Others Completed Don't Get Me Drunk [v1.0] [CreativaGS]

Lerd0

Devoted Member
Uploader
Donor
Jul 29, 2017
11,808
143,702
image_2025-01-16_131459563.png

Overview:
CONTROLS
Use A (mainly) and D keys as controls. No other keys are needed. If you are playing on a mobile device, those controls will be drawn on your device.FEATURES:I tried to make this game as retro as possible emulating the early NES games.
Game fits on the actual resolution of the NES and also the pallete is short.​

Thread Updated: 2025-01-16
Release Date: 2023-03-04
Developer: CreativaGS
Censored: No
Version: 1.0
OS: Windows, Mac, Android
Language: English
Store:
Genre:
You don't have permission to view the spoiler content. Log in or register now.

Installation:
You don't have permission to view the spoiler content. Log in or register now.

Developer Notes:
You don't have permission to view the spoiler content. Log in or register now.

DOWNLOAD
Win: - - - -
Mac: - - - -
Android: - - - -


fg1_1.png fg1_6.png fg2_1.png fg2_6.png fg3_1.png fg3_6.png fg4_4.png fg4_6.png fg5_5.png
 

ampnaman

Newbie
Jan 23, 2019
97
158
Any actual content or is this just a strip game? We're really scrapping the bottom of the barrel with itch, huh.
 
  • Like
Reactions: am3k

Jroc666

Member
Oct 14, 2023
225
591
FEATURES:I tried to make this game as retro as possible emulating the early NES games.
Game fits on the actual resolution of the NES and also the pallete is short.
dev doesn't know what an early NES game looks like
 

gantos

Member
Feb 24, 2018
101
158
DEv says tried to make it look as retro as possible, namedrops the NES.... then uses modern resolution and full HDR10bit color pallete.

JFC, if you are going to namedrop the NES, then you get 8 colors and 512x384 resolution.
 

Jroc666

Member
Oct 14, 2023
225
591
DEv says tried to make it look as retro as possible, namedrops the NES.... then uses modern resolution and full HDR10bit color pallete.

JFC, if you are going to namedrop the NES, then you get 8 colors and 512x384 resolution.
gotta go with 256 × 240
 

gantos

Member
Feb 24, 2018
101
158
gotta go with 256 × 240
:shrugs:
The NES is technically capable of outputing at up to 512x384, even if it has no chance rendering a functioning game at that resolution so I figure that's the ceiling. But you are correct 256x224 or 256x240 are the systems real functional resolutions if you are trying to reproduce the visual style of the system.
 

Lerd0

Devoted Member
Uploader
Donor
Jul 29, 2017
11,808
143,702
for a reason... they probably didn't want yet another low effort shit game occupying space on the site
...oh no the space........
...just for ya....ill flood the site again......ur welcome.....
 
  • Haha
Reactions: FeLisk