What time is it? Its time to die by the sweet walls of a succubus pussy.
Time to start of with Divine Dawn's genre
Divine Dawn is a renpy game so expect VN style reading.
Its mixed together with combat that is more thought out than most renpy games with abilties going further than most do, and it has an romance aspect and is mostly Story focused where some choices have an Impact on the overall story, the rest is flavor text for your personality.
Thats just a small summary tho.
But now im going to dive deeper into more specific bits.
The Story Dialogue and seggs scenes
Its world is set in a fantasy setting where most mythologies and religions from our history are adapted and made real with their own spin on them, and is set in a rather peaceful time(as far as the MC knows) after the aftermath of a battle between angelic and demonic forces, so there isnt any big bad that plagues the world so far.
Divine Dawn is rich in worldbuilding and dialogue and already starts with an extensive amount of good lore.
The Angels so far are the most thought out thing we can read up on currently in game and we get to know a lot about them, and their extensive history, how their powers somewhat function, and about most individuals and the disconnect between angels and humans in current times and what part of their believes got twisted or lost and actually meet one of the archangels as a party member.
The game tries to make a big effort of how its world functions and actually tries to explain it, in ways that make you understand how these things work, instead of keeping it simple and avoiding the topic of actually setting rules in your universe on how something functions, going to a different magic tree of abilities makes you go trough lessons with the corresponding character, where they teach and explain to you how this power functions and what you need to know to use it in combat, and it prob has the best explanations I have seen so far in a renpy game, the author def put a lot of work into it.
The only problem this might bring to some people, is that the explanations are too indepth for them( i dont understand how you expect to play a game based on reading but complain about too much text but ok) and skipping would be a reasonable solution for them, but apparently thats not enough, so I would suggest implenting a dialogue option where you are treated as an ass for interrupting them or telling them that you arent interested in their lecture, would make it even funnier if that made you lose trust points.
Im excited to see how the story will develope since I havent seen anything like it so far.
To go further on the dialogue, Im happy that the Choices have been remembered most of the time,
, some Issues i had tho was when
, there are some inconsistencies, but they have been minor so far.
The choices that serve as flavor text are also diverse enough if you want to be rather upfront or act timid or less sex craved, im pretty happy with that aspect.
Lets come to the cringe check,
So far i can confirm, that Divine Dawn actually isnt infested with a cringe fest of unneccesary references or shitty memes, but manages to balance out when its funny or when it should shift to the mood that fits, since for me personally its a huge turn-off, when i get bombarded with 2010 memes or pop culture reference, that make me want to commit not alive, since that has been common for me in most renpy games, but Divine Dawn executes the balance pretty good.
Its also important to note that the english of the writing is on the rather high end and you get the sense that the author mastered the english language, that also shows itself on the ability of them, to describe scenes on a rather rich level of details and descriptions during scenes, which makes it easy for you to follow along and imagine how things play out.
Now lets go to the topic that should be most important part of the game for this Website
SEGGS
The game has normal sex scenes and sex battles.
In Sex battles you engage in a battle that features 3 different positions so far, titsjobs, blowjobs and SEGGS, each of them is accompanied by either doing it gently, rough or trying to defend your dick with the crumbles of honor you have left, while doing it you get fancy descriptions on the scenes happening with dialogue by the opposing seggsiator, which can easily make you rock hard if you are into dirty talk, with the personality everyone expresses in their lines, you battle by fucking your partner unconscious, and try to deplete their hp bar by rough fucking and making them cum, beware tho mages can only ask nicely to switch positon and cant change them on their own, so hope that your seggsiator feels up to listening to your feeble pleas.
The game is still on a early side of development and so far there are 2 characters that I know of that you can rail every night, sarah and ashley( the beatiful creature on the thumbnail of the thread).
I mostly experienced Ashley since she got me hooked on her instantly and I didnt try Sarah's scenes yet,but
AHHHHHHH BY JUNO-SETO AND THE FUCKING ARCHANGELS, ASHLEY IS THE DEFINITON OF SEGGS,
EVERY FUCKING TIME I GET TO SEGGS HER AT NIGHT OR IN A NEW SCENE YOU CAN HEAR ME BREAKING THE SOUND BARRIER WITH THE LOUDEST LETS FUCKING GOOOOOO THAT HAS BEEN EVER SPOKEN, WORDS CANT DESCRIBE HOW ERECT ASHLEY MY DICK MAKES WHEN THE SEGGS HAPPENS, SHE IS THE MOST UNHOLY(BLESSED) THING TO HAPPEN IM JUMPING OUT OF MY FUCKING CHAIR WITH ETHUSIASM EVERYTIME I GET TO HAVE DIALOGUE WITH HER.
But to make my point clear, the sex scenes with the characters are filled with dialogue that make your dick rock hard, and are rich in personality that goes beyond just making the character into a one fetish show, most of the other chars in 16.b dont really have sex scenes, there are still enough tho for me to keep my dick throbbing through the whole playthrough i had, until i reached the end of the content, the quality of the sex scenes sate you enough, since they are doing a good job at making you cum, at least for me, and im hard to please as far as i know.
Overall the Story and dialogue are the strongest feature of Divine Dawn for me and both do a stellar job, even in the seggs scenes.
Characters
The game has a rich cast of characters that joined your party up until the current patch and teases a lot of interesting future characters,
im talking to you dialogue option woman i had when i wanted to rest, all of them are well written and have their own struggles and strong personalties, that make you want to be invested in them and see where the story leads them, I've mostly interacted with UUUUUUUGGGGGGGGGGHHHHHHOOOO SEEEEEGGGGGSSSSSS Ashley, Metatron and Celica and all of them had their own struggles and were pretty 3 dimensional, ashley hold on
UUUUUUUGGGGGGGGGGHHHHHHOOOO SEEEEEGGGGGSSSSSS
for example is a succubus that is pretty sex driven and snarky, but she has her own trouble
, the game so far is pretty consistent with that way of writing chars, which makes me more invested in them.
I really dont have any complaint about the chars written so far, that I interacted with, im really invested in them and in UUUUUUUGGGGGGGGGGHHHHHHOOOO SEEEEEGGGGGSSSSSS
and in Ashley the most.
Romance stuff
The game allows you to earn trust and affection points with each char, that allows you to have more dialogue with them on the rather long side, to give you the opportunity to get to know them deeper and get into their thoughts.
Seperate from dialogue they give you teaching lessons 1 on 1, where they teach you abilties as explained earlier in great detail, with the touch of the characters own struggle or thoughts of said abilities and also serve to know more about them.
Otherwise you get to fuck Sarah and UUUUUUUGGGGGGGGGGHHHHHHOOOO SEEEEEGGGGGSSSSSS
Ashley every night, she has 4 different sex scenes with the ability of a randomizer button, which is neat.
The romance is cool so far, but since the game hasnt been that long out yet, i cant critize it for the lack of more scenes, since that complaint is only fair when it got more time, before i complain about smth unreasonable.
The Combat
The game for me honestly wouldnt even need combat, but combat is text based and turn based.
It functions with generated encounters and events in the stages you visit, there isnt any game over, you only lose 30% of the exp to the next lvl, and it doesnt go into minus so its neat, that game overs arent a problem to binge me into save scumming.
You have 2 characters you control in combat, yourself and a Partner chosen from your party, the characters so far have diverse enough classes to mix playstyles with them up.
The abilties go beyond do x dmg with x element and include, a variety off debuffs or buffs, that you can try to pair with your partner to make playstyles that correspond with each other.
It lies on a good foundation, but some abilties overlapp and are just a changed up version, with a different element applied to them, fire for example didnt really have much personality to it and leaves more to be desired, since other elements feature more secondary things that make them distinct enough to find some differences. Maybe making fire more reliable to burn than the other elements, maybe playing around with the concept and adding smoke that gives the enemy a disadvantage on hitting, would make things more interesting, or actually including more buffs that the other elements dont have, since fire was about dmg and buffing in the initial description, but doesnt really feature that many.
Another Issue i also had is that some characters lack the feature of providing enough utility, if you are already in a class that doesnt fit them when u play on normal, for example i struggled hard with the last few spikes on diff, with
sry excuse me i have to hold it in this time, Ashley i had huge problems as a fire mage even when i branched my skill tree over to other things to support or deal enough dmg, but healing was later on not enough and reliable, neither could we dps enough to get through it, I would suggest on giving the characters more utility, making the ability to be a reliable support easier with the MC or to dps stronger, when you go in all dmg, or to simply give people the ability to differentiate between partners in events during stages and your combat partner, since switching to someone else made it easier for me, but took the oppurtunity from me to see
deep breathes Ashley's reactions.
Finale words
As long as im not forgetting anything thats pretty much it for my review.
Im very excited to see more of this game and of
UUUUUUUUUUUUUUUUUUUGGGGGGGGGGGGGHHHHHHHHHHHHHHSSSSSSSSSSSSSSSSSS SEEEEEEEEEEEEEEEGGGGGGGGGGGGGGGGGGGGSSSSSSSSSSSSSSSSS
Ashley, and have high hopes for it, that are reasonably waiting with the appropriate amount of time needed, for the dev to continue with this game.
Divine dawn is def now one of my personal fav renpy games, I have played so far and would def recommend to anyone else, as long as they dont mind things, tending more to the vanilla side of things.
If i missed anything, I'll add it in horror when waking up.
I'll proof read this later.
Otherwise
A-a-a-shley is best girl.