Unity - Completed - Escape Dungeon 2 [Final] [Hide Games]

  1. 4.00 star(s)

    PervyGoddess

    A rogue-like that is more game than Hgame. Still, its pretty fun.

    Moving takes a turn, where every enemy does and action. If they're in range you auto attack. H scenes on game over based on the enemy that defeats you.

    This game feels like it was made to be played over and over out of fun more than seeing the scenes, and it is a cute little game to do so. If you want to unlock the other sex scenes, you can purchase them based on how many times you defeated them.

    I give it 4 stars because I like battlefuck games, but this only has the scene after the defeat.
  2. 5.00 star(s)

    Samejima.

    Escape Sausages 2 .

    ~Almost Bare naked girl covered shards of armor in a place full of horny creatures.
    What could be wrong? :lepew:


    Wow this is rare situation where you are feel comepletely no regrets to what happens with girl.
    And it is absolutely fun to read and watch what happening to her (except maybe BDSM sucubbus).Dialouges and situations just hilarious;
    -Damn goblins stop playing with food!! You eeeeeeediots!!!
    -Call mmme mastah piaaaaach :4Head:

    It is feels that her arrogant and pride glory behevior - exactly deserve to put her in that right places and circumstances.
    Here comes a wonder-woman to rescue everything and put things right! But only things been put here it is wieners to her holes,drastically ironic comedy.:LOL: Cold high class self-righteous bitch deserve precisely what she deserve.Dont think i hate or dislike her - she is pretty outstanding beautifull and strong person it is just right treatment with certain temper - which i appreciate here.
    Not like many others H-games where innocent teary girls trapped and surrounded by some cunning sadists and you begin to feel all wrong about it.:eek: The stupidity of the local monsters makes everything that happens look like a comedy parody.Chili what i prefer most!:coffee::LOL:
    Besides here are no dead end"endings" to put your in gloomy mood after it.
    Long story short - SEX text here - very good! :)(y)

    What was story about? -Ehhh..emmm it was something about fairy magic orgasms so strong to shatter dimension and time.And main Goal in title.
    So Most ipmortant question - HOW!?

    Gameplay - here is kinda cool and addictive - good clone of diablo2.Trying to stay alive as long as possible in order to get more loot and EXP
    to get stronger and proceed further some.When dead is unavoidable - chose to whom to lose.And go again.
    Movement here on squares - it is kinda interesting.But main hint - just stay max far and leap away.
    On latest floor cheese occured - after you restart floor to avoid unnecesarry damage - your resourses gets down low each time!
    Whoops i wish noticed that earlier.o_O

    Anyway it was pretty enjoyable. Scenes here good animated BUT no sex with humans(at least living ones :WutFace:) If you complain about it.
    And no mentions about previous game or story what i also aprreciate.Game not so long so you could easily beat it in evening or two.

    Higly recommended.:sneaky:(y)
  3. 5.00 star(s)

    lethalopz

    a really fun rpg game with solid game mechanics and the sex scenes are really fluid its surprisingly well made for a game thats 450mb lol.... i was in search for a good rpg that has the sexy stuff and this scratched that itch for sure
  4. 3.00 star(s)

    Zorkman

    The tactical gameaplay is ultimately overshadowed by meta-progression mechanics, the h-scenes (which only appear on a loss) are only decent, and the two don't blend together. Players looking for a decent dungeon-crawler will find something to pass a few hours. Fans of great h-scenes will be disappointed.

    At first the game is very tactical. Players are forced to position themselves ideally to ensure they can hit enemies and not get hit back, and will have to balance between picking upgrades that increase stats or manage enemy positions. A sort of dance evolves, where the player has to juggle the cooldown of multiple skills to keep a rushing tide of enemies from getting too close. Unfortunately, once the player reaches the first enemy that can inflict poison, it seems there's nothing they can do, and they lose.

    The game doesn't seem to be designed to be beatable on the first playthrough - players will need to use the meta-progression to make headway. Once they start investing in the permanent upgrades, strength starts to snowball, and the players begin to steamroll through enemies. What started as a tactical dance becomes a near mindless slaughter. This is enjoyable in its own way - it's fun to see your strength grow such that enemies who were a challenge now fall under your onslaught. It's disappointing to see your decisions become less and less meaningful as time passes.

    Before discussing some other flaws, it should be mentioned the design of the final boss is a great choice on the part of the creator. Without spoiling anything, it's different enough that it keeps the mechanics fresh and fun. I found myself playing the last couple runs with the final boss in mind, trying to balance between taking skills that would be more likely to get me there, and ones that would be more likely to make sure I win when I do.

    There are plenty of ideas that work in theory, but fail in practice. Some skills & passives seem fun, but are ultimately pointless. Every time you hit an enemy, you damage a nearby enemy? Sounds like fun, but it rarely hits, and when it does it's such a small amount of damage it's trivial. A skill that knocks back all enemies standing right next to you? If you're surrounded by enemies consistently, you're already taking too much attrition damage, and there are other skills that are better at keeping enemies at bay. Figuring out which skills work and which don't can be part of the game, but by the time you've played through a few times, the meta-progression has taken over, and analyzing tactics deeply feels meaningless.

    Speaking of meaningless , the story doesn't work at all. SPOILER ALERT FOR THIS PARAGRAPH ONLY: It ends on a To Be Continued. Literally, "find out in the next game." It's quite a let down after an enjoyable final boss.

    As for the h-content, it follows the "only get scenes on game-over" school of thought - a school I'm glad has become less popular over time. The scenes themselves are okay, but nothing special, and one or two even seem to be missed opportunities. There's nothing sexy about the gameplay, and since there's so much gameplay in between each game over, it's a long way to go for not much content. Simply put: Don't play this for the h-content.

    There's nothing particularly wrong with anything here. The art, the dialogue, the gameplay are all decent to good, and a couple choices - such as the last boss - are even great. It simply fails to come together to be more than the sum of its parts, most especially in the realm of arousing content. If you're looking for something to kill a few hours time, you could do worse. If you're looking to get off, I'd keep looking.
  5. 5.00 star(s)

    Helldien

    Escape Dungeon 2 [Final]

    The game has a lot of hours of gameplay and is quite fun, the gameplay is good and as you play you learn to fight better, and with the points you earn you can improve your character for the next times, it is a pretty well done rogue-like game in my opinion. The music and graphics are good and the story and originality are decent.

    In the Hentai aspect consists of a lot of good quality animations and uncensored, an aspect to improve would be to add more characters or to be able to customize the main character, as different outfits or something similar.

    I give this game an 8.9 out of 10.
  6. 3.00 star(s)

    htc89234

    Escape Dungeon 2 has beautiful art, but sadly from the gameplay perspective it combines the worst of both worlds - automatic battles, and only loss HCG scenes.

    Which means that as you get stronger you get further away from the scenes from the lower mobs, or you can just try doing the same 5 levels over and over again without getting anything to die to them until you unlock everything. Of course, you have to pass through these levels, because you attack automatically. Then, when you're at lower levels and you get a different enemy that you want HCG from - oops, you gotta lose to him! Now go through the 15 floors it took for this enemy to appear again!

    Sadly, this makes for an extremely poor experience as a porn game; but damn if the HCG isn't really high quality.

    From an actual game perspective, it's really fun. But if you're here for the art and HCG, then turn elsewhere.

    The gameplay is interesting and fun at first, but quickly devolves into boredom; the porn is good, but is gated behind deaths and quickly evolves into an absurd grind. They work well separately, but put them together and after about 2 hours of gameplay I simply wasn't enjoying either thing anymore. It's not like either thing is bad, I just think the game didn't do a good job of putting them together. As such, the 3/5 rating.
  7. 3.00 star(s)

    Purple_Heart

    Reviewed on v1.04.

    This one is a decent turn-based roguelite type of game.
    But it uses the same old "you see h scene only if you lose the game" method.
    And I don't like that.
    Still, a pretty decent game, a bit short but it will help you waste your time.
  8. 5.00 star(s)

    senor.mokey

    To say I was pleasantly surprised by how good the mechanics/skill system are would be an understatement. Even without the H elements I would legit play this as a mobile game, so all that ends up just being a bonus.
  9. 4.00 star(s)

    Askwad

    A rogue-lite game with hentai fantasy setting. The story is pretty dull as well as their interactions but the gameplay is seriously fun if you don't mind a little grinding.

    There is a medium amount of h-scenes and they're all focused on her capture and subsequent rape. The art is good but in honesty it was 80% the gameplay that made me enjoy the game.
  10. 4.00 star(s)

    Golden Idiot

    Version: Final

    Well this game is quite fun in its unique gameplay style, a turn based dungeon crawler that is also a roguelike game. This game does try something fun and different than most others, i can give it that.

    The story is very basic, its not something that is worth talking, instead, all of the focus is on the gameplay itself. I enjoyed playing the game for a few hours, until the game devolved into a mindless grind that became boring as all hell.

    I did quite enjoy the scenes, good art, good animation, good sounds. One mechanic i REALLY liked was the ability to unlock scenes with the amount of monster of the certain type you killed. Great mechanic overall.

    Good stuff, but gets boring fast.
  11. 4.00 star(s)

    ebulimaster

    i found this gmae quite enjoyable, the gameplay is super and different to the rest of rogue-like games i've ever player. Although, it is true that after have played the prequel i have to admit this game does not provide anything new, even graphics are worse in this second part.. if i have to play one of them i'll go to the 1st with any doubdt
  12. 5.00 star(s)

    jokuur

    great game a bit repetitive gameplay and it was made for android first and pc later but when u crank up speed with cheat engine farming goes pretty smooth
    erotic scenes are done well and play smooth good game for weekend
  13. 1.00 star(s)

    Deleted member 2191732

    Review version: "Final"

    I promised I'd make a full review of this in this post https://f95zone.to/threads/escape-dungeon-2-final-hide-games.93879/post-6547398

    So let's get cracking.

    There've been plenty of changes from the beta, and some of my complaints were addressed.
    Now, I know what you're wondering: is Hawkeye still useless?
    Well, I'm pleased to report that it can be incorporated into a late-game build; you no longer gain 1 range per 2 vision, and with the longer game duration (of 40 levels + final boss) you have time to get a high level Hawkeye so it lasts long enough to matter. So that's nice.

    Practically everything else I complained about is still a problem though; you'll get far too much healing and far too many bonus skill uses and the whole idea of skill uses and enemies destroying drops is still just as dumb as it was in the beta, except it's EVEN MORE insulting here because the difficulty is almost unnaturally easy.

    See, I thought the idea of roguelite with metaprogression was that you start out weak and over time get stronger until you break the wall and beat the boss. This game, however, has no walls to break. You'll likely get to the final boss on your first run and beat him on your second, if not your first run. After that you've got enough metacurrency to unlock the most powerful abilities and the fun disappears instantly. You're two runs in, you haven't unlocked even half the scenes yet (because unlocking scenes requires either losing to or killing enough of that enemy type), and you've achieved Godhood.

    So what's left? Runtime and art? Yeah, let's talk those.
    You can become the invincible destroyer of worlds within an hour, and unlock almost everything within four hours, which is a poor total runtime. Of what you won't yet have unlocked are some scenes of enemies that the game just doesn't spawn very many of in a run. You could get a game over to unlock a scene, but that honestly feels humiliating when the game is this easy.

    So what about the art then?
    Y'know, I think I hate this more because the elf is so attractive. I wanted at least the scenes to be good, but no. Your enemies are... Rats.
    Rats, skeletons, mummies and futanari demons that don't actually touch the elf but instead whip her. And werewolves that urinate on her (which, if that's your thing, go for it, but for me, I find it gross; if I'd have seen that tag I'd have steered clear) and there just isn't enough there of the non-weird stuff to get me going.

    So in summary, this thing is awful. It's too easy on your first run and you could sleepwalk through it after, most of it is senseless grinding after you've already achieved invincibility, the scenes aren't appealing. Give it a miss. 1/5.
  14. 3.00 star(s)

    mofu2x

    While the combination of roguelite with game over rape is a great idea and Escape Dungeon 2 does a lot right, it doesn't understand the core design tenants of the genre and doesn't make up for it with it's porn content. As a result it will probably hold you for a while, but get boring well before the end.

    To its credit, trying to kite rooms of enemies while balancing out the safety but unreliability of ranged attacks with the certanty of melee is fun and relatively fresh. The actual H scenes also look good and have fairly effective writing. The technical implementaion is also very solid. However, the praise ends there. The biggest issue with the gameplay is a lack of variety- which is what the entire genre is known for. There just aren't many systems to play around with so a lot of the random skills feel very same-y and the meta-progression actively removes variety by giving you fixed skills. Then there's the level system that gives you more skill bonuses than the game really has skills to fulfill so a bug chunk of them is just incrementing basic stats. It also doesn't take very long to get enough meta bonuses to trivialize the early game, but it doesn't go much faster or have anything like bonus challenges to make up for it. So it just becomes a slog until you actually get to the new content, with a nearly identical build to last run but higher stats.

    The gamplay shortcomings would matter less if there was good integration of porn and gameplay but the only thing you get other than game over rape is the ability for the PC to get her clothes torn off. But the sole gameplay effect of that is making one skill bad so for all intents and purposes it just puts a jpeg of tits in the corner of the screen. And since you quickly build up enough meta bonuses to make anything but bosses feel safe even the game over rape scenes feel very distant from the gameplay. I'd like to see enemies that have some sort of sexual abilities that apply debuffs, or sexual traps, or items, or reason to worry about the PC's clothes being torn, or anything to spice things up.

    Despite all my criticisms, the game does a lot right and feels like it could become something great with a rebalance and more features. So I'll still keep an eye out for Escape Dungeon 3.
  15. 3.00 star(s)

    TheHighSpire

    Alright, so I've played Escape Dungeon 2. As a preface, please keep in mind that I played the Demo version, so it's clearly not the full game that I'm rating here. Moreover, it's primarily the game-play that I will focus on.
    I will revision this rating once the full game is released.

    The gameplay
    reminds me a lot of For the King in terms of the art style. If you played that game, this will remind you of it - minus the way battles work. The game is quite fun in terms of game play, and I imagine that you can create various builds focusing on specific gameplay. At least that would make the game more interesting and add variety.

    Variety is in the demo one of the weaknesses of the game. You walk around maps that look the same. Your skills aren't particularly different either. Why not add, say, a spear/sword/magic/shield build etc. These things could make the game more interesting, and add different types of game play as well as weaknesses and so on. I think that could benefit the game a lot.

    Now, this is an adult game. I'm the type of player that never loses intentionally. That is unless the game is too easy and at some point I just want to see what happens. Unfortunately, the demo did include the one scene I intentionally lost to see. Thus, it's very hard for me to judge how good of an adult game it is.
    But what I did see, was that you had to lose to see anything, which... well, that just never really sits too well with me. Adding to that, it plays into the over-used "I'm an innocent virgin who has never seen a dick - why do you want to undress me" type comments from the MC.

    So, let me break it down:

    The Good
    • Different skills to improve the MC. Skill system is interesting, and I look forward to seeing more skills added.
    • The combat is decent and different than most other games.
    • Good looking MC.

    The In-between
    • The combat quickly becomes repetitive
    • The game could've been a tad bit more difficulty, but that might come with more levels unlocked.
    • I think her breasts need some more weight - they are sort of floating around like water-balloons in low gravity.
    • I hope to see different play styles over time - and also different maps.
    • The overused trope of "I'm innocent virgin" is used. That said, it's not like this game is text-heavy at all, so you can get past it.

    The Bad
    • The maps was all very alike.
    • You have to lose to view any art.

    And so, I've decided to give it 3 stars. But the game has potential that can be developed. Lastly, like I said, this game is a demo, so I'll review my rating once the full game is released.
  16. 5.00 star(s)

    wanky

    Very good demo!

    + The primary gameplay loop is simple but deep if one cares to try out strategies.
    + Beautiful CG:s


    -very little nsfw content
    - Unclear content in the demo (you dont really know when you have seen it all)
  17. 5.00 star(s)

    HelnKellr

    gameplay is awesome! I havent played a game with this type of combat before and i really like it.

    cg looks really good - though i wish there was more. I do understand this is a demo though.

    sound effects are pleasing. I wish there was some variety in the music, but for a demo, I understand.

    i am excited for the updates!