Just trying to divert attention from the fact that I forgot to update the zone.... errr...
Bed time
Edit: The time on the website should actually show your locale though? I think? Because time of the post is the mysql server time which is 1 hour ahead of server time, which is GMT or so. And then there's daylight savings and I'm not sure if my code handles that in any way...
Edit: The time on the website should actually show your locale though? I think? Because time of the post is the mysql server time which is 1 hour ahead of server time, which is GMT or so. And then there's daylight savings and I'm not sure if my code handles that in any way...
Well, if you uploaded it about 8-1/2 hours before the timestamp on this post, then it's showing me my local time. If you uploaded it at 7:30 a.m. your time ...
The features don't mention the Gallery Unlock is a toggle, so I assume using this mod always unlocks the gallery.
Is there a way to disable the Gallery Unlock? I want to unlock the gallery normally as I play. I can edit the .rpy files myself, I just need to know where to look.
The features don't mention the Gallery Unlock is a toggle, so I assume using this mod always unlocks the gallery.
Is there a way to disable the Gallery Unlock? I want to unlock the gallery normally as I play. I can edit the .rpy files myself, I just need to know where to look.
There's a gallery folder in the mod folder. If you delete that, it will no longer unlock the gallery for future updates. All currently unlocked scenes will stay unlocked though. That's not reversable, since the game doesn't use a variable to unlock but checks if the label was seen or not.
I'll have a look for the next version if there's a persistent var for general unlocking. Can't remember which gallery the game used. If it has, I will make a toggle to unlock/lock the gallery with it keeping the "unlocked by player" info.
So I haven't made more than one decision since starting 0.2, but that decision gave me a point for blondie. I then went to check the stats ... and her point was the only point any of the characters had. I swore I got at least a few points in 0.1 for all the characters I met.
To be fair, I haven't had a chance to double-check 0.1 to see if there were points there in that version, but thought I'd mention it.
So I haven't made more than one decision since starting 0.2, but that decision gave me a point for blondie. I then went to check the stats ... and her point was the only point any of the characters had. I swore I got at least a few points in 0.1 for all the characters I met.
To be fair, I haven't had a chance to double-check 0.1 to see if there were points there in that version, but thought I'd mention it.
I'll add a note to start over to the OP like I did on my Patreon and Discord.
Edit: Added full list of point distribution to spoiler tag.
Edit 2: For those wondering what the statcheck does. It checks if affection is less or equal to -3 and then sets the path to lost. There's also a check (not in use yet) the other way around, setting the affection to -3 if the path is lost.
I'll add a note to start over to the OP like I did on my Patreon and Discord.
Edit: Added full list of point distribution to spoiler tag.
Edit 2: For those wondering what the statcheck does. It checks if affection is less or equal to -3 and then sets the path to lost. There's also a check (not in use yet) the other way around, setting the affection to -3 if the path is lost.
I encountered the same issue, and after checking, it appears that the developer didn't add the replay folder in the images directory, resulting in an error within the script. I will look into it and try to fix it.
I got the same issue when making my Android port. Seems they changed the location of the pic files + also changed some files from png to webp. Here a quick hot fix, for me the gallery worked with it (extract the files into .../game)
As mentioned here, with v0.2 you will need to start over
to benefit from the added affection system that was mostly missing in v0.1. Alternatively, if you picked the recommended/liked choices, you can set the scores to the values mentioned in that post.
Hi, it seems there are some changes, so some WT info won't show up.
I'll have a look later, when I'm back home.
Edit: Updated the mod, but couldn't test, since I'm out of house. If someone can give it a try? Almost every choice should have some WT info, so if there's more than one obvious choice without WT, I probably missed something.
Edit 2: Updated mod to fix a wrong highlight of a "Path lost" (in the changing room). Else, it should work fine.
Will update the final scores in a previous post later.
The developer already paused their patreon page in September 2024 because of private commitments and work life. Re-evaluating their commitments, work, risk-reward for the game development have made them declare a hiatus officially.
As already mention in some of my other mod threads, I'm currently focusing on game development. Therefore I will abandon this mod so other modders may take over when or if Noctus returns.