Any idea how I fix this? Previous versions worked fine
Spent a little while poking with developer tools... It's a fun little race condition... Sometimes you get the error 15 times in a row, sometimes you don't for 30 more. I guess that's what happens when trying to mix globals with async callbacks.Wait a little bit, I'll already working on bugfix, today-tomorrow will be uploaded.
I found that the plugin is trying to reference images from
$gameScreen._pictures, which often contains null entries (borked plugin, probably).Anway, you can work around the problem by adding the following line to
TDDP_BindPicturesToMap.js:
		JavaScript:
	
	    Sprite_Picture.prototype.bltLoadedBitmap = function(sourceBitmap) {
        var picture = this.picture();
        if (!picture) return; // <--- this line
        picture.setDimensions(sourceBitmap);