VN Ren'Py Developing a New Game - "Medallion Parody" - [Parody] [Ren'py] [Devlog]

ekto02

New Member
Jul 25, 2019
8
11
Development;
Hello In The Last Week We Started The Creating New Game For F95Zone And Other Sites We Developing New Game Called "Medallion Parody" Game A Truly Parody Game Contains 4 Chapters And 4 Parodys "Scooby Doo,Kim Possible,Ben 10,Teen Titans" We Creating About It

Story;

Our Story Is About Accidentally Falling Into A Cartoon Universe While Playing With A Medallion Found By Our Character And Being Imprisoned For 30 Days In Prison, And The Story Tells The Flirtatiousness Our Character Makes During His 30-day Game Period In Every Universe Where He Is Imprisoned.

Content;
Chapter 1 | Scooby Doo | Working About This...
Chapter 2 | Kim Possible | Onhold...
Chapter 3 | Ben 10 | Onhold...
Chapter 4 | Teen Titan | Onhold...


Devlog #1; Characters Art Uptades
Yes, In The Meantime, We Are Dealing With The Images Of Our Characters For The Game, We Are Trying To Take Great Care Of This. In Fact, Many Characters Are Already Ready, I Want To Share A Few Characters Because This Page Will Be An Devlog For Me.

DaphneBikiniRage.png
VelmaBikiniRage.png
FredStandartSmile.png
 

ekto02

New Member
Jul 25, 2019
8
11
By The Way, I Recently Opened My Patreon,Slushe And Twitter Accounts And I Am Very Active Their Accounts, Now I Am Sharing All My Posts Publicly. I Am Waiting For Those Who Want To See How The Game Progresses And Give Me A Few Useful Criticisms, Thanks Again To Everyone Who Took Their Time.



 
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ekto02

New Member
Jul 25, 2019
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Devlog #2; First Scene Uptade
Yes, as a result of the works, we were able to prepare a Doggystyle scene for Velma Here I wanted to share a few photos of the scene we prepared here.

If Your Criticism Sees Wrong, Please Share It With Me About It, I Would Love To Improve Myself More And Do The Best Job.

CGVelmaDoggy1.PNG
CGVelmaDoggy2.PNG
CGVelmaDoggy3.PNG
 

ekto02

New Member
Jul 25, 2019
8
11
Devlog #3; Few More Backgrounds
Yes We have finished the room and common area drawings of a few characters as a result of long work, I wanted to share the background status as an update from here.

BGVelmaRoom.jpg
BGDaphneRoom.jpg
BGFredRoom.jpg
BGShaggyRoom.jpg
BGShower.jpg
 

ekto02

New Member
Jul 25, 2019
8
11
as a scooby fan I bookmarked this page. good luck on the project
Actually This Game Carries Multiple Episodes We Just Chose Scooby Doo For The First Episode We Release Demo In The 10 Days Demo Contains 1 Velma Scene And 1 Daphne Scene And More Dialouges I Hope We Can Get Attention Thanks For Your Reply ^^
 

ekto02

New Member
Jul 25, 2019
8
11
Devlog #4; Footjob Scene
And Yes, I Have The Content To Release The Demo Version As A Result Of The Studies. But I Think It Would Be Perfect For Daphne to Footjob Before Publishing.

CG_DaphneFootjob_P4.PNG
 
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Rodita

Member
May 22, 2017
404
129
A little tip (if you want to call it a tip, it's more like my preference, but since I know that a lot of people probably won't download the game because of this factor, I'll say it right away): Don't put a time limit on the game! Make the player feel ready to continue when he feels like it, being able to return to previous scenarios after the end of the game (if possible). If you can't do that because of the story itself, at least leave a longer period of time (in this case, 30 days I believe is too little, I would leave at least 90 days or 120 days, if you have a lot of scenes or find the missions too complicated). I've been through many games that would have much more potential, even with few cutscenes, if it weren't for the time factor of some objective or something relevant, please, I ask you to think about it, first of all... Is it really relevant to the story? Would it be possible to improve this? I know it's annoying to take pressure on what you're going to do, but keep these questions in mind if you're going to try to create a good and enjoyable game for anyone to play. Thank you for reading this far, and good luck with the game! I'll be following!
 
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ekto02

New Member
Jul 25, 2019
8
11
A little tip (if you want to call it a tip, it's more like my preference, but since I know that a lot of people probably won't download the game because of this factor, I'll say it right away): Don't put a time limit on the game! Make the player feel ready to continue when he feels like it, being able to return to previous scenarios after the end of the game (if possible). If you can't do that because of the story itself, at least leave a longer period of time (in this case, 30 days I believe is too little, I would leave at least 90 days or 120 days, if you have a lot of scenes or find the missions too complicated). I've been through many games that would have much more potential, even with few cutscenes, if it weren't for the time factor of some objective or something relevant, please, I ask you to think about it, first of all... Is it really relevant to the story? Would it be possible to improve this? I know it's annoying to take pressure on what you're going to do, but keep these questions in mind if you're going to try to create a good and enjoyable game for anyone to play. Thank you for reading this far, and good luck with the game! I'll be following!
Thanks for your reply my friend I Had some school issues like a few months I'm back and I Go the developing more Can you have any example one good example one bad example game please send links I Download and compare them for get idea about your thoughts.
 
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Rodita

Member
May 22, 2017
404
129
Thanks for your reply my friend I Had some school issues like a few months I'm back and I Go the developing more Can you have any example one good example one bad example game please send links I Download and compare them for get idea about your thoughts.
Well... About porn games i don't have that MUCH examples to do that make easy, because i don't even remember the name of then well... BUT! I can give you two exemples of "normal games", like The Legend Of Zelda: Majora's Mask... Its a good game, but have a little amount of days to make things kinda makes the games too rush in a way (outside the story of course), making the player need try to finish the game as quickly as possible, and maybe getting frustrated if not get to complete a specific quest because the lack of time, and in that case, needing to reset the time, and do all that over and over game, making the game a little borring and not that much enjoyable to play, not to say, if the game have lack of content too will be no much fun, or if have much then the player can do and the time limit is so rushed, maybe the player will not enjoy to play it if is needed do some "not optional dialogs and mini-games". By experience, i kinda don't like puzzles as well if to much complex and not optional, in special on porn games (like wtf? Its that tetris or pokes a mandatory thing to see story now?!), and if the player need to do all that again, i kinda doubt he will do it if its borring too.

A good example of a time-pass game its the Shin Megami Tensei: Persona 3 or further... They have days, mouths and even years, of course, you need to do somethings at some point, like save a people before some day pass, or prepare to further study to get good grades and level up your character status (thing that i kinda love int that games, and make me play way much than i could, that things have a charm y'a know?!), but, it don't make the player need to reset all the progress because of a stupid dead-line (if not mandatory like most of the True Ending from the games or Elizabeth's Requests to get at some dungeon and collet a specific item to beat some boss in the future, or in some cases, just transform your persona into a poweful one), and its aweasome.

So, i have an idea... Maybe you could adept the 30 to reset if the player thing they missing something, and back to day 1, without need to complete ONLY the finished requests, making only mandatory and the missing ones needed to do... oooooor... You can make a more complex and charming game, using days/mouth/years, like on Persona games, and making Special Events and even Weekdays/Holidays appears! But again, its just an idea, could be a little hard to do, if you don't know what you getting, and maybe more and more ideias will get to your mind, but the hint is focus on the basics first! Do what you what to do, then if you think you can make it better, try it!