Okay, bugs to report. First off, when the game tells me about how to level up, part of the window is cut off by... something.
Also, when I try to open the chest with my mouse, the chest is rapidly opening and closing as long as I have the button pressed. I'm not a delicate clicker, so this leaves me just crossing my finger and hoping I let go of the button at a time when the window is open and not closed. And the clkclkclkclkclkclkclk is very annoying.
Gah, this also happens when clicking to accept an item reward. My characters just ran off into a corner where the "okay" button had been. ...And I have a very bad feeling this can potentially lead to items being accidentally used when I click the "finish" button on these tutorial screens... Edit: Actually, this isn't from holding the button down, it tells my guys to move even before the window closes.
The "alpha 2.62" text covers part of the status in the bottom right in combat.
The tutorial in the guild says my adventurers are to the left, but I'm pretty sure it's referring to the ones that are on the right.
Rogue development goals don't get any credit from the dodge token they gain at the start of combat. And since I don't have any moves that grant dodge tokens at level 1...
Something's definitely slowing down the "take lust damage" goal, as well. I've received way more than the 40 damage it's giving me credit for.
Non-bugs/Suggestions:
Maybe let us change the appearance of the people in our building to whichever levels we've unlocked, instead of always having the highest level (which may be less pleasant to look at than an earlier level).
The uncurse requirements for the blindfold are a bit... much. I got it on two of my characters very early on, but I won't be able to remove it until MUCH later at this rate. First I need to get enough mana to switch their job, then I need to get that job to level 3? Yeesh.