There is a bug where encountering any boss while wielding the rocket launcher/grenade launcher/laser gun causes the game to crash!
This is another one of those "X with hentai" games, and being able to skip the "design the gameplay elements" step was a big advantage.
Gameplay is bearable and the pixel art is very well done. There are a couple of bad design decisions (right click to dodge roll, ctrl to change weapons, how to use the bomb is never explained), but it's mostly competent. Balancing is a little bad because you have really strong laser weapons followed by unusable garbage like the bow.
A lot of cool stuff is hidden in this game, like the way that everything seems to have several messages based on playthrough number, and the secret shopkeeper boss.
Unfortunately, the game is quite short. There are only 3 levels, and the third one has no real ending. The day 3 bad ending is really fucking funny though.
Replay value is where this takes a big hit. The hard mode is losable, but only if you get bad weapons and/or don't spam the E-bomb/dodge roll. I think it's a bit of a problem that you have to intentionally kneecap yourself even further in order to make it difficult.
The CGs are long and there's no escaping them. The sandbox mode requires spending coins on randomized bullshit. It's all artificial replay value and you're better off using somebody else's save instead of unlocking things manually.
I like the idea behind this. I would enjoy it if there was even more stuff. But the way it is now is very hit-or-miss, and you will know whether you like it or not very quickly. As a game this this pretty average, as a hentai game it ends up being pretty good.
This is another one of those "X with hentai" games, and being able to skip the "design the gameplay elements" step was a big advantage.
Gameplay is bearable and the pixel art is very well done. There are a couple of bad design decisions (right click to dodge roll, ctrl to change weapons, how to use the bomb is never explained), but it's mostly competent. Balancing is a little bad because you have really strong laser weapons followed by unusable garbage like the bow.
A lot of cool stuff is hidden in this game, like the way that everything seems to have several messages based on playthrough number, and the secret shopkeeper boss.
Unfortunately, the game is quite short. There are only 3 levels, and the third one has no real ending. The day 3 bad ending is really fucking funny though.
Replay value is where this takes a big hit. The hard mode is losable, but only if you get bad weapons and/or don't spam the E-bomb/dodge roll. I think it's a bit of a problem that you have to intentionally kneecap yourself even further in order to make it difficult.
The CGs are long and there's no escaping them. The sandbox mode requires spending coins on randomized bullshit. It's all artificial replay value and you're better off using somebody else's save instead of unlocking things manually.
I like the idea behind this. I would enjoy it if there was even more stuff. But the way it is now is very hit-or-miss, and you will know whether you like it or not very quickly. As a game this this pretty average, as a hentai game it ends up being pretty good.