TL;DR, I really enjoyed this game, and I would recommend this to anyone who likes JRPGs. It's very polished, has good combat, decent management mechanics, great music, and hot chicks.
Gameplay is pretty simple, but surprisingly engaging. It reminded me of Darkest Dungeon at many points interestingly enough. Combat is turn based, but focuses primarily on positioning, with each side of the fight having four slots each. Your squad members have several moves that hit a specific slot in the fight, so moving your characters around to hit priority targets is necessary. Thankfully, there is no penalty to moving, unlike Darkest Dungeon, and overall there is a lot of quality-of-life and convenience features in battle. The only RNG factor in a fight are crits, but those are rare enough to be manageable. Fighting isn't extremely challenging, but don't expect it to be a cakewalk either.
Outside of battles, the game focuses on resource management. It's your job to run your gang, and that centers around — in a very generalized description — maximizing upsides, and minimizing downsides. There is a shop that you can spend your money at to help you make things more efficient and exponentiate your gains. However, the shop's inventory is mostly random. Drops are random as well, but the redundancy of a lot of systems makes the RNG tolerable. Save-scumming is possible too, and I sometimes used that during the Hustling section to get good traits to give to my Talents. Your mileage will vary when it comes to that area of things, but it is an option if you don't mind spending 5-10 mins trying to get an ideal outcome.
The Story is mostly character-focused, like lots of JRPGs. Don't expect anything too wild, but I did find the narrative quite compelling, even though it was a bit simplistic and down-to-earth. The story is presented through dialog sequences, so expect a lot of reading if you care about the story. You can probably get by with just holding down the CTRL key and auto-skipping dialog, but be warned that there are a handful of times in the game where you will miss important details if you do. Without spoiling anything, there are at least 4 times in the game that your actions (or lack thereof) will matter, and paying attention will be the key to avoiding certain negative outcomes.
The Ero Scenes are visually appealing and very high quality. There is little-to-no animation, and it's generally just flipping between still-images. Thankfully, there is quite a lot of variety. The main cast members fit into several different tropes, the girly-girl, the shy girl, the tsundere, etc.; each with their own Endings. So you'll probably find something compelling. As listed in the tags above, there is NTR, noncon, etc. content that may not be your cup of tea, but generally the game treats these scenes as a failure-state, and is therefore avoidable by making the right choice. A core gameplay element involves sex trafficking, but thankfully it doesn't shove it in your face too much, so if you want to disconnect from that, you can. That gets harder if you seek out the unique Talents, but you aren't forced to trigger their event scenes, and if you do, you can just hold the CTRL key to skip through them.
Audio and Music is very very good. It was pretty damn catchy. With the exception of one song which got a bit boring after hearing it so often during my 60 hour playthrough, I loved all of the music. It has some light Electronica and Hip-hop elements, with some fast-paced Breakbeat type tunes for the more exciting moments of the game. There is some electric guitar, but the soundtrack mostly used synthesizer and keyboard for instrumentation. The game has a couple unique songs it busts out for big moments that fuckin' slapped. The final dungeon and final boss theme were appropriately sick.
Also, Kirakira best girl.