I have no idea who is the [censored] who coded this... thing (I'm being polite here, I have other words in mind) but they seriously need to take lessons in game design.
No, a mechanic does not suddenly disappear just because it's "fun" (hiding in the closet, pushing boxes), no another totally new mechanic does NOT appear without ANY explanation just because it's "fun" (the fucking rope traps... Would it have somehow killed the dev to add a sign - something he does at the beginning to list the inputs- with a message along the lines of 'beware the loop, the rope itself is safe"? That's not even taking into account the fact that I had a bug the first time I tried to jump through a rope: I didn't touch the loop yet I got trapped all the same, which led me to the logical conclusion that those traps were inescapable).
Demanding boss fights require a swift, nervous character to control, not this friggin' block of soapy lead. The fight against the Catgirl is simply nightmarish. It's a black hole that just absorbed whatever atoms of fun I had in me. Well done! The boss fights are ridiculously frustrating and difficult and hence truly, truly unenjoyable to play through. It's NOT fun to have to see 10+ times the same "cut scene" of the catgirl or the grey-haired succubus just because you made a mistake on a frame.
Finally, a game that sends you back to the main menu for a single mistake in your exploration is just not a well-designed game. (Many instances of that...)
This. Is. A. PORN GAME! If I wanted Dark Souls, do you know what I would play? Dark Souls.
Worst of all? The pixel art isn't even that high quality, and the TWO CGs I saw (because yes, I did not unlock ANY CGs with the grey-haired succubus, nor the catgirl, nor the girls in latex, nor the vampire queen...) are frankly ugly.
This is a Very. Hard. Pass.