Safirug

Newbie
Nov 3, 2020
28
13
These are the rubber once recently added:
rubber_mask
condom_bodysuit
red_rubber_mask
condomsuit_red
open_mouth_gag
penis_gag
dildo_pants

It's an issue with the save files, it's fixed in 2.6.8. The class data doesn't get saved correctly in some very specific cases when switching classes.

Thank you very much !!! will there be other rubber items in the future just askin?
 

王昭烈

Newbie
Nov 22, 2022
20
1
I seem to understand these codes, but my poor code knowledge makes me not even know where the code of the cheating table is.
 
Apr 16, 2019
60
53
So far i think a compiled wishlist would go as follows:

-More grappling, actual sex, and CGs in the game. (possibly the most important point).
-A building say, a Witch Hut, where you can uncurse items instantly for a large amount of gold.
-Captured heroines get impregnated, coated w jizz, etc, on top of the cursed items.
-More hairs, possibly the most defining trait in a character and what will differ her from the others the most. We already have plenty of boob sizes and infinite haircolors/skin colors, so hair type is the big differential here.
-The ability to transmog after a certain point. The needle spike boots look AMAZING but you can never use them cause the heat debuff is a big hit to your group, so itd be nice to make your girl look however you want and still be useful in combat. Say she needs to get to Lv3 (Veteran) in at least one class before she can do that.
....
Cant agree more with more customization needed in this game. Hair type and Eye color especially, seems small things but help differentiate the heroines. Transmog also will be so good if added.
I think a lot of things from DD1 Lustiest Lair mod can be added into this game. Like bad quirks evolve into something good if pair with bad items(like those cursed item). Or the new rework bad suggestibility will be good if pair if bad items.
Mini bosses especially fun and can be avenue to added sexy animation into the game
 
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pian

New Member
Feb 8, 2019
12
5
So far i think a compiled wishlist would go as follows:

-More grappling, actual sex, and CGs in the game. (possibly the most important point).
-A building say, a Witch Hut, where you can uncurse items instantly for a large amount of gold.
-Captured heroines get impregnated, coated w jizz, etc, on top of the cursed items.
-More hairs, possibly the most defining trait in a character and what will differ her from the others the most. We already have plenty of boob sizes and infinite haircolors/skin colors, so hair type is the big differential here.
-The ability to transmog after a certain point. The needle spike boots look AMAZING but you can never use them cause the heat debuff is a big hit to your group, so itd be nice to make your girl look however you want and still be useful in combat. Say she needs to get to Lv3 (Veteran) in at least one class before she can do that.
-More animations for when something lewd is going on. For example, if a girl is using the move 'masturbate' during combat, i think it would make sense for her to be doing a masturbation animation until her next turn. If a maid uses 'lick clean', itd be nice to show her on her knees moving her head up and down next to the other heroine until she moves again. These dont have to be insanely complex, just a visual representation of her actions would be awesome.
-Facial expressions for the girls based on their horniness. Again, nothing crazy, just faces getting red, eyes closing, tongues coming out, eyeballs rolling up, based on how horny they are. Getting wet dripping down their legs would be a bonus!
-Pubic hair customization.
-A way to get some sex scenes while in camp
-Some classes are a bit terrible at lv2 and only good at 3+(maid/cow), not sure if thats a design decision. Id move milkstream and lick clean to Lv2 to make it capable but not OP.
-Finally, and i cant stress this enough, MORE GRAPLLING ENEMIES WITH UNIQUE ANIMATIONS. Its just the creme of the crop of the game, and until we get more of that, things may start getting old.


Hope this can help organize some of the feedback, Madodev, wish you all the best and thank you again for being an absolute chad and making such a dope game.

Is there anything i missed? Do you guys agree? Just add to this list if you feel i missed something
Since the game is in a rather early stage, I would totally understand that fleshing out basic mechanics over situational details would take precedence. I also think that the rate at which cut-ins are being added to the game is perfectly fine, I guess we'll soon enough will reach the point at which a toggle option for faster gameplay should be added (or an option for the cut-ins display duration / make them not auto-close - for those who like a more relaxed/immersed pace.) That said, I like to add to some of those points, maybe adding some flavour that makes them more viable/appealing:

-captured heroins also could get minor debuffs lasting for the next battle or few days, like humiliating scrawls, love bites or lesser bruises, giving an incentive to give them a day off. Maybe making those more impactfull if certain quirks are present to add some flair, like bruises on sensitive skin would last 2 times as long...
-while I think there will be additional hairstyles eventually, another approach might be adding some sort of hair "addition"-layer that could be applied over the actually hair to represent ruffled/unorderly hair, maybe tied to arrousal or number of climax-debuffs accumulated. Would give some variety while tying into the arousal-mechanic at reasonable extra effort needed.
-arousal based animation and facial expressions sound very tempting, but I fear given the ammount of helmets and masks already present along with the newly hypnotic-glare would make alot of those quite situational at best. I would settle for one or two additional arousal-tied idle animations as those tend to be on display most of the time.
-I differ on the grappling toppic, so I only can add this: There is at least one more dungeon to come, which should feature vines and greenskins. If any on these implemented and planed enemies are entitled for those kind of moves it'll be those. I can envision a lot of grappling typ moves not only with the enemies still to come, but I hope they are either toned down in occurance or in severity, as the current grapples are among the strongest single-target moves in the enemies arsenal.
 

Madodev

Erodev
Game Developer
Mar 30, 2023
270
847
-I differ on the grappling toppic, so I only can add this: There is at least one more dungeon to come, which should feature vines and greenskins. If any on these implemented and planed enemies are entitled for those kind of moves it'll be those. I can envision a lot of grappling typ moves not only with the enemies still to come, but I hope they are either toned down in occurance or in severity, as the current grapples are among the strongest single-target moves in the enemies arsenal.
There's three upcoming grappling enemies, fannypacking orcs, huggable alraunes, and enveloping slimes.

The other stuff you mentioned will get added eventually, especially the expressions are a must.

This may be a little niche, but any plans to add pubic hair customization options?
No.
 

王昭烈

Newbie
Nov 22, 2022
20
1
我觉得可以直接做一个明确的修饰符,可以直观的修改档案里的东西和数值。如果能在Steam上发表就更好了。可惜我不会用订阅的充值方式。
 

Rosen King

Engaged Member
May 29, 2019
2,212
1,704
Dungeons now reduce their reward level once their reward pool is empty.
What does this mean? I'm guessing "reward pool being empty" refers to the end-of-dungeon reward no longer showing up because everything has been made infinite already, but what about "reducing the reward level"?
 

Madodev

Erodev
Game Developer
Mar 30, 2023
270
847
What does this mean? I'm guessing "reward pool being empty" refers to the end-of-dungeon reward no longer showing up because everything has been made infinite already, but what about "reducing the reward level"?
For example, if there are no valid "rare" loot items available, the game will give you an "uncommon" one instead of nothing.

The design of the game is amazing.
Thanks!
 

esoom

Well-Known Member
Sep 6, 2017
1,062
1,258
How is this not called "Lewdest Dungeon", missed opportunity.
 

Madodev

Erodev
Game Developer
Mar 30, 2023
270
847
How is this not called "Lewdest Dungeon", missed opportunity.
Look at the Itch url:
I eventually went with Ero Dungeons to keep with the theme of Ero Witches.
 
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Anon21

Active Member
Mar 29, 2017
858
1,944
Alpha 2.7
Big update!

Trying it out now.

* Love Blast has the same problem Holy Bolt did (forgot to mention earlier)
* Possibly intentional? If a character has 5/5 moves selected, and then loses a move (because of forgetful, or something) then it is shown as 5/4 moves. They still can't use the last move, but it is shown selected in the character screen.
 

Kyoka

Member
May 5, 2019
198
319
Great more enemies can now equip, just what we needed more enemies that can play dressup and ruin your heroes and get 73 more level 0 maids and prisoners and slaves that are borderline useless.... woho...just what everyone was asking for...
 

Bonin

Newbie
Oct 3, 2018
15
18
Great more enemies can now equip, just what we needed more enemies that can play dressup and ruin your heroes and get 73 more level 0 maids and prisoners and slaves that are borderline useless.... woho...just what everyone was asking for...
Someone in this thread I'm pretty sure posted this earlier but prisoners are actually super broken. Hyperfocus visor, lust increasing necklace, and Lust explosion destroys basically anything.
 

Rosen King

Engaged Member
May 29, 2019
2,212
1,704
Alright, a few things from my brief poking around in this update.

1. When highlighting the Paladin's Divine Smite in battle, the attack description cuts off and shows a scroll bar. But there's no way to scroll since it disappears when you move the mouse away, and the mouse wheel doesn't work, so I can't see what's on the bottom. There are probably other moves with this issue.

2. Needing to click the very edge of the dungeon screen to move onto the next level is more annoying than I remember it being. Maybe it wasn't as strict a requirement before? In any case, since there's a bunch of unnecessary space between the actual room itself and the adjacent areas, maybe the trigger to move into the next room can be moved a few spaces inward. ...Agh, yeah, I'm playing in windowed mode and constantly clicking out of bounds because of this.

3. I'm guessing it wouldn't be too much trouble to add the empty eyes effect to the "lewdness screen" (or whatever that new character menu tab is called), right? It's a nice addition to the sprites, but then it feels absent from the "close-up".

4. The "unit rarity" indicator is a nice addition, but how about making it visible at a glance in the stagecoach? That way we can see if we got any "rare girls" without having to open up each one's page.

5. If you give the same party two different preset names, it will always choose the first name on the list even if you try to load the second one. (This can be fixed by just deleting one, since you shouldn't have two copies in the first place, but it gets confusing if you tried to rename them.)

6. I feel like the morale isn't balanced to the new dungeon sizes. I'm falling to 0 incredibly early in Adept dungeons with two maids on duty.

7. I don't think the Paladin's Divine Favor bonuses are working properly. With six charges at +100% per charge, Communal Prayer should be healing for more than 2 points, no matter how low her stats are. Especially when I'm getting the same number at lower charges. Smite didn't seem to be getting any bonus damage, either. (Actually, my cow was only healing for 2 points as well... Could it be that healing is what's not working right?)

8. Starting turns with Blind+ should probably count as starting with Blind. I'm not even sure how I can force Blind onto my maid aside from this blindfold that gives Blind+.

9. I think the stagecoach rarity calculations might be inaccurate. There's no way I'm getting this many <1% girls.


And I'd once again like to ask if anything happens when you complete your development goals after reaching Elite rank. I don't want to go through all that nonsense just to check if literally nothing happens.
 

dontcarewhateverno

Engaged Member
Jan 25, 2021
2,273
5,416
lol. Missed pun opportunity to make this game snowbunny-based Blacked.com game and call it The Darkest Dicking.

(I'm assuming this is a darkest dungeon porn parody, right?)
 
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