Hi there, i played it for 10 hours, i'm now on 2nd island so what i found here:
1. I met orange colored bunny who had 500 extra dexterity from her tier, and kicked one of front girls for 62 damage, instantly wiped her from a party xD. So, hm, always ankle cuff a high tier bunny(Yes, it blocks kicking)
1.1 Also i met on lvl 25 orange paladin girl who i, unknowingly left a last one. And none of my characters could damage her, because she was on 5th tier block (14 damage reduced total). And i had no way to deal with her but bleeding her 90 HP out, because even though i had ranger to counter blocks, but they can't target rank 1 with mark. Stripping from a soldier on 3rd tier couldn't bring her block down. Piercing shots can't reduce armor higher than 2nd tier. But equips made it good because it let me capture her fully on nearly half a health. Just equipped everything i could.
2. Empowering humans through enchanter is struggling, because there is no humans in encounters or way you can get another human. Meaning you can't get an empowered human, so the only way to get a human for enchanting is breeding. And you always get a white one on breeding, so there is numbers for you guys: To empower our first descendant Artemis i need to breed: 3 humans for green. And further, the math starts to break: you need to breed 12 humans for blue (Three sacrificed and fourth is empowered for next tier to be sacrificed for next tier, repeat 3 times), This way, you need 39 sacrifice breeds for purple and 120 for final orange tier.
3. On the western side of 2nd island there is no mountains nearby, so you'll be locked in 3 houses until you reach mountains on right side of the isle. Though, you could get some latex through dungeon fights until you meet a slime girl, you can't get stone that way. And it's a pretty essential material for the start.
4. Supression fire with no charge time and strong damage give no effort to use casters in your party. Maybe that because you start with Artemis who start with Tier 3 perk boosting her suppresion fire and extra STR. Though, when bunnies put your ranger in yoke she becomes useless, because it locks all her abilities.
5. Lust effects on enemies and you build up too long and have a weak impact to be useful.
6. For now it lacks classes who could snipe farthest position. Iron swan or stuff like that.
7. The idea to have crit on enemies when they have special condition. For example, strike ability is pretty op against usual frontline of pals and warriors because strike crits on sword and if you win a first turn, you can snipe one of frontlines at start, because they hold a sword. And if they start to "charge" parry they equip sword while charging and get a critical hit.
8. Trading post have pretty strong mana offers like 10000 mana, though when you're late on the game you will have only 5-6 warehouses meaning 2100 and 2800 cap fo resourses... And it's already more than enough for everything. Maybe it's just a placeholder for next updates, but this should give you some valuable resources for purple/orange tier buildings like gold for luxury houses. (The only resourse i can't get on 2nd island)
will be waiting your next update, pal. Love you