Wayyy too little content atm to tell much, but it has a solid foundation.
Doesn't need to be overcomplicated. Just add a few more buildings, upgrades and guard variety, and whole LOT more sex, and you've got yourself a pretty decent game. If you DO want to overcomplicate things, you can add a slave system, where you slowly break the explorer's mind and convert them to your sex companions/battlers.
Should also have a main objective otherwise it would just be an endless dungeon clicker. Not that being endless is bad, but it should be an option rather than the main format. But yeah, plenty of potential here, just as long as the dev doesn't get greedy or overambitious. It already has a leg to stand on, just not much else on top of those legs.
Doesn't need to be overcomplicated. Just add a few more buildings, upgrades and guard variety, and whole LOT more sex, and you've got yourself a pretty decent game. If you DO want to overcomplicate things, you can add a slave system, where you slowly break the explorer's mind and convert them to your sex companions/battlers.
Should also have a main objective otherwise it would just be an endless dungeon clicker. Not that being endless is bad, but it should be an option rather than the main format. But yeah, plenty of potential here, just as long as the dev doesn't get greedy or overambitious. It already has a leg to stand on, just not much else on top of those legs.