- Sep 21, 2023
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Ahhhhhhh. OK. Thank you. I gave up looking thinking it was just a dead end thing. Like something to give you hope, but then when you find the key and the box your hope is destroyed. Thanks for clearing that up for me.That's a hint to look in the next (or next next) room over where there's a river of the green stuff behind a barrier. Head to the right-most tile facing the river and press enter and you'll discover a chest in there with 20 soul shards.
Easiest way: start a game and create a save. Go to the folder where you have the .exe fileCan I use my old saves for version 9.9 somehow? the game seems to be 1 .exe now so not sure how to load old saves?
On the developer's Patreon they are working on the design of the Domina for the 10th realm, so hopefully soon.Just finished this 9.9, damn I miss the Reaper already, he was really cool.
Btw do we have a release date for 10.0, i like this game
I start a save with the new game, and save it in the same save area Like number 1, 2, or 3 etc. then go to the www folder of the old game and select the save folder you want to use, and copy the folder. Go to the www folder of the new game and select the corresponding number of the saved folder and paste it to the new game save folder with the same number.Can I use my old saves for version 9.9 somehow? the game seems to be 1 .exe now so not sure how to load old saves?
9.9 is all packed into a .exe so you can't access the www. You have to use some sort of unpacked. I think someone in this thread posted a link to it.I start a save with the new game, and save it in the same save area Like number 1, 2, or 3 etc. then go to the www folder of the old game and select the save folder you want to use, and copy the folder. Go to the www folder of the new game and select the corresponding number of the saved folder and paste it to the new game save folder with the same number.
I don't know? I used the www trick to jump to my scenes with Rosita. Not sure how I unpacked it but that's how my HP laptop downloaded it.9.9 is all packed into a .exe so you can't access the www. You have to use some sort of unpacked. I think someone in this thread posted a link to it.
No new domina until version 10. A few bugs were worked out, and the "new" scenes are just the new artist work spliced in. You haven't really missed much between 8 and 9.9. Hora is still the last domina until 10.I stopped playing at version 8.0 and i download version 9.9 but i only got one scene involving the other dominas and hero, can anyone tell me what exactly all these updates had because last thing i played was fight against hora and i see alot of people saying new dominas and new scenes. Can someone help with that.
Hopefully not another year. They have the design of Ruby (#10) drawn for the patreon users to view.Ah so there is not much new scenes i waited all this time for 15 mins extra play and ofc the new update is gonna take another year
This is probably the first time that I am NOT eagerly awaiting the next update. Ruby just feels off in terms of her appearance. Not to mention her being the "Oldest" of the 13 despite being RIGHT after Hora, whose theme was time and aging.On the developer's Patreon they are working on the design of the Domina for the 10th realm, so hopefully soon.
I hope you mean new artwork from the same artist (Shakie) and not "New artist work" as in from a new artist. I am very attached to Shakie's artwork even if she dropped the ball with Ruby.No new domina until version 10. A few bugs were worked out, and the "new" scenes are just the new artist work spliced in. You haven't really missed much between 8 and 9.9. Hora is still the last domina until 10.
Apologies for the necropost but it's actually much easier than that (and the wrong formula has been there for aeons).Quoting a fellow guide poster
$gameTemp.tas_power
(from
a.atk
and b.def
part between parentheses - such as
(a.atk * 6 - b.def * 2) * $gameTemp.tas_power
Skills.json
for all skills by using a regular expression (and should still double-check afterwards).I don't know a lot of JavaScript, but in Python, the parenthesis around the variable wouldn't affect in this case, as the interpreter would see it as a math expression (it wouldn't transform the variable in a tuple, for example). Is it the case for JS?Apologies for the necropost but it's actually much easier than that (and the wrong formula has been there for aeons).
$gameTemp.tas_power
(fromYou must be registered to see the links's Timed Attack plugin) works fine and doesn't need to be put between parentheses since that's a variable, not an expression. However, the way it is written in the above formula, the result of the timed attack scaling obviously only affects the user's attack reduction based on target's defense, which causes the TAS to have the opposite effect.
If you want it to work as intended, just put the entirea.atk
andb.def
part between parentheses - such asYou can keep the variable name between parentheses if it looks clearer to you but it won't change anything - just make sure the actual base formula is being multiplied, not just the target's defense.Code:(a.atk * 6 - b.def * 2) * $gameTemp.tas_power
You can fully fix this inSkills.json
for all skills by using a regular expression (and should still double-check afterwards).
Just came here to say this again since I don't play Domina anymore and I was pretty sure I pointed it out multiple times ever since the skill tree had been revamped - 5.0 I think? - but with posts vanishing and whatnot, it's hard to tell.
Thanks for taking the time to help others by writing a guide on how to unpack EVB executables as well for people who didn't know about it!
"formula":"a.atk * 6 * ($gameTemp.tas_power) - b.def * 2"
// or:
"formula":"a.atk * 6 - ($gameTemp.tas_power)"
I think it's cuz deka put the "Pixel Perfect scaling" plugin for RPG Maker MZ in this game, but it's buggy af on my PC.version 9.9 the screen is all pixelated anyone got a solution?
TDDP_PixelPerfect
. Then set its enableIngameOptions
thingy to true (it's false by default) and restart the game. You'll get an ingame option in the Options menu to toggle the pixel perfect mode. Just pick whatever works for you.