Others Dirty Chatting [v0.18] [Mimir Games]

4.80 star(s) 21 Votes

MimirGames

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Game Developer
Sep 22, 2017
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password smalltittyprincess69 does not work...
It's the correct one, so maybe you got the username wrong? Also, it doesn't work anymore after she kicks you out of the account (understandably)

Looking for some direction, I have the information about the lesbian movie, but don't know what to combine it with. At least that's what I assume I'm looking for I have a lock after Amanda tells Clem that some girl is looking for her. I could be way off base, but it seems right...
I could give you a hint but don't want to spoil you too much, can you be more specific about what line of dialogue you're stuck at?

Need to fix the thread tags! Is it a male or a female protagonist? I see that there is oral on the previews, but what about vaginal and anal, and other kinks? What a mess.
I think the tags are ok? You can choose your gender (you don't show up in pictures but it's referenced through dialogue), and the tags are accurate regarding what's in the game for now, with both vaginal and anal under "planned content"
 

veeral

Member
Aug 8, 2016
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"Actually, she told me some girl was looking for me!"
"I wonder what that's about..."



Just kinda wondering if I'm chasing a goose
 

MimirGames

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Game Developer
Sep 22, 2017
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"Actually, she told me some girl was looking for me!"
"I wonder what that's about..."



Just kinda wondering if I'm chasing a goose
Oh, so she did not talk to that girl yet? I wasn't sure because it sounded like you found her FaceGram profile, which should come a bit later in the dialogue.
That clue is not required to progress:
You don't have permission to view the spoiler content. Log in or register now.
 
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MimirGames

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Sep 22, 2017
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So you get softlocked later in the game if you're not quick enough to save a photo that gets deleted?
This is a good point. I figured that nobody would keep playing without retrying if they don't get to save this pic since it makes you miss out on a bunch of content, but as things stand it's a possibility so I have to take that into account.
 
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jeff100

Member
Sep 11, 2020
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I must say I've enjoyed this game for quite a while and still do, but two major things are quite annoying for me and think they could do with some improvement:
1. Gallery: Yes you can save the content and rewatch it, which is great! Actually amazing, but a proper gallery persistent among all saves would be so nice, if you just want to revisit certain artwork or scenes that you may have not saved (after all it's not much fun to be reminding yourself to save everything). Also could be cool to have a replay scene system.

2. Saves: God damn, I really dislike the saving system. First of all the order it shows the saves is bad. You first save will end in the end, then you'll get your_save_name_(1) then your_save_name_(2) and so on. But then you get to double digits and instead of being:
your_save_name_(8) your_save_name_(9) your_save_name_(10) your_save_name_(11)

what you end up is:
your_save_name_(1) your_save_name_(10) your_save_name_(11) your_save_name_(2) ... your_save_name_(9)

That makes no sense. Then to go through the saves you have to drag your mouse along to find it, because scrolling doesn't work. Besides I don't want dozens of saves, and you could argue, just don't save that much then, but sometimes I'm not sure if I should save or not in case I may miss something, I'd rather overwrite some saves. Heck, rename them. A more standard saving UI would be deeply appreciated.

I think these are the 2 main gripes I have with the game. Apart from that, I absolutely love the concept, I LOOOOOVE the art work and I am loving the story so much.
 
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MimirGames

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Sep 22, 2017
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I must say I've enjoyed this game for quite a while and still do, but two major things are quite annoying for me and think they could do with some improvement:
1. Gallery: Yes you can save the content and rewatch it, which is great! Actually amazing, but a proper gallery persistent among all saves would be so nice, if you just want to revisit certain artwork or scenes that you may have not saved (after all it's not much fun to be reminding yourself to save everything). Also could be cool to have a replay scene system.

2. Saves: God damn, I really dislike the saving system. First of all the order it shows the saves is bad. You first save will end in the end, then you'll get your_save_name_(1) then your_save_name_(2) and so on. But then you get to double digits and instead of being:
your_save_name_(8) your_save_name_(9) your_save_name_(10) your_save_name_(11)

what you end up is:
your_save_name_(1) your_save_name_(10) your_save_name_(11) your_save_name_(2) ... your_save_name_(9)

That makes no sense. Then to go through the saves you have to drag your mouse along to find it, because scrolling doesn't work. Besides I don't want dozens of saves, and you could argue, just don't save that much then, but sometimes I'm not sure if I should save or not in case I may miss something, I'd rather overwrite some saves. Heck, rename them. A more standard saving UI would be deeply appreciated.

I think these are the 2 main gripes I have with the game. Apart from that, I absolutely love the concept, I LOOOOOVE the art work and I am loving the story so much.
Thank you very much for the feedback!
The save system is indeed very bare bones; since I'm not working with a game engine, everything is home-brewed and - for now - I only spent the time to make something at least functional. It is due for a major overhaul and has been in the backlog for a while. I do appreciate the UX/usability feedback, because mousewheel scrolling or improving the sorting could be implemented on a shorter time frame.

I'll have to ponder the idea of a meta-gallery and how to implement it without breaking the 4th wall too much (I'd like to keep the immersive theme going as much as I reasonably can), but I do agree that the game could use a way to navigate more easily between chapters/scenes, especially for returning players.
 
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jeff100

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Sep 11, 2020
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Thank you very much for the feedback!
The save system is indeed very bare bones; since I'm not working with a game engine, everything is home-brewed and - for now - I only spent the time to make something at least functional. It is due for a major overhaul and has been in the backlog for a while. I do appreciate the UX/usability feedback, because mousewheel scrolling or improving the sorting could be implemented on a shorter time frame.

I'll have to ponder the idea of a meta-gallery and how to implement it without breaking the 4th wall too much (I'd like to keep the immersive theme going as much as I reasonably can), but I do agree that the game could use a way to navigate more easily between chapters/scenes, especially for returning players.
Btw, I caught a crash with saves early on, attaching it so you can have a look.
 
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MimirGames

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Sep 22, 2017
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Btw, I caught a crash with saves early on, attaching it so you can have a look.
That's an old bug when saving at the edge case of the very beginning of a conversation with different paths, it was fixed some time ago but must have been reintroduced in a regression at some point. Good catch, fix will be included in next update
 
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Moanie

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May 19, 2018
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This is a good point. I figured that nobody would keep playing without retrying if they don't get to save this pic since it makes you miss out on a bunch of content, but as things stand it's a possibility so I have to take that into account.
I figured i just lost one image. wasnt quick enough to save it, and kept on playing...

So it's almost like a larry game, where you forgot something before you got on a cruiseship.

Still, it's a good game. An actual sort of game :)

Nice.
 

MrFuckNuts

Active Member
Jul 27, 2018
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some unsolicited feedback:

Firstly the idea, concept and execution are great. I hope this grows in popularity but I also hope it doesn't get watered down.

- I wish the save menu was a little easier to navigate as I feel the f95zone urge to save quite frequently to choose other options, but visually the save menu isn't easy to look over.

- Needing to click the girl's profile picture to see more photos on her profile kind of stumped me at first since I don't remember getting an indication to do so (i might just be retarded but it's the only place i got stuck at when trying to find which clues to look over).

Things I hope to see:

- Maybe some kind of blackmail themes if you manage to save media quick enough before it gets deleted.

- don't really have a whole lot else to say since I have a lot of faith this game will continue to go in interesting directions.
 
Last edited:

MimirGames

Newbie
Game Developer
Sep 22, 2017
82
195
133
some unsolicited feedback:

Firstly the idea, concept and execution are great. I hope this grows in popularity but I also hope it doesn't get watered down.

- I wish the save menu was a little easier to navigate as I feel the f95zone urge to save quite frequently to choose other options, but visually the save menu isn't easy to look over.

- Needing to click the girl's profile picture to see more photos on her profile kind of stumped me at first since I don't remember getting an indication to do so (i might just be retarded but it's the only place i got stuck at when trying to find which clues to look over).

Things I hope to see:

- Maybe some kind of blackmail themes if you manage to save media quick enough before it gets deleted.

- don't really have a whole lot else to say since I have a lot of faith this game will continue to go in interesting directions.
Much appreciated!
To address your points:
  • The save feature is indeed extremely barebones and is at the top of the backlog regarding technical debt and QoL improvements
  • It was kind of an intentional decision as I don't want the tutorial to be too hand-holding, I believe the assistant says something along the lines of "try to click on everything". My goal is having the UI being intuitive enough to be reminiscent of real social media where you can usually click on profile pictures to view additional media. Still, I might give the option to choose the level of guidance one needs and make the tutorial more detailed as needed.
  • Blackmail/corruption paths are planned!
 
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MrFuckNuts

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Jul 27, 2018
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The save feature is indeed extremely barebones and is at the top of the backlog regarding technical debt and QoL improvements
Dope
It was kind of an intentional decision as I don't want the tutorial to be too hand-holding, I believe the assistant says something along the lines of "try to click on everything". My goal is having the UI being intuitive enough to be reminiscent of real social media where you can usually click on profile pictures to view additional media. Still, I might give the option to choose the level of guidance one needs and make the tutorial more detailed as needed.
Yeah and I really appreciate a game that isn't afraid to trust the player's intelligence. It's just that it mirror's social media in a way where I expected it to follow a lot of the norms, and clicking the small profile pic icon to find the rest of the pictures felt unintuitive to me as I think most people would only expect it to enlarge the profile photo (for instance you usually scroll down to see other photos elsewhere or there's another section for the pages gallery). This is a tiny complaint that doesn't mean a lot and I only mentioned it because I thought everything else made a lot of sense and worked.
Blackmail/corruption paths are planned!
Fok yeah
 
4.80 star(s) 21 Votes