Dev learned how to do 3d animations and transitions on ren'py and went to town with it. With terrible results.
Pros:
- Works fine
- Okay-ish soundtrack
- One or two scenes are hot
Cons:
- All. the. damn. transitions.
Every time you need to move somewhere you need to wait 5 seconds for a slideshow of your character moving. Every. single. time.
- All the animations.
Pointless things like the one on post #2. Game is littered with them. Every single ones takes seconds of your life and gives you nothing back for them.
- Story.
It sucks. It just doesn't work. The game implies you have a choice but it's a linear game. It's pretending to be a VN but there aren't any routes.
- Pacing
It's at the same time short and way to dragged on. The transitions, animations and unskippable voiced lines just serve to pad the runtime of an extremely short story into a very short story.
- Combat
As with the transitions he put in and every other ren'py game trying to be clever, it's a bad system tacked on an engine not designed for it. This one is particularly egregious since the choices on attack don't seem to mater. You choose between light, medium, and heavy attack and the game rolls a die to determine if you hit or miss and the damage. Yes, every part of the combat is determined by RNG.
- sissification
There isn't any. This is the second short game in a series of three short games and all of it is in the first one. Not that it's good, but at least it exists there. This one doesn't even have that going for it.
- voice acting
It's bad, unnecessary, and unskippable.
- lack of content
For how much time it makes you waste it doesn't give you even drips of porn back. And what it does is short, badly animated and with terrible moans.
I have no doubt that this game, this entire series even, is nothing but a psyop.
What really saddens me is that for the time it took to make this terrible mess, with all it's manually created transitions and the amount of single use 3d animations, I know that we could've gotten a much better game had they invested that time wisely.
Pros:
- Works fine
- Okay-ish soundtrack
- One or two scenes are hot
Cons:
- All. the. damn. transitions.
Every time you need to move somewhere you need to wait 5 seconds for a slideshow of your character moving. Every. single. time.
- All the animations.
Pointless things like the one on post #2. Game is littered with them. Every single ones takes seconds of your life and gives you nothing back for them.
- Story.
It sucks. It just doesn't work. The game implies you have a choice but it's a linear game. It's pretending to be a VN but there aren't any routes.
- Pacing
It's at the same time short and way to dragged on. The transitions, animations and unskippable voiced lines just serve to pad the runtime of an extremely short story into a very short story.
- Combat
As with the transitions he put in and every other ren'py game trying to be clever, it's a bad system tacked on an engine not designed for it. This one is particularly egregious since the choices on attack don't seem to mater. You choose between light, medium, and heavy attack and the game rolls a die to determine if you hit or miss and the damage. Yes, every part of the combat is determined by RNG.
- sissification
There isn't any. This is the second short game in a series of three short games and all of it is in the first one. Not that it's good, but at least it exists there. This one doesn't even have that going for it.
- voice acting
It's bad, unnecessary, and unskippable.
- lack of content
For how much time it makes you waste it doesn't give you even drips of porn back. And what it does is short, badly animated and with terrible moans.
I have no doubt that this game, this entire series even, is nothing but a psyop.
What really saddens me is that for the time it took to make this terrible mess, with all it's manually created transitions and the amount of single use 3d animations, I know that we could've gotten a much better game had they invested that time wisely.