- Nov 16, 2022
- 3
- 0
Hi guys.
Yesterday i downloaded NYL BG3 .blend file with already imported DAZ model.
Since this is a .blend file we do not have any .duf or .dbz files.
And if i understand this workflow right we can't import any custom morphs to this model via Diffeomorphic.
We just don't have a button "Import Custom Morphs" in Morph menu.
So. What can we do in this case ?
I want to save all ShapeKeys and Shaders that already exist in blend file but at the same time add new custom morphs from Daz Studio.
We can try to export .blend character as .obj file.
Import .obj file to DAZ via Morph Loader Pro.
Apply it to G8F.
And import morphed G8F model back to Blender via Diffeomorphic (plugin creates dbz and duf).
But in this case we lose all ShapeKeys and more importantly we lose all shader preferences and shader nodes with custom settings.
This method is not optimal.
Yesterday i downloaded NYL BG3 .blend file with already imported DAZ model.
Since this is a .blend file we do not have any .duf or .dbz files.
And if i understand this workflow right we can't import any custom morphs to this model via Diffeomorphic.
We just don't have a button "Import Custom Morphs" in Morph menu.
So. What can we do in this case ?
I want to save all ShapeKeys and Shaders that already exist in blend file but at the same time add new custom morphs from Daz Studio.
We can try to export .blend character as .obj file.
Import .obj file to DAZ via Morph Loader Pro.
Apply it to G8F.
And import morphed G8F model back to Blender via Diffeomorphic (plugin creates dbz and duf).
But in this case we lose all ShapeKeys and more importantly we lose all shader preferences and shader nodes with custom settings.
This method is not optimal.