honestly this was my first ever novel adult game and trust when i say this it'll be unforgettable experience for me
Hello, when I copy saves from android port to the windows PC version and try to load it there I'm getting an error:Hi all, my compressed unofficial Android port of Eternum 0.7.5 with LightmanP walkthrough and gallery unlock mod.
Usual gestures and features etc etc...
Alternative persistent saves/log location
**Special Instructions:**
Install apk.
Grant storage permissions on first run!
On first run you will get a prompt to copy the archive.rpa file to documents/Wills747/eter.num/game folder.
(game will quit now)
Copy the archive.rpa file to the directory indicated in game.
Restart the game.
Keep in mind if your default install location is an actual SD card and slow speed this may slow the launch.
Also, keep archive.rpa. I'll use it for future updates to minimise the apk size.
archive.rpa:
You must be registered to see the links
0.7.5 APK: (Bugfixes?)
You must be registered to see the links
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00action_file.rpy", line 462, in __call__
renpy.load(fn)
ImportError: No module named revertable
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/ast.py", line 922, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2218, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 4100, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1062, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/transition.py", line 48, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "renpy/display/layout.py", line 1062, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1062, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 720, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1062, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1252, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 245, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1062, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1252, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 245, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1062, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1062, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 245, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/behavior.py", line 979, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 914, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 329, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 462, in __call__
renpy.load(fn)
File "renpy/loadsave.py", line 768, in load
roots, log = loads(location.load(filename))
File "renpy/loadsave.py", line 63, in loads
return cPickle.loads(s)
ImportError: No module named revertable
Windows-10-10.0.19041
Ren'Py 7.4.6.1693
Eternum 0.7.5
Sun Nov 3 00:19:14 2024
If you want to run these Android saves in PC, You'll need to run it in RenPy SDK (recomend 8.2.1 as this is the version I've used in the Android port)Hello, when I copy saves from android port to the windows PC version and try to load it there I'm getting an error:
Does anybody knows how to solve it?Code:I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00action_file.rpy", line 462, in __call__ renpy.load(fn) ImportError: No module named revertable -- Full Traceback ------------------------------------------------------------ Full traceback: File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script python hide: File "renpy/ast.py", line 922, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2218, in py_exec_bytecode exec(bytecode, globals, locals) File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module> python hide: File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide ui.interact() File "renpy/ui.py", line 298, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3276, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) File "renpy/display/core.py", line 4100, in interact_core rv = root_widget.event(ev, x, y, 0) File "renpy/display/layout.py", line 1062, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/transition.py", line 48, in event return self.new_widget.event(ev, x, y, st) # E1101 File "renpy/display/layout.py", line 1062, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1062, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/screen.py", line 720, in event rv = self.child.event(ev, x, y, st) File "renpy/display/layout.py", line 1062, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1252, in event rv = super(Window, self).event(ev, x, y, st) File "renpy/display/layout.py", line 245, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/layout.py", line 1062, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1252, in event rv = super(Window, self).event(ev, x, y, st) File "renpy/display/layout.py", line 245, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/layout.py", line 1062, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1062, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 245, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/behavior.py", line 979, in event return handle_click(self.clicked) File "renpy/display/behavior.py", line 914, in handle_click rv = run(action) File "renpy/display/behavior.py", line 329, in run return action(*args, **kwargs) File "renpy/common/00action_file.rpy", line 462, in __call__ renpy.load(fn) File "renpy/loadsave.py", line 768, in load roots, log = loads(location.load(filename)) File "renpy/loadsave.py", line 63, in loads return cPickle.loads(s) ImportError: No module named revertable Windows-10-10.0.19041 Ren'Py 7.4.6.1693 Eternum 0.7.5 Sun Nov 3 00:19:14 2024
So its not backwards compatible? I copied saves from PC, continued on android, and then wanted to get back to PC. This is not working then?If you want to run these Android saves in PC, You'll need to run it in RenPy SDK (recomend 8.2.1 as this is the version I've used in the Android port)
Drop the whole folder inside renpy-8.2.1-sdk folder.So its not backwards compatible? I copied saves from PC, continued on android, and then wanted to get back to PC. This is not working then?
And RenPy SDK - how should I do it? I can open compiled game in SDK, or how? I have RenPy installed I think.
Great now it works, thank you!Drop the whole folder inside renpy-8.2.1-sdk folder.
Run RenPy.exe
You should see the game as a project, select it and click launch.
But if i download now the mod, and the the game update to 0.8, do the saves remain, or do I have to start the game from the beginning? on AndroidHi all, my compressed unofficial Android port of Eternum 0.7.5 with LightmanP walkthrough and gallery unlock mod.
Usual gestures and features etc etc...
Alternative persistent saves/log location
**Special Instructions:**
Install apk.
Grant storage permissions on first run!
On first run you will get a prompt to copy the archive.rpa file to documents/Wills747/eter.num/game folder.
(game will quit now)
Copy the archive.rpa file to the directory indicated in game.
Restart the game.
Keep in mind if your default install location is an actual SD card and slow speed this may slow the launch.
Also, keep archive.rpa. I'll use it for future updates to minimise the apk size.
archive.rpa:
You must be registered to see the links
0.7.5 APK: (Bugfixes?)
You must be registered to see the links
Saves will remain even if you uninstall the game, this is why I developed Alternative Saves mod for android.But if i download now the mod, and the the game update to 0.8, do the saves remain, or do I have to start the game from the beginning? on Android
Ok so should I follow the guide in the link, using the 3 programs? sorry but I don't know english too well, I was trying to understand how it works. Do I have to do it with the PC?Saves will remain even if you uninstall the game, this is why I developed Alternative Saves mod for android.
Many other porters use it and a number of game developers too, if you see anyone advertising persistant saves in documents/xxxxx folder this is where it comes from and your saves are safe
No, just install the apk and follow the instructions on my post here.Ok so should I follow the guide in the link, using the 3 programs? sorry but I don't know english too well, I was trying to understand how it works. Do I have to do it with the PC?
I use Lightman mod for Eternum.With 0.8 coming soon and SanchoMod not being around anymore, does anyone know if there'll be issue playing with this mod on a save coming from a SanchoMod version of the game? Will I have to start from scratch or should it be fine?
Just need to use his savefixer, should be okay otherwise.With 0.8 coming soon and SanchoMod not being around anymore, does anyone know if there'll be issue playing with this mod on a save coming from a SanchoMod version of the game? Will I have to start from scratch or should it be fine?
Use Sancho's 'save fixer' which you will find in his mod's OP here:With 0.8 coming soon and SanchoMod not being around anymore, does anyone know if there'll be issue playing with this mod on a save coming from a SanchoMod version of the game? Will I have to start from scratch or should it be fine?
Thank you for your fast work on the mod.Updating the mod, probably will take a few hours
Wait, Sancho stepped down from making mods?With 0.8 coming soon and SanchoMod not being around anymore, does anyone know if there'll be issue playing with this mod on a save coming from a SanchoMod version of the game? Will I have to start from scratch or should it be fine?