Hybrid traits.
- These traits indicate a Sim is a hybrid of an Animal or Human. These traits are used in pregnancies to determine the species of their offspring. (and I plan to use them to show off different animal parts on Sims, such as ears, tails, etc.)
- Currently works for Human, Large Dog, Small Dog, Cat, Fox, Horse, Cow, Chicken, Llama, Sheep, Goat.
- If a Hybrid Sim becomes pregnant, there is a chance they may produce offspring that match any of their Hybrid traits.
- If a Human Sim is a Hybrid Cat and Hybrid Large Dog, they have a chance to produce a Cat or Large Dog instead of their normal offspring. (Even if the other parent is also a Human Sim)
- The same applies to Animal Sims. They may produce Sims that have a species for any of their Hybrid traits, regardless of the species of their partner.
- Offspring species chances will increase the more Hybrid traits involved.
- All Hybrid traits are taken into account when deciding the species of an offspring.
- Example: If Sim A is Hybrid Cat and Sim B is Hybrid Cat, then it will be more likely that a Cat will be born from the pregnancy.
- Example: If Sim A is a Hybrid Cat AND a Cat, and Sim B is a Large Dog AND a Hybrid Cat, then it will be three times as likely for the offspring to become a Cat than for it to become a Large Dog (1/4 chance of Large Dog and 3/4 chance of Cat)
- Hybrid traits can also automatically be passed down to the offspring. They are inheritable. (They only begin having any use when a Sim becomes a Teen or Older, obviously)
- The Hybrid traits for Animal Objects, such as Cows, Chickens, Llamas, Sheep, and Goats, only make a difference at the time of birth where the offspring will instead be replaced with an animal object and placed in the inventory of the pregnant Sim.
- Animal Objects do not inherit Hybrid traits, because they do not have Genes that can be passed down.
- Changed how the Animal pregnancy serums function. They are no longer 100% effective, closer to 80%. However, if a Sim is born, they will inherit a Hybrid trait relating to the serum that was drank.
- Example: If a Sim is born while the Impregnator Fowl is on the pregnant Sim, then the Baby will get a Hybrid Chicken trait and could potentially produce Chickens in the future (When they become Teen or Older and become pregnant or cause another Sim to become pregnant at that time)
Brothels:
- Work on adding Animal Sims to the Brothel both as Patrons and Harlots/Studs has begun! (Cat, Dog, Fox, and Horse Sims are now available as Patrons)
- When a Harlot/Stud or Stripper is going to service their Patrons, if no animations are found, then the "animation" portion will be skipped and the patron will simply pay out as if they played an animation.
- Unlocked Harlot/Stud Service locations. Harlot/Stud Patrons can now claim objects other than Double Beds.
- Added a way to specify whether a service spot is available for Stripper Patrons, Harlot/Stud Patrons, or both.
- This can be used when you want a Stripper to use an object but you don't want Patrons to claim the spot as a Service spot, such as with Dancing Poles.
- Brothel Employees can now be designated to work in the mornings (8 am to 8 pm) or in the evenings (8 pm to 8 am) or All Day as it has been. (Click -> Brothel Management -> Manage -> Work Shifts)
- Employees will work an All Day shift by default.
- Employees shifts can only be changed while they are at work and working
- Player Sims working at Brothels now have reasonable working hours and days off, like the other careers.
- Unlocked Pregnancies in Brothels.
- Added an interaction to purchase contraceptives for Employees in brothels.
- Fixed an issue when designing brothel uniforms for Player Sims where the shown Sim looks slightly off from the actual player Sim.
TLDR:
- Hybrid Traits (Human/Animal Hybrids)
- Sims can take on attributes of different species.
- Animal Sims as brothel patrons in brothels
- Unlocked Harlot/Stud locations. (More than just double beds)
- Brothel Pregnancies Unlocked and Contraceptives added as expenses.