4.40 star(s) 9 Votes

Madodev

Erodev
Game Developer
Mar 30, 2023
316
1,071
Good idea would be make position in tech tree absolute only for first tech in tree. And rest depend on (first) parent. This way if you want to add technology in the future, you can easily modify tree. and move tech trees or whole branches of scientific topics if necessary.
That's indeed how it works. The tree is created dynamically, no actual branch or leaf positions are stored.

I guess item design was not even part of development yet so probably it this post not really that important just yet, but still writing what I felt while playing.
Yep, items haven't really been focused on, most of them are from pre version 0.1. There should be some new ones coming soon though, now that the tech tree and most overworld systems are in place, there's even a sneak peek in the latest devlog.
 
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bormoth

Newbie
Jan 24, 2022
30
18
That's indeed how it works. The tree is created dynamically, no actual branch or leaf positions are stored.


Yep, items haven't really been focused on, most of them are from pre version 0.1. There should be some new ones coming soon though, now that the tech tree and most overworld systems are in place, there's even a sneak peek in the latest devlog.
I assume it is still prototyping stage considering that you are messing around with mechanics, so do not rush. After all item designs and such until you sure how your game played not main thing. Content might come after core is good. Well to extent you do need to test new content. But good to hear there might be more interesting stuff comming at later date.

And yeah saw cut out of spreadsheet, conceptually sounds cool wonder how it would work xD. Hmm would it be possible to put a puppet on the status screen in work buildings, kinda would help see or imagine girl working. Adding scene with puppet might be too much at least at this point. But just seeing a girl puppet in gear already both gives quick eye check on gear she is wearing(at least one that is not hidden below layers of bondage. And helps look on screen a bit more than status screen, and there seems to be some place for this to fit. It should not be problem if there in plans only one girl per building, if more is planned might cause problems later, because how to depict or switch views.
 
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bormoth

Newbie
Jan 24, 2022
30
18
. Looks like we're back to having tech trees, but at least they look like trees now, and not like spiderwebs.
Also it looks like research now involved lewding monstergirls. Nice.
Actually I like idea, make research running set of X experiments. Get girls in specified gear and make them bang. Maybe tier 1 research one experiment, lvl 2 2 experiments, and lvl 5 5 experiments(or less but with more interesting combinations) Well ok, it is silly idea, but it could be fun to equip in some degenerate cursed gear your monster girl to do research and then think what I should do with her now. Can get to the wilds and see her attacking me, daww. Or maybe should accommodate her somehow and able to earn for life for what I did eating all drawbacks I did to her. Or maybe as part of interactable fight ha-ha-ha. To help with that arousal buildup on your crew. Probably too complex though as funny idea is.
 
4.40 star(s) 9 Votes