This game is really unique, and definitely an easy 5 star rating.
Super polished, you can tell this one is made by professionals, the UI, the soundtrack, the art quality are all top notch. Additionally, I think the art style is rather charming.
You can also tell this one is made by the Japanese, because the story makes no god damn sense, but hey what did you expect? The story is entertaining in the same way anime can be, but if you go into this expecting "realism" you'll be sorely disappointed. Without giving away any spoilers you won't get in the first half hour of gameplay, I'll just say that the story is primarily about a group of misfit teens/young adults taking on a comically dystopian local government who are somehow operating within wider Japan unnoticed by the "outside". They plan to take on this evil local government by... kidnapping and prostituting women (?) and causing general mischief, and how this is supposed to actually destroy the baddies is really unclear, as well as other concerns like "how has nobody noticed this one city in Japan is doing anime villain shit?"
That being said, who cares, because its a very fun game with a cast of likeable characters who manage to skirt the line between individuality and personification of tropes in the way most good anime characters do. You mostly know what you're getting from the package, but the details vary enough to make them interesting nonetheless.
The sex scenes can be pretty hit and miss, depending on your fetishes, but for the most part its rather sweet and vanilla between the MC and his love interests. Most of the darker stuff happens with the unique hire events, but even those usually end up with the girl reluctantly discovering/admitting to herself that she is actually enjoying things, in classic Japanese H-game fashion.
The actually gameplay is roughly divided into two sections.
First, a prostitution management sim where you focus on recruiting and training various girls, upgrading your base with the money you bring in and using items/training to increase your stable's stats, as well as trying to manage girls' traits/skills to fit specific client tastes in the later portion of the game. This is rather engaging, and you will probably spend some time reloading and trying for those best traits on your girls, although by the midgame you should have all the optimized girls you really need to "win" the game, and it's a lot more about collecting the unique talents to unlock their H-scenes than actually worrying about the management. Solid minigame, and anyone who enjoys "trainer" type games will find this part familiar.
Second, a combat-oriented dungeon crawling section, where you spend your time fighting teams of enemy goons, trying to gather girls and items and fighting bosses to advance the story. This combat starts out very easy but the challenge ramps up somewhat in later levels. As you start unlocking your entire squad of teammates, things get easier again for a while, but I personally felt challenged by more than one fight, it wasn't a pushover of a game at all, especially if you do the bare minimum of dungeons required for the story/supplies and refrain from purely grinding XP.
Super polished, you can tell this one is made by professionals, the UI, the soundtrack, the art quality are all top notch. Additionally, I think the art style is rather charming.
You can also tell this one is made by the Japanese, because the story makes no god damn sense, but hey what did you expect? The story is entertaining in the same way anime can be, but if you go into this expecting "realism" you'll be sorely disappointed. Without giving away any spoilers you won't get in the first half hour of gameplay, I'll just say that the story is primarily about a group of misfit teens/young adults taking on a comically dystopian local government who are somehow operating within wider Japan unnoticed by the "outside". They plan to take on this evil local government by... kidnapping and prostituting women (?) and causing general mischief, and how this is supposed to actually destroy the baddies is really unclear, as well as other concerns like "how has nobody noticed this one city in Japan is doing anime villain shit?"
That being said, who cares, because its a very fun game with a cast of likeable characters who manage to skirt the line between individuality and personification of tropes in the way most good anime characters do. You mostly know what you're getting from the package, but the details vary enough to make them interesting nonetheless.
The sex scenes can be pretty hit and miss, depending on your fetishes, but for the most part its rather sweet and vanilla between the MC and his love interests. Most of the darker stuff happens with the unique hire events, but even those usually end up with the girl reluctantly discovering/admitting to herself that she is actually enjoying things, in classic Japanese H-game fashion.
The actually gameplay is roughly divided into two sections.
First, a prostitution management sim where you focus on recruiting and training various girls, upgrading your base with the money you bring in and using items/training to increase your stable's stats, as well as trying to manage girls' traits/skills to fit specific client tastes in the later portion of the game. This is rather engaging, and you will probably spend some time reloading and trying for those best traits on your girls, although by the midgame you should have all the optimized girls you really need to "win" the game, and it's a lot more about collecting the unique talents to unlock their H-scenes than actually worrying about the management. Solid minigame, and anyone who enjoys "trainer" type games will find this part familiar.
Second, a combat-oriented dungeon crawling section, where you spend your time fighting teams of enemy goons, trying to gather girls and items and fighting bosses to advance the story. This combat starts out very easy but the challenge ramps up somewhat in later levels. As you start unlocking your entire squad of teammates, things get easier again for a while, but I personally felt challenged by more than one fight, it wasn't a pushover of a game at all, especially if you do the bare minimum of dungeons required for the story/supplies and refrain from purely grinding XP.