Well... I can't deny my first few games collapsed under their weight, at the beginning I was just a comic artist then I started Nasticty which was a commissioned project, I took it to learn how to make games, some liked it but it was boring for me, then it was My girlfriend tammy which was a prototype, people liked it but I had no control over the AI software back then and I was not gonna compromise with something I didn't have control of.Look. I get it, making games is hard. I know from personal experience. And I do hope you keep at it because I do see potential. But you have to admit at least that you don't have the best track record.
Well, I hope you succeed. I my self have many failed projects (Usually thought my own fault) and sorry if I come off as a bit of an asshole. Like I said I see the potential and that's probably why I am so critical. I too live in a country that is on the verge of collapse. One day, I won't be able to play any of these games cause we'll have no access to electricity and such.Well... I can't deny my first few games collapsed under their weight, at the beginning I was just a comic artist then I started Nasticty which was a commissioned project, I took it to learn how to make games, some liked it but it was boring for me, then it was My girlfriend tammy which was a prototype, people liked it but I had no control over the AI software back then and I was not gonna compromise with something I didn't have control of.
Finally, Match Them was one of those projects where stupidly I tried to please people not thinking about what I wanted and as a result, it had no soul.
Then in 2019, I created the first public prototype of E-Girlfriend, I always wanted to create something a digital being, and people loved it but even better than that I loved it, it was hard, challenging, and different. I couldn't start developing it right away because... well commissioning comics pays well and I have 2 kids, 4 dogs, and a huge house to maintain in a country that has been on the brink of collapse so many times... there were riots and people didn't know what was going to happen back then so I kept doing comics while working on my "little free time" on EG.
In 2021 I quit doing comics and started working seriously on EG, writing, coding, and drawing while living out of my savings, releasing monthly updates for my patrons (because I do have to eat) and an occasional free public update for the masses.
So if you wanna talk about track record...Yeah, it's not the best, a couple of failed games I couldn't continue, and then EG which I've been developing nonstop for over 3 years not missing a single update.
Look I know there's a lot of work to do and I honestly hope to be able to keep pushing this thing forward because as I've always said this is a passion project, and I would be doing it for free if the conditions were different.
I'm really happy about all the support EG has been getting, I'm proud of the work the EG community has done so far and I'm excited about what's coming.
Damn I needed to rant like that![]()
If you mean defeated by dog, just blast your armor during fight and make the wrong move.How do you get the dog scene, it keeps telling me that patreon restricted it.
about every 6 months but probably they will be uploaded more often in the futureMrdeadbird how often are public releases posted here?
There's one right now atChangelog for 0.0106?
Thank you for the offer but I'll have to decline.Sex with a gorilla?
She's customizable... change her hair color and style, eye color, face shape, and breast size and she will stop reminding you of that meat grinderI'd love to try this game, but the FMC reminds me far too much of the chick who used her teeth to ruin blowjobs for me forever.
True story, just thought I'd share.
Pin this comment somewhere or on your profile so there wouldn't be any reason to use it again and to silence any neysayerWell... I can't deny my first few games collapsed under their weight, at the beginning I was just a comic artist then I started Nasticty which was a commissioned project, I took it to learn how to make games, some liked it but it was boring for me, then it was My girlfriend tammy which was a prototype, people liked it but I had no control over the AI software back then and I was not gonna compromise with something I didn't have control of.
Finally, Match Them was one of those projects where stupidly I tried to please people not thinking about what I wanted and as a result, it had no soul.
Then in 2019, I created the first public prototype of E-Girlfriend, I always wanted to create something a digital being, and people loved it but even better than that I loved it, it was hard, challenging, and different. I couldn't start developing it right away because... well commissioning comics pays well and I have 2 kids, 4 dogs, and a huge house to maintain in a country that has been on the brink of collapse so many times... there were riots and people didn't know what was going to happen back then so I kept doing comics while working on my "little free time" on EG.
In 2021 I quit doing comics and started working seriously on EG, writing, coding, and drawing while living out of my savings, releasing monthly updates for my patrons (because I do have to eat) and an occasional free public update for the masses.
So if you wanna talk about track record...Yeah, it's not the best, a couple of failed games I couldn't continue, and then EG which I've been developing nonstop for over 3 years not missing a single update.
Look I know there's a lot of work to do and I honestly hope to be able to keep pushing this thing forward because as I've always said this is a passion project, and I would be doing it for free if the conditions were different.
I'm really happy about all the support EG has been getting, I'm proud of the work the EG community has done so far and I'm excited about what's coming.
Damn I needed to rant like that![]()
What I loved about My Girlfriend Tammy is that it felt like there were stakes in that game.Well... I can't deny my first few games collapsed under their weight, at the beginning I was just a comic artist then I started Nasticty which was a commissioned project, I took it to learn how to make games, some liked it but it was boring for me, then it was My girlfriend tammy which was a prototype, people liked it but I had no control over the AI software back then and I was not gonna compromise with something I didn't have control of.
Finally, Match Them was one of those projects where stupidly I tried to please people not thinking about what I wanted and as a result, it had no soul.
Then in 2019, I created the first public prototype of E-Girlfriend, I always wanted to create something a digital being, and people loved it but even better than that I loved it, it was hard, challenging, and different. I couldn't start developing it right away because... well commissioning comics pays well and I have 2 kids, 4 dogs, and a huge house to maintain in a country that has been on the brink of collapse so many times... there were riots and people didn't know what was going to happen back then so I kept doing comics while working on my "little free time" on EG.
In 2021 I quit doing comics and started working seriously on EG, writing, coding, and drawing while living out of my savings, releasing monthly updates for my patrons (because I do have to eat) and an occasional free public update for the masses.
So if you wanna talk about track record...Yeah, it's not the best, a couple of failed games I couldn't continue, and then EG which I've been developing nonstop for over 3 years not missing a single update.
Look I know there's a lot of work to do and I honestly hope to be able to keep pushing this thing forward because as I've always said this is a passion project, and I would be doing it for free if the conditions were different.
I'm really happy about all the support EG has been getting, I'm proud of the work the EG community has done so far and I'm excited about what's coming.
Damn I needed to rant like that![]()
Press K to open it.How to use cheat menu?
You should try my newest simulator it's called cheat chat it's in early development stages and it is totally different to EGirlfriendWhat I loved about My Girlfriend Tammy is that it felt like there were stakes in that game.
I love my netorare to make me feel uneasy, like I could lose her to someone else at any moment.
I'd love it if some kind of stakes were here in this game.
Or if there were a way to expand on ideas in My Girlfriend Tammy.
I love the art style of this game, but I'd love to see her ass, her hips are nice, but I'd love to see some booty.
A BDSM store with a chastity cage option might be nice too.
Every one of your games has these amazing elements, and the minimalist style you use makes them very approachable.
I've had hell buying energy drinks and the like, but I'd love to see you take everything you've learned and shoot for something more wholistic.
More diverse art in the next one, a minimal interface, AI mechanics that you don't have to compromise on, and the emotional stakes of earlier games.
You'd have a killer game on your hands as far as erotic gaming is concerned.