MondongoLonrongo
Newbie
- Jan 30, 2018
- 38
- 51
- 161
I'm working on a RenPy game called Lewd Invasion (the extremely generic name isn't final, just a temporary placeholder; whether I change it or leave it as is remains to be seen).
I plan for it to be a mix of a comedic story and a gameplay loop. The original story is that you're an alien (a janitor, to be exact) sent by your superiors (as cannon fodder since they fear humans). The story would be difficult to take seriously: a clumsy alien dressed as a human, without camouflage or anything human-like, constantly the center of attention of the humans. While I was working on the layout of the game logic, I designed a Strip Poker (which is still half-finished, but the card logic is already fully done, so things are going well) to be a playable loop within the gameplay loop itself. That is, as soon as you clicked the four times to finish the story, you could start playing Strip Poker with the characters you've become close to. Now comes the interesting part: poker is going really well, and I'm adding and planning a lot for it. I'm thinking about making a more complete minigame with more features instead of a silly one. This Strip Poker would be heavily inspired by SPNATI. You could play against one NPC and up to four simultaneously. Now I have two viable options, and I need your opinions.
1. Should I stick to the original idea but centered on poker? Would our clumsy alien end up founding a tea room or something like that where you could play Strip Poker with other characters? This would create a complete game, Strip Poker within a game, in which it would go hand in hand with the first one.
2. Should I get rid of the alien and focus heavily on ONLY Strip Poker? Remove the alien and make a game inspired by SPNATI.
The game would use RENPY and models made with Koikatsu/CharaStudio.
There's also the possibility that I might decide to program the game to accept characters created by other users, but that remains to be seen if it's feasible, but the idea is there and it tempts me greatly.
I plan for it to be a mix of a comedic story and a gameplay loop. The original story is that you're an alien (a janitor, to be exact) sent by your superiors (as cannon fodder since they fear humans). The story would be difficult to take seriously: a clumsy alien dressed as a human, without camouflage or anything human-like, constantly the center of attention of the humans. While I was working on the layout of the game logic, I designed a Strip Poker (which is still half-finished, but the card logic is already fully done, so things are going well) to be a playable loop within the gameplay loop itself. That is, as soon as you clicked the four times to finish the story, you could start playing Strip Poker with the characters you've become close to. Now comes the interesting part: poker is going really well, and I'm adding and planning a lot for it. I'm thinking about making a more complete minigame with more features instead of a silly one. This Strip Poker would be heavily inspired by SPNATI. You could play against one NPC and up to four simultaneously. Now I have two viable options, and I need your opinions.
1. Should I stick to the original idea but centered on poker? Would our clumsy alien end up founding a tea room or something like that where you could play Strip Poker with other characters? This would create a complete game, Strip Poker within a game, in which it would go hand in hand with the first one.
2. Should I get rid of the alien and focus heavily on ONLY Strip Poker? Remove the alien and make a game inspired by SPNATI.
The game would use RENPY and models made with Koikatsu/CharaStudio.
There's also the possibility that I might decide to program the game to accept characters created by other users, but that remains to be seen if it's feasible, but the idea is there and it tempts me greatly.