Do Adult games need an Antagonist?

DownTheDrain

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Aug 25, 2017
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This is specifically about adult games. No one denied that other forms of literature need antagonists. Does heroic fantasy need antagonists? Yes, because without a villain, there is no need for heroes. Porn games are fairly different. There is need for either villains nor heroes when it comes to sex and there is no need for animosity either.
I've already clarified in my previous post that the need for an antagonist is very much dependent on the genre.

The only reason I replied to Rythan25 the way I did was because they made a broad sweeping statement that only bad writers require antagonists, without qualifying a setting or game type, and basing that on one particular game they liked.
I stand by my comment.
 

HarveyD

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Oct 15, 2017
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So it seems fair to say then that as long as they're written well, not too passive or too overbearing, then people can appreciate a good antogonist even in an adult game.

It seems easy to look at a lot of bad examples and end up asking yourself if they're really needed.

Could anyone name good examples? (Within adult games)
 

Rythan25

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Feb 20, 2018
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So it seems fair to say then that as long as they're written well, not too passive or too overbearing, then people can appreciate a good antogonist even in an adult game.

It seems easy to look at a lot of bad examples and end up asking yourself if they're really needed.

Could anyone name good examples? (Within adult games)
The dad in Become a Rockstar... he is just trying to shit on his son's dream, and force him into taking over the family business instead of becoming a rcokstar... Thats a good antagonist, he is trying to stop the MC from achieving his dream... no BS "I want to bang your girls" reason needed...

Leah in Acting Lessons... she doesnt try to cuck the MC... she does something far worse instead LOL, it comes out of nowhere, but at lest she is a villain/antagonist, not just some douchebag dudebro asshole.
 
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hameleona

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Oct 27, 2018
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There is need for either villains nor heroes when it comes to sex and there is no need for animosity either.
Hard to have conflict, without some form of antagonist (a living thing, a situation or even just a concept). And barring the "feel-good, meet girl-fall for girl" stories, conflict is essential to a good story.
 

Deleted member 444674

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No, they don't. Many people will say that a game would be better with some "competition" where you actually have to work or you might lose your love interest to some NTR antagonist or whatever. That would be fine if that's what the game was going for, it all depends on the game. But seeing as I love playing games with story and character growth, that's very surface level to me. You don't necessarily need an antagonist, you just need a compelling conflict and this may or may not include an antagonist.

I'm sort of desensitized to antagonists in adult games because most of them are sex hungry, brain dead, kong dick idiots who only serve to sate the NTR fetish. Most antagonists in adult games are *not* written well whatsoever. They're only written with enough sense and more than enough dick and sex drive to service the already nonsensical plot and I think I'm referencing about 80% of adult game antagonists with that statement.

But games like Broken Dreamers and BADik have an interesting conflict that their antagonists flourish in and that's just naming those 2, there are more definitely. The conflict is the environment around them and they feel powerful as a result.

e.g. Meredith of Broken Dreamers makes you feel paranoid. She has eyes everywhere. The city feels like her domain and you're just trying to navigate through it and break out. Not only that, but that's only enhanced by the inner conflict of the people who associate with her like Victoria, who you have the option of breaking down the walls she keeps up to do her job efficiently.

Quinn of BADik is a powerhouse in the school caste system and school is plagued by peer pressure and bullying. Stuff that the MC can tolerate, but someone like Maya is having trouble with. Accompanied by the issues she has with her father's lack of acceptance.

These characters are antagonists but at the same time, they feel like pieces of something that's bigger than them. It doesn't start and end with Meredith and it sure as hell doesn't start and end with Quinn. The city was a mess before Meredith and it will still need a whole lot of cleaning up after her. And the school system will never change. Quinn is just a product of a broken system in place. The system and whatever obstacles in her life bred what she became and now she reigns supreme over it (for now).
 

khumak

Engaged Member
Oct 2, 2017
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No, they don't. Many people will say that a game would be better with some "competition" where you actually have to work or you might lose your love interest to some NTR antagonist or whatever. That would be fine if that's what the game was going for, it all depends on the game. But seeing as I love playing games with story and character growth, that's very surface level to me. You don't necessarily need an antagonist, you just need a compelling conflict and this may or may not include an antagonist.

I'm sort of desensitized to antagonists in adult games because most of them are sex hungry, brain dead, kong dick idiots who only serve to sate the NTR fetish. Most antagonists in adult games are *not* written well whatsoever. They're only written with enough sense and more than enough dick and sex drive to service the already nonsensical plot and I think I'm referencing about 80% of adult game antagonists with that statement.

But games like Broken Dreamers and BADik have an interesting conflict that their antagonists flourish in and that's just naming those 2, there are more definitely. The conflict is the environment around them and they feel powerful as a result.

e.g. Meredith of Broken Dreamers makes you feel paranoid. She has eyes everywhere. The city feels like her domain and you're just trying to navigate through it and break out. Not only that, but that's only enhanced by the inner conflict of the people who associate with her like Victoria, who you have the option of breaking down the walls she keeps up to do her job efficiently.

Quinn of BADik is a powerhouse in the school caste system and school is plagued by peer pressure and bullying. Stuff that the MC can tolerate, but someone like Maya is having trouble with. Accompanied by the issues she has with her father's lack of acceptance.

These characters are antagonists but at the same time, they feel like pieces of something that's bigger than them. It doesn't start and end with Meredith and it sure as hell doesn't start and end with Quinn. The city was a mess before Meredith and it will still need a whole lot of cleaning up after her. And the school system will never change. Quinn is just a product of a broken system in place. The system and whatever obstacles in her life bred what she became and now she reigns supreme over it (for now).
I like your examples for Being a DIK and Broken Dreams when it comes to adversaries. Quinn is one of my favorite characters in that game. A more stereotypical one sided villain like Dawes doesn't add as much to the story IMO. He's a bully and an asshole. Sometimes you want someone like that in the story but I think it would be more interesting if he had some redeeming qualities as well. That said, he still represents an obstacle that the MC can overcome so I do think even in his current state he still adds value to the story. Turning the tables on a bully is satisfying to a lot of people, especially if they have been bullied before IRL as I suspect most people have.

I also think that an adversary doesn't necessarily have to be an actual character. For instance in a vampire game your adversary could be the beast within you. If you drain too many people to satisfy your hunger, you're overcome by the beast and lose your humanity. You're just a mindless savage now and no longer in control. The adversary can just mean there is something for the main character to struggle to overcome to get what he wants. A story with no such struggle is pretty hard to make very interesting. You basically have an episode of Leave it to Beaver. Everything is perfect. Everyone is happy. Zzzz...
 

Fliptoynk

Member
Nov 9, 2018
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Antagonist? Sure why not? They make the story more interesting like:
(Mc picked up an xxl rubber)
(Antagonist giving you a "pff yeah right" stare)

Or
(Female mc at the counter)
(Antagonistic cashier on mic) VAGI-KLEEN AT COUNTER 4 (2X) WHATSAMATTER HONEY? GOT A LIL EXTRA CHEESE ON YOUR TACO?
 
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