SifaPlays

Newbie
Game Developer
Apr 15, 2023
51
133
v6.7
Congrats to the dev managed to build an actual playable game(y):sneaky:... The next stepp is to learn how to create porn:rolleyes:
:eek: if you're talking about censor - I can't publish obvious porn materials in public, only in closed access, sorry :oops:
 

SifaPlays

Newbie
Game Developer
Apr 15, 2023
51
133
how to fuck with silvy or rudy?
I win so much in card game and just can't choice after choice rest.
get higher productivity (blue gear icon). You need to win them when they have a lot of HP (what scales up from productivity). I think 300+ hp to unlock first scene, about 700+ to unlock second scene, and about 800+ on both characters to unlock the threesome scene (I don't remember the exact numbers, so they may vary)
 

Smallfrie

Active Member
Dec 25, 2018
881
319
:eek: if you're talking about censor - I can't publish obvious porn materials in public, only in closed access, sorry :oops:
Nope
1.its short like a microdick
2.poor quality graphic (for porn) small graphics
3.poor animation support
4.no proper scenario support
You have to solve at least 2 to be half decent.
 
Last edited:

SifaPlays

Newbie
Game Developer
Apr 15, 2023
51
133
Nope
1.its short like a microdick
2.poor quality graphic (for porn) small graphics
3.poor animation support
4.no proper scenario support
You have to solve at least 2 to be half decent.
1. Why it's short? Any animation can last as long as you want, because you decide when to go to the next scene. And some sequences has 15 scenes in it. So I don't agree.
2. Idk about poor quality. Like technical quality? It's quite good on my screen. Or do you want a bigger animation size? I gonna adjust that, just it's new for us, need to spend more time to make it bigger.
3. Animation support? I'm not sure what you mean. I couldn't find better animation in TF-themed games. If you mean interactions - yeah, gonna do animation more interactive in next updates.
4. scenario is my weak point, bcz I'm not native english speaker.

So I don't agree with at least half of what you say, sorry :unsure: And considering the first try with animation - another half is under "work in progress" :sneaky: (if I even got what you mean)
 

Smallfrie

Active Member
Dec 25, 2018
881
319
1. Why it's short? Any animation can last as long as you want, because you decide when to go to the next scene. And some sequences has 15 scenes in it. So I don't agree.
2. Idk about poor quality. Like technical quality? It's quite good on my screen. Or do you want a bigger animation size? I gonna adjust that, just it's new for us, need to spend more time to make it bigger.
3. Animation support? I'm not sure what you mean. I couldn't find better animation in TF-themed games. If you mean interactions - yeah, gonna do animation more interactive in next updates.
4. scenario is my weak point, bcz I'm not native english speaker.

So I don't agree with at least half of what you say, sorry :unsure: And considering the first try with animation - another half is under "work in progress" :sneaky: (if I even got what you mean)
1.what maters are not an amount of steps but the action as whole cause it state how long the player look at it... partition it too much and it get worse and get skipped. So it lacks quantity.
2.for porn it is imperative to have beter image/animation quality/size then what you use for the game part
3. if you use animations you have to ensure most/all your players actualy can play it without lag... in this case it is bad to a degree that even slow down the game itself in time.
4.It has wide range of aplication. Literaly any thing that helps roleplay. Like when you sport tits you still flat in xxx. Or in encounter characters react to your changes or change in relationship. You know small talk? You do not have to be native english speaker. (I'm not myself)
 

FishDik

New Member
Dec 6, 2017
10
25
Yes you are wellcome to uncensor it... cause if dev does it will be expensive.
It was trivial to remove, maybe 30 seconds of ctrl+f'ing, and a minute testing in chrome dev tools. But it looks like they also removed the texture for pp's as well.

2025-01-0400-47-521-ezgif.com-video-to-gif-converter.gif

1. Open the .html
2. ctrl+f for this.skeleton=new st(r);
3. Insert the following just before it:
JavaScript:
r.defaultSkin.attachments.forEach((attachment) => {
    ["mc_censore", "rudy_censore", "elf_censore"].forEach((censor) => {
        if (attachment[censor]) {
            attachment[censor].color.a = 0;
        }
    });
});
This sets the censor cloud transparent.

I also attached an edited save right before the above scenes.
 

dude_every

New Member
Jul 4, 2018
6
13
Ok, I've tried the game out and I like it even though it has issues.
1. Performance. Kind of a me issue since I have a 4gb ram laptop but some option to turn off the graphical fun stuff would be handy.
2. Balance. I've been trying out the normal difficulty. I feel like the game likes taking my resources too much. If I lose a battle I lose not only precious energy but also some of the stuff I wanted to get. I feel like there's no need for even more penalty. You don't get anything and you wasted energy - that should be enough.
The shop is just a disaster. I'm given a task to get something, then I reroll the shop until I finally get it but by this moment the clothes cost so much I just waste all my money. And the compulsion points don't go away over time. Getting rid of them costs energy. It is literally easier to just earn less money than you need, get one "I didn't have enough money" job (they cost energy too by the way) and skip the clothes tasks altogether.
If the upkeep requirement stayed at 50$ this wouldn't have been a problem, I managed to get 50$ sort of reliably. But then it got raised to 100$ and it just got impossible. I just don't have the resources to earn this much.
3. Am I forced to fail or am I failing because of my bad decisions? Sometimes there's no option not to get a bad card (only leave job or take a very difficult battle). Taking bad cards is something you don't want to do because you can't easily get rid of them, they do some damage but have no synergies and just ruin your stress-horny balancing during battles (which means you're more likely to lose). I feel like it's becoming a loop in which I can't not fail. I understand that this game is about failing but I feel like I'm forced to fail rather than I fail because of my bad decisions. I wish I could reroll the job options, I kind of did with the "avoid attention" option so that I could pick the better options. This way I could still be urged to get the bad options for their efficiency but I always could get the inefficient options if I wanted to avoid the bad cards. Like with the battles, I'm not forced to take the feminine cards but I make a decision to take them to win the battles.

Hope this all can be of use! The game looks promising.
 

OathDevil

Newbie
Apr 4, 2018
89
90
Ok, I've tried the game out and I like it even though it has issues.
1. Performance. Kind of a me issue since I have a 4gb ram laptop but some option to turn off the graphical fun stuff would be handy.
2. Balance. I've been trying out the normal difficulty. I feel like the game likes taking my resources too much. If I lose a battle I lose not only precious energy but also some of the stuff I wanted to get. I feel like there's no need for even more penalty. You don't get anything and you wasted energy - that should be enough.
The shop is just a disaster. I'm given a task to get something, then I reroll the shop until I finally get it but by this moment the clothes cost so much I just waste all my money. And the compulsion points don't go away over time. Getting rid of them costs energy. It is literally easier to just earn less money than you need, get one "I didn't have enough money" job (they cost energy too by the way) and skip the clothes tasks altogether.
If the upkeep requirement stayed at 50$ this wouldn't have been a problem, I managed to get 50$ sort of reliably. But then it got raised to 100$ and it just got impossible. I just don't have the resources to earn this much.
3. Am I forced to fail or am I failing because of my bad decisions? Sometimes there's no option not to get a bad card (only leave job or take a very difficult battle). Taking bad cards is something you don't want to do because you can't easily get rid of them, they do some damage but have no synergies and just ruin your stress-horny balancing during battles (which means you're more likely to lose). I feel like it's becoming a loop in which I can't not fail. I understand that this game is about failing but I feel like I'm forced to fail rather than I fail because of my bad decisions. I wish I could reroll the job options, I kind of did with the "avoid attention" option so that I could pick the better options. This way I could still be urged to get the bad options for their efficiency but I always could get the inefficient options if I wanted to avoid the bad cards. Like with the battles, I'm not forced to take the feminine cards but I make a decision to take them to win the battles.

Hope this all can be of use! The game looks promising.
Yeah, doing only the job right away feels pretty much pointless. It's imo much better to just go train, get some good cards while forgetting the useless cards. My go to is double blue stuff > convert to pink stuff > double pink stuff > trigger pink stuff.
Upkeep increase seems to never happen if you can't pay for it in the first place and the only real consequence is working it off with activities that increase female stats, so unless you want to stay fully male it's really not a downside at all.
After training and sleeping for a while the work stat also goes up on the side and you get way more money for working. I can easily get a few thousand per day and also stomp everyone in battle even if they have a few thousand HP.
I still can't get the clothes I want from the shop tho, that place needs another rework imho.
 

Smallfrie

Active Member
Dec 25, 2018
881
319
Ok, I've tried the game out and I like it even though it has issues.
1. Performance. Kind of a me issue since I have a 4gb ram laptop but some option to turn off the graphical fun stuff would be handy.
2. Balance. I've been trying out the normal difficulty. I feel like the game likes taking my resources too much. If I lose a battle I lose not only precious energy but also some of the stuff I wanted to get. I feel like there's no need for even more penalty. You don't get anything and you wasted energy - that should be enough.
The shop is just a disaster. I'm given a task to get something, then I reroll the shop until I finally get it but by this moment the clothes cost so much I just waste all my money. And the compulsion points don't go away over time. Getting rid of them costs energy. It is literally easier to just earn less money than you need, get one "I didn't have enough money" job (they cost energy too by the way) and skip the clothes tasks altogether.
If the upkeep requirement stayed at 50$ this wouldn't have been a problem, I managed to get 50$ sort of reliably. But then it got raised to 100$ and it just got impossible. I just don't have the resources to earn this much.
3. Am I forced to fail or am I failing because of my bad decisions? Sometimes there's no option not to get a bad card (only leave job or take a very difficult battle). Taking bad cards is something you don't want to do because you can't easily get rid of them, they do some damage but have no synergies and just ruin your stress-horny balancing during battles (which means you're more likely to lose). I feel like it's becoming a loop in which I can't not fail. I understand that this game is about failing but I feel like I'm forced to fail rather than I fail because of my bad decisions. I wish I could reroll the job options, I kind of did with the "avoid attention" option so that I could pick the better options. This way I could still be urged to get the bad options for their efficiency but I always could get the inefficient options if I wanted to avoid the bad cards. Like with the battles, I'm not forced to take the feminine cards but I make a decision to take them to win the battles.

Hope this all can be of use! The game looks promising.
Yeah, doing only the job right away feels pretty much pointless. It's imo much better to just go train, get some good cards while forgetting the useless cards. My go to is double blue stuff > convert to pink stuff > double pink stuff > trigger pink stuff.
Upkeep increase seems to never happen if you can't pay for it in the first place and the only real consequence is working it off with activities that increase female stats, so unless you want to stay fully male it's really not a downside at all.
After training and sleeping for a while the work stat also goes up on the side and you get way more money for working. I can easily get a few thousand per day and also stomp everyone in battle even if they have a few thousand HP.
I still can't get the clothes I want from the shop tho, that place needs another rework imho.
You may be right to a degree...
In this game only remaining male is chalange...
How to do that? convert pink to blue carsd, upgrading cards is duble edged at first you want power cards and their anti cards.
Make sure to earn enough and more... you are not required to stay al de way... abuse shop pow ups beat the girl here to stay low
once you have some power ups get mulltiplier cards... abuse shop eanr money with high mulltiplier and repeat
Ps:bellow 15x mulltiplier do not spend it at the end 100-200x will make the game easy
 
1.80 star(s) 12 Votes