4.10 star(s) 14 Votes

palpet

Newbie
Apr 22, 2021
58
126
110
Honestly, and I say this as someone who doesn't like Darkest Dungeon like gameplay, I liked EroDungeons because the lewd stuff (traps/grapples) made pushing through the gameplay worth it but this one so far is entirely lacking. I know, shocker, on the porn piracy website I want porn in my games, but I do want more porn in this one.
 

Jason1232007

Newbie
Dec 23, 2020
15
2
38
question what does the crystalline shockcollar actuly do i know it forces the transport job but what does that do?
 

Nanana Dickman

New Member
Sep 19, 2018
14
9
178
Im having a lot of issues with the training an role changes I set the training on the characters but they dont show up at the training centre no matter what I do.
I ended up deconstructing it and rebuilding to get it working again
 

dekeche

Member
Aug 5, 2018
374
190
228
Im having a lot of issues with the training an role changes I set the training on the characters but they dont show up at the training centre no matter what I do.
I ended up deconstructing it and rebuilding to get it working again
Do you have the 500 mana needed?
 

Nanana Dickman

New Member
Sep 19, 2018
14
9
178
Do you have the 500 mana needed?
Yep happened again after the que ended I set another bunny to be trained this time they showed up in the queue but didnt train
nevermind as I was typing this the bunny started training and finished
It might be a one off or some issue with the training building taking time to check who needs training
 

flannan

Engaged Member
Dec 15, 2022
3,509
3,766
377
question what does the crystalline shockcollar actuly do i know it forces the transport job but what does that do?
My guess is that like in the devs' previous game, it magically changes job to "transport" (which is probably the same job as "mule" for sheepgirls).
 

Codex07

Member
Jul 21, 2019
325
207
105
is it just me or the tab button show nothing but u need to click esc to get back on game? seems like a small bug, playing on high end pc too
 

flannan

Engaged Member
Dec 15, 2022
3,509
3,766
377
Are enemy archer skills bugged for anyone else, or is it just me? On linux, and the enemy always hits themselves when using a bow.
What sort of archer? Milk mages are good archers, but they also have a bunch of moves that work on their own team, with extract milk being more suitable for using against enemies, but actually lewding their own team.
 

dekeche

Member
Aug 5, 2018
374
190
228
What sort of archer? Milk mages are good archers, but they also have a bunch of moves that work on their own team, with extract milk being more suitable for using against enemies, but actually lewding their own team.
I don't remember what classes the enemies had, but they were enemies on the first island. So Probably Eromancer. I remember the character would use their bow animation to fire, but only their team would be damaged by the resulting attack. So I just thought they were using Suppressing Fire, and hitting their own team. Looking over what moves each roll gives, I think Eromancer's the best fit, using either Love Missiles or Aphrodisiac Cloud.
 

Codex07

Member
Jul 21, 2019
325
207
105
Best game ever, lot of content altho still early access, trully successor from ero dungeon which is completed with tons stuff to do too
 

Nanana Dickman

New Member
Sep 19, 2018
14
9
178
I tried the Druid and I think Im doing something wrong even with blue genes and good gear its useless for damage and the debuff are not really worth it. The damage buff from wildshape doesnt matter due to the low base damage of the attacks
 

flannan

Engaged Member
Dec 15, 2022
3,509
3,766
377
I tried the Druid and I think Im doing something wrong even with blue genes and good gear its useless for damage and the debuff are not really worth it. The damage buff from wildshape doesnt matter due to the low base damage of the attacks
I tried the druid too, and so far, it seems that it's only good for getting orgasms from Vine Reconstruction, to be stored in bunny suit.
Clerics of Asena are much more useful, and they can also do druidic shapeshifting.
 

flannan

Engaged Member
Dec 15, 2022
3,509
3,766
377
Looking at the , turns out that dungeons having the same loot every time was a bug. This is good - I didn't like having to leave some dungeons be, because their loot was too nice. Because I needed a lot of living space for cities so big they can support tolerance at hard difficulty.
 
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MilesKiyaAnny

Well-Known Member
Jan 18, 2019
1,780
559
186
Dang, i finally out of game to check this one but saw on itch that dev got bug in prograss of squeezing still. I guess i gonna wait little longer
 

dekeche

Member
Aug 5, 2018
374
190
228
What's the point of the subjugation and supremacy laws currently? From the tutorial, it sounds like the subjugation path is supposed to be cheaper on housing vs tolerance. But... That's not actually true? High tier houses and residents are how you generate mana. And since subjugating ratkin costs more than tolerating them, that means you need more houses to pay for the law. Plus, whose going to be in those houses? Because it seems like the whole path is about making slaves more productive, and humans better at combat. Which leaves non-combatant non-slaves in a bit of an odd spot, but the majority of your population is going to be these people.

If it's supposed to be a moral choice, there needs to be an actual mechanical reason for picking the evil option. Like frostpunk and child labor. As it stands, I don't see why you'd ever pick the evil option here.
 

flannan

Engaged Member
Dec 15, 2022
3,509
3,766
377
What's the point of the subjugation and supremacy laws currently? From the tutorial, it sounds like the subjugation path is supposed to be cheaper on housing vs tolerance. But... That's not actually true? High tier houses and residents are how you generate mana. And since subjugating ratkin costs more than tolerating them, that means you need more houses to pay for the law. Plus, whose going to be in those houses? Because it seems like the whole path is about making slaves more productive, and humans better at combat. Which leaves non-combatant non-slaves in a bit of an odd spot, but the majority of your population is going to be these people.

If it's supposed to be a moral choice, there needs to be an actual mechanical reason for picking the evil option. Like frostpunk and child labor. As it stands, I don't see why you'd ever pick the evil option here.
Ratkin seem to be particularly well-suited to tolerance.
Most other races are cheaper to subjugate than to tolerate.
And also, providing races with what they want can be expensive in terms of building space. Pretty much all of my dryads on the second island are working to provide apples to my alraune population, and so I don't have space left to make cheese for my ratkin, bake bread or brew vodka. It would probably become easier once I take over the entire island, but somehow, island always seems to be more of a puzzle than an economic simulator.
 
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4.10 star(s) 14 Votes