My point is that those are artificial sources of frustration about stuff I dont really care about. 5 stone slots that are reserved for the exact same stones as the first one... Why can't you keep the mix of stones in there? And before you say that it'd be complex to implement - no, it wouldn't be, just give inventory a total size and each item its own appropriate size and let player stuff inventory as much as he wants as long as the max size/weight isnt exceeded. Also no I dont think of it in terms of committing to something, I dont commit to anything, each time I make a judgement of whether to fight or run independently.
And anyway the point of the post was that before the dungeon change, back when dungeons were mostly straight lines of a few rooms, you dropped only like 20% of the loot you found, there was balance. Now that there are a ton more rooms to clear each time if you want a complete dungeon clear, the proportion of the dropped loot is significantly higher and the +1 slot pony items are a drop in the bucket.
i get where you point at, but think that of the three kind of stuff you may get, money, stones or items, its just like some tetris like game where you pick what to take or what to leave there on the ground (i think you should be able to go back for those you left if have enough space later on before ending the dungeon)
at first you may need it all, but once you have the seedbeds maxed out, the amount of 'mana stones' you may need is not relevant anymore so can leave those behind if needed..
same happens with items, have the preassure to equip them on, hoping that are not cursed if have some space available, as is easy to discard all those infinite items than are replaceable, note that once you get 4 uncurseable or already unlocked items of same type at base inventory will change to infinite (yes if you have 4 items same type that not gone to infinite is because at least one of them is cursed for sure)
can use any veteran cursed class girl to break seals on those cursed items of her class you may have on inventory, as she will break them too and be safely used on other girls (with caution to not put 3 or more of them if dont want to curse her that class - that still will happen)
once you have an item set to infinite can ignore it from your loot too (but may miss some cursed variation of them by doing so)
if you have a girl who has been equiped with cursed items and dont want or like to have her do all the way to unlock them herself, apart from booting her from the roster as someone told before, can try to get her kidnapped, and all her items even cursed will go to your inventory, just rescue her inmediately or after some days if you like or cant before to get her back and maybe with other cursed items that her captors where using on her new training