Well... I can't deny my first few games collapsed under their weight, at the beginning I was just a comic artist then I started Nasticty which was a commissioned project, I took it to learn how to make games, some liked it but it was boring for me, then it was My girlfriend tammy which was a prototype, people liked it but I had no control over the AI software back then and I was not gonna compromise with something I didn't have control of.
Finally, Match Them was one of those projects where stupidly I tried to please people not thinking about what I wanted and as a result, it had no soul.
Then in 2019, I created the first public prototype of E-Girlfriend, I always wanted to create something a digital being, and people loved it but even better than that I loved it, it was hard, challenging, and different. I couldn't start developing it right away because... well commissioning comics pays well and I have 2 kids, 4 dogs, and a huge house to maintain in a country that has been on the brink of collapse so many times... there were riots and people didn't know what was going to happen back then so I kept doing comics while working on my "little free time" on EG.
In 2021 I quit doing comics and started working seriously on EG, writing, coding, and drawing while living out of my savings, releasing monthly updates for my patrons (because I do have to eat) and an occasional free public update for the masses.
So if you wanna talk about track record...Yeah, it's not the best, a couple of failed games I couldn't continue, and then EG which I've been developing nonstop for over 3 years not missing a single update.
Look I know there's a lot of work to do and I honestly hope to be able to keep pushing this thing forward because as I've always said this is a passion project, and I would be doing it for free if the conditions were different.
I'm really happy about all the support EG has been getting, I'm proud of the work the EG community has done so far and I'm excited about what's coming.
Damn I needed to rant like that