The game has a good concept. Stuck in a facility with potential threats that will take the one you hold dear the most like a death game, but this time there is no killing and the only one in danger is your relationship with your lover. The minigames was more enjoyable than the actual NTR aspect of the game since the CGs are just reused to death no matter which NTR route you're going for, the only difference is the dialogue. The "good" ending of the game in which the protagonist gets two keys and just chooses anyone except the lover is somewhat chuckle-worthy with the one-liner dialogue with the guy you chose. Besides those, the game isn't just worth spending time playing unless you don't really care about the scarcity of the uniqueness of each three routes, mainly on the CGs. Even then, the perpetrator's appearance doesn't match those in the aftermentioned CG, and it is groan-inducing as to why even make three routes. But the art deserves praise, might as well just have a vanilla game with just those CGs, it'll be more enjoyable. In conclusion, don't get your hopes up with this game thinking it'll have a unique and fun experience and it'll just let you down like the time I thought I can order the people around with the 3-day omnipotent authority thingmajig.