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Mod Cheat Mod Ren'Py Eternum - Multi-Mod [v0.8.0] [LightmanP]

5.00 star(s) 5 Votes

AcePeek

Newbie
Oct 8, 2024
19
5
Hi all, my compressed unofficial Android port of Eternum 0.7.5 with LightmanP walkthrough and gallery unlock mod.
Usual gestures and features etc etc...
Alternative persistent saves/log location

**Special Instructions:**

Install apk.
Grant storage permissions on first run!
On first run you will get a prompt to copy the archive.rpa file to documents/Wills747/eter.num/game folder.
(game will quit now)
Copy the archive.rpa file to the directory indicated in game.
Restart the game.
Keep in mind if your default install location is an actual SD card and slow speed this may slow the launch.

Also, keep archive.rpa. I'll use it for future updates to minimise the apk size.

archive.rpa:


0.7.5 APK: (Bugfixes?)
Hello, when I copy saves from android port to the windows PC version and try to load it there I'm getting an error:
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
ImportError: No module named revertable

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
    python hide:
  File "renpy/ast.py", line 922, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2218, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
    python hide:
  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
    ui.interact()
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3276, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 4100, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "renpy/display/layout.py", line 1062, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/transition.py", line 48, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "renpy/display/layout.py", line 1062, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1062, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/screen.py", line 720, in event
    rv = self.child.event(ev, x, y, st)
  File "renpy/display/layout.py", line 1062, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1252, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 245, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1062, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1252, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 245, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1062, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1062, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 245, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/behavior.py", line 979, in event
    return handle_click(self.clicked)
  File "renpy/display/behavior.py", line 914, in handle_click
    rv = run(action)
  File "renpy/display/behavior.py", line 329, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
  File "renpy/loadsave.py", line 768, in load
    roots, log = loads(location.load(filename))
  File "renpy/loadsave.py", line 63, in loads
    return cPickle.loads(s)
ImportError: No module named revertable

Windows-10-10.0.19041
Ren'Py 7.4.6.1693
Eternum 0.7.5
Sun Nov  3 00:19:14 2024
Does anybody knows how to solve it?
 

Wills747

Engaged Member
Dec 14, 2018
2,493
5,216
Hello, when I copy saves from android port to the windows PC version and try to load it there I'm getting an error:
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
ImportError: No module named revertable

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
    python hide:
  File "renpy/ast.py", line 922, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2218, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
    python hide:
  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
    ui.interact()
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3276, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 4100, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "renpy/display/layout.py", line 1062, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/transition.py", line 48, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "renpy/display/layout.py", line 1062, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1062, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/screen.py", line 720, in event
    rv = self.child.event(ev, x, y, st)
  File "renpy/display/layout.py", line 1062, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1252, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 245, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1062, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1252, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 245, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1062, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1062, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 245, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/behavior.py", line 979, in event
    return handle_click(self.clicked)
  File "renpy/display/behavior.py", line 914, in handle_click
    rv = run(action)
  File "renpy/display/behavior.py", line 329, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
  File "renpy/loadsave.py", line 768, in load
    roots, log = loads(location.load(filename))
  File "renpy/loadsave.py", line 63, in loads
    return cPickle.loads(s)
ImportError: No module named revertable

Windows-10-10.0.19041
Ren'Py 7.4.6.1693
Eternum 0.7.5
Sun Nov  3 00:19:14 2024
Does anybody knows how to solve it?
If you want to run these Android saves in PC, You'll need to run it in RenPy SDK (recomend 8.2.1 as this is the version I've used in the Android port)
 

AcePeek

Newbie
Oct 8, 2024
19
5
If you want to run these Android saves in PC, You'll need to run it in RenPy SDK (recomend 8.2.1 as this is the version I've used in the Android port)
So its not backwards compatible? I copied saves from PC, continued on android, and then wanted to get back to PC. This is not working then?
And RenPy SDK - how should I do it? I can open compiled game in SDK, or how? I have RenPy installed I think.
 

Wills747

Engaged Member
Dec 14, 2018
2,493
5,216
So its not backwards compatible? I copied saves from PC, continued on android, and then wanted to get back to PC. This is not working then?
And RenPy SDK - how should I do it? I can open compiled game in SDK, or how? I have RenPy installed I think.
Drop the whole folder inside renpy-8.2.1-sdk folder.
Run RenPy.exe
You should see the game as a project, select it and click launch.
 
  • Like
Reactions: AcePeek

Cste

New Member
Dec 26, 2023
3
0
Hi all, my compressed unofficial Android port of Eternum 0.7.5 with LightmanP walkthrough and gallery unlock mod.
Usual gestures and features etc etc...
Alternative persistent saves/log location

**Special Instructions:**

Install apk.
Grant storage permissions on first run!
On first run you will get a prompt to copy the archive.rpa file to documents/Wills747/eter.num/game folder.
(game will quit now)
Copy the archive.rpa file to the directory indicated in game.
Restart the game.
Keep in mind if your default install location is an actual SD card and slow speed this may slow the launch.

Also, keep archive.rpa. I'll use it for future updates to minimise the apk size.

archive.rpa:


0.7.5 APK: (Bugfixes?)
But if i download now the mod, and the the game update to 0.8, do the saves remain, or do I have to start the game from the beginning? on Android
 
Last edited:

Wills747

Engaged Member
Dec 14, 2018
2,493
5,216
But if i download now the mod, and the the game update to 0.8, do the saves remain, or do I have to start the game from the beginning? on Android
Saves will remain even if you uninstall the game, this is why I developed Alternative Saves mod for android.
Many other porters use it and a number of game developers too, if you see anyone advertising persistant saves in documents/xxxxx folder this is where it comes from and your saves are safe
 
Last edited:

Cste

New Member
Dec 26, 2023
3
0
Saves will remain even if you uninstall the game, this is why I developed Alternative Saves mod for android.
Many other porters use it and a number of game developers too, if you see anyone advertising persistant saves in documents/xxxxx folder this is where it comes from and your saves are safe
Ok so should I follow the guide in the link, using the 3 programs? sorry but I don't know english too well, I was trying to understand how it works. Do I have to do it with the PC?
 

Wills747

Engaged Member
Dec 14, 2018
2,493
5,216
Ok so should I follow the guide in the link, using the 3 programs? sorry but I don't know english too well, I was trying to understand how it works. Do I have to do it with the PC?
No, just install the apk and follow the instructions on my post here.
 

MagLev

Member
Oct 1, 2017
339
579
With 0.8 coming soon and SanchoMod not being around anymore, does anyone know if there'll be issue playing with this mod on a save coming from a SanchoMod version of the game? Will I have to start from scratch or should it be fine?
 

Opa Wants

Active Member
May 14, 2021
990
2,377
With 0.8 coming soon and SanchoMod not being around anymore, does anyone know if there'll be issue playing with this mod on a save coming from a SanchoMod version of the game? Will I have to start from scratch or should it be fine?
I use Lightman mod for Eternum.;)
 

LightmanP

Well-Known Member
Modder
Game Developer
Oct 5, 2020
1,757
16,670
With 0.8 coming soon and SanchoMod not being around anymore, does anyone know if there'll be issue playing with this mod on a save coming from a SanchoMod version of the game? Will I have to start from scratch or should it be fine?
Just need to use his savefixer, should be okay otherwise.
 
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Reactions: Leo-67 and MagLev

Graybo

New Member
Sep 1, 2017
3
4

KaosKally

Newbie
Dec 21, 2019
96
108
With 0.8 coming soon and SanchoMod not being around anymore, does anyone know if there'll be issue playing with this mod on a save coming from a SanchoMod version of the game? Will I have to start from scratch or should it be fine?
Wait, Sancho stepped down from making mods?

Sorry for double post.
 
5.00 star(s) 5 Votes