Others Dirty Chatting [v0.18] [Mimir Games]

4.80 star(s) 19 Votes

MimirGames

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Game Developer
Sep 22, 2017
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password smalltittyprincess69 does not work...
It's the correct one, so maybe you got the username wrong? Also, it doesn't work anymore after she kicks you out of the account (understandably)

Looking for some direction, I have the information about the lesbian movie, but don't know what to combine it with. At least that's what I assume I'm looking for I have a lock after Amanda tells Clem that some girl is looking for her. I could be way off base, but it seems right...
I could give you a hint but don't want to spoil you too much, can you be more specific about what line of dialogue you're stuck at?

Need to fix the thread tags! Is it a male or a female protagonist? I see that there is oral on the previews, but what about vaginal and anal, and other kinks? What a mess.
I think the tags are ok? You can choose your gender (you don't show up in pictures but it's referenced through dialogue), and the tags are accurate regarding what's in the game for now, with both vaginal and anal under "planned content"
 

veeral

Member
Aug 8, 2016
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"Actually, she told me some girl was looking for me!"
"I wonder what that's about..."



Just kinda wondering if I'm chasing a goose
 

MimirGames

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Game Developer
Sep 22, 2017
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"Actually, she told me some girl was looking for me!"
"I wonder what that's about..."



Just kinda wondering if I'm chasing a goose
Oh, so she did not talk to that girl yet? I wasn't sure because it sounded like you found her FaceGram profile, which should come a bit later in the dialogue.
That clue is not required to progress:
You don't have permission to view the spoiler content. Log in or register now.
 
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MimirGames

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Sep 22, 2017
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So you get softlocked later in the game if you're not quick enough to save a photo that gets deleted?
This is a good point. I figured that nobody would keep playing without retrying if they don't get to save this pic since it makes you miss out on a bunch of content, but as things stand it's a possibility so I have to take that into account.
 
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jeff100

Member
Sep 11, 2020
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I must say I've enjoyed this game for quite a while and still do, but two major things are quite annoying for me and think they could do with some improvement:
1. Gallery: Yes you can save the content and rewatch it, which is great! Actually amazing, but a proper gallery persistent among all saves would be so nice, if you just want to revisit certain artwork or scenes that you may have not saved (after all it's not much fun to be reminding yourself to save everything). Also could be cool to have a replay scene system.

2. Saves: God damn, I really dislike the saving system. First of all the order it shows the saves is bad. You first save will end in the end, then you'll get your_save_name_(1) then your_save_name_(2) and so on. But then you get to double digits and instead of being:
your_save_name_(8) your_save_name_(9) your_save_name_(10) your_save_name_(11)

what you end up is:
your_save_name_(1) your_save_name_(10) your_save_name_(11) your_save_name_(2) ... your_save_name_(9)

That makes no sense. Then to go through the saves you have to drag your mouse along to find it, because scrolling doesn't work. Besides I don't want dozens of saves, and you could argue, just don't save that much then, but sometimes I'm not sure if I should save or not in case I may miss something, I'd rather overwrite some saves. Heck, rename them. A more standard saving UI would be deeply appreciated.

I think these are the 2 main gripes I have with the game. Apart from that, I absolutely love the concept, I LOOOOOVE the art work and I am loving the story so much.
 
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MimirGames

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Sep 22, 2017
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I must say I've enjoyed this game for quite a while and still do, but two major things are quite annoying for me and think they could do with some improvement:
1. Gallery: Yes you can save the content and rewatch it, which is great! Actually amazing, but a proper gallery persistent among all saves would be so nice, if you just want to revisit certain artwork or scenes that you may have not saved (after all it's not much fun to be reminding yourself to save everything). Also could be cool to have a replay scene system.

2. Saves: God damn, I really dislike the saving system. First of all the order it shows the saves is bad. You first save will end in the end, then you'll get your_save_name_(1) then your_save_name_(2) and so on. But then you get to double digits and instead of being:
your_save_name_(8) your_save_name_(9) your_save_name_(10) your_save_name_(11)

what you end up is:
your_save_name_(1) your_save_name_(10) your_save_name_(11) your_save_name_(2) ... your_save_name_(9)

That makes no sense. Then to go through the saves you have to drag your mouse along to find it, because scrolling doesn't work. Besides I don't want dozens of saves, and you could argue, just don't save that much then, but sometimes I'm not sure if I should save or not in case I may miss something, I'd rather overwrite some saves. Heck, rename them. A more standard saving UI would be deeply appreciated.

I think these are the 2 main gripes I have with the game. Apart from that, I absolutely love the concept, I LOOOOOVE the art work and I am loving the story so much.
Thank you very much for the feedback!
The save system is indeed very bare bones; since I'm not working with a game engine, everything is home-brewed and - for now - I only spent the time to make something at least functional. It is due for a major overhaul and has been in the backlog for a while. I do appreciate the UX/usability feedback, because mousewheel scrolling or improving the sorting could be implemented on a shorter time frame.

I'll have to ponder the idea of a meta-gallery and how to implement it without breaking the 4th wall too much (I'd like to keep the immersive theme going as much as I reasonably can), but I do agree that the game could use a way to navigate more easily between chapters/scenes, especially for returning players.
 
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jeff100

Member
Sep 11, 2020
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Thank you very much for the feedback!
The save system is indeed very bare bones; since I'm not working with a game engine, everything is home-brewed and - for now - I only spent the time to make something at least functional. It is due for a major overhaul and has been in the backlog for a while. I do appreciate the UX/usability feedback, because mousewheel scrolling or improving the sorting could be implemented on a shorter time frame.

I'll have to ponder the idea of a meta-gallery and how to implement it without breaking the 4th wall too much (I'd like to keep the immersive theme going as much as I reasonably can), but I do agree that the game could use a way to navigate more easily between chapters/scenes, especially for returning players.
Btw, I caught a crash with saves early on, attaching it so you can have a look.
 
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MimirGames

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Sep 22, 2017
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Btw, I caught a crash with saves early on, attaching it so you can have a look.
That's an old bug when saving at the edge case of the very beginning of a conversation with different paths, it was fixed some time ago but must have been reintroduced in a regression at some point. Good catch, fix will be included in next update
 
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Moanie

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May 19, 2018
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This is a good point. I figured that nobody would keep playing without retrying if they don't get to save this pic since it makes you miss out on a bunch of content, but as things stand it's a possibility so I have to take that into account.
I figured i just lost one image. wasnt quick enough to save it, and kept on playing...

So it's almost like a larry game, where you forgot something before you got on a cruiseship.

Still, it's a good game. An actual sort of game :)

Nice.
 
4.80 star(s) 19 Votes