.
is there a gym?
and uh... lose weight?it's subtle and needs to be fixed to be a lot more noticeable.
there's some crappy exercise activity outside programmed in I don't want the chick to lose weight thoand uh... lose weight?
is there a gym?
there's some crappy exercise activity outside programmed in I don't want the chick to lose weight tho
Would you please re-upload the image ?Unreal, the red button is constantly not pressed ( room with 3 buttons )
it must be reeeeaaaally subtle then because i can't get it to happen.it's subtle and needs to be fixed to be a lot more noticeable.
If at all it must be through text only because scouring the graphics I didn't see a thing. Feeding the poor girls 3 cakes a day for weeks on end sure as heck doesn't trigger anything either.it must be reeeeaaaally subtle then because i can't get it to happen.
It's a fine design choice: gives immediate feedback for failure and resets for another attempt. Just need to spell it out that that is what is occurring for those it doesn't "click" with.The buttons will always reset if you press them in the wrong order. Honestly, that’s on us it’s a bit of a bad design choice. Apologies for the inconvenience! We’ll make it more user-friendly in the next patch.
Yeah, it's a nice game, but it feels much like a work in progress. Very linear, and no way to replay bits and pieces that we enjoyed in the first playthough.Choices make the game better ( ͡° ͜ʖ ͡°)
Anyway it's not a bad game.Yeah, it's a nice game, but it feels much like a work in progress. Very linear, and no way to replay bits and pieces that we enjoyed in the first playthough.