Really wished I could give this a 4.5/5, but we can't win them all @_@
Reviewing at 0.23. At this early stage there's not a whole lot to write about just yet.
The dialogue has been good so far, nothing too glaring in terms of grammar or flow. It's also obvious that the story is just getting started as I can't really piece together where it's going to go next.
I'm still a little iffy on the whole AI cg thing, but it looks good and the one H-scene animation we've gotten thus far was good. Well, I guess two H-scenes, but still!
A few things to note that I found so far:
Reviewing at 0.23. At this early stage there's not a whole lot to write about just yet.
The dialogue has been good so far, nothing too glaring in terms of grammar or flow. It's also obvious that the story is just getting started as I can't really piece together where it's going to go next.
I'm still a little iffy on the whole AI cg thing, but it looks good and the one H-scene animation we've gotten thus far was good. Well, I guess two H-scenes, but still!
A few things to note that I found so far:
- Some times an image would get stuck
- Example 1: Getting the tier breakdown for leveling up cards froze on screen even as the dialogue kept moving forward (including dialogue options for asking more questions)
- Example 2: hopping from the garden to the university via the phone's GPS will leave the image of the garden on the screen even though the dialogue indicated I was speaking with Ed in the library.
- Going back while in the middle of the card game lets you play cards for free
- Example: playing the Bruiser card and then going back leaves the Bruiser on the field, but not only do you get a Bruiser back in your hand, but you also get your crystals back. And the cards already in play all functioned. On my first turn I was able to fill every spot on my side of the field.