How Long To Beat: less than 1 hour
A straightfoward point & click game, like an adventure game without an emphasis on inventory or puzzles.
The premise is you're going to fuck Dexter's mom. The progression is choice-based, so there are several routes and alternative scenes.
There is an achievement system to mark which routes you've taken. They are just titles; no hint system or descriptions to actually promote unlocking them.
The art direction is the major selling point. Dexter's mom's character model is thicc. Her proportions are curvacious but not overly exaggerated. The sex scenes are not animated, but are well drawn. The art direction for the environments is stylish, clean, and easy to read,. Iinteractive points don't get an indication outside of a cursor change, which leads to the dreaded 'pixel hunt' that can frustrate players. This is a quick one-off, a Visual Novella (or Visual Short Story), so this decision doesn't create a lot of frustration.
I couldn't find a way to access the inventory. In my playthrough I found several lewd polaroids, which couldn't be accessed once collected, and several items that I found no real use for. This didn't hinder progression, though, so they feel like loose ends.
Overall, this is a modest game that delivers it's premise and leaves room for potential, all in less than half an hour. Or you can play through it multiple times and fill out the achievement chart, though there is no reward for doing so, that I can tell.
Recommended.
A straightfoward point & click game, like an adventure game without an emphasis on inventory or puzzles.
The premise is you're going to fuck Dexter's mom. The progression is choice-based, so there are several routes and alternative scenes.
There is an achievement system to mark which routes you've taken. They are just titles; no hint system or descriptions to actually promote unlocking them.
The art direction is the major selling point. Dexter's mom's character model is thicc. Her proportions are curvacious but not overly exaggerated. The sex scenes are not animated, but are well drawn. The art direction for the environments is stylish, clean, and easy to read,. Iinteractive points don't get an indication outside of a cursor change, which leads to the dreaded 'pixel hunt' that can frustrate players. This is a quick one-off, a Visual Novella (or Visual Short Story), so this decision doesn't create a lot of frustration.
I couldn't find a way to access the inventory. In my playthrough I found several lewd polaroids, which couldn't be accessed once collected, and several items that I found no real use for. This didn't hinder progression, though, so they feel like loose ends.
Overall, this is a modest game that delivers it's premise and leaves room for potential, all in less than half an hour. Or you can play through it multiple times and fill out the achievement chart, though there is no reward for doing so, that I can tell.
Recommended.