I really like this game, which triggers my paranoia that it will never be finished. Also, I feel like the dev read my mind on some of my criticisms of Darkest Dungeon and implemented some pretty solid mechanics.
-Really like that character that just "died"? Yeah you can have them back; just be quick about it or they'll be really fucked up.
-Want one strong character to drag a weak team through a mission? Sure, but that character doesn't get anything out of it.
-Provisions don't eat into your gold.
I do have some problems, but I think they are
me problems and not problems with the game.
-I get baited by good items too often.
-For some reason I can never figure out what something is despite there being an extensive encyclopedia.
-What the actual fuck is going on with crests, suggestibility, and personality progression?
-I forget morale is even a thing.