I'll preface this review by saying I absolutely loved the dev's other game, and the fact that it's actually finished unlike most other games speaks volumes about both the dev and this game's future.
Overall, Eternum is, even now, a significantly improved and much more polished offering than Once in a Lifetime. While the previous game focused on incest to the point of it being the major personality traits of the main characters, Eternum instead funnels all of that immense incest effort into building characters that are highly complex and a joy to interact with. They all look great, and have likable/believable personalities that are a blast to interact with.
I'd say my only possible negative is that the VRMMO addition feels... unnecessary. Understandably, there needs to be a narrative and a goal in any form of media, which the Eternum VRMMO fulfills. However, it adds so many tacked on layers to the game, that it feels like this amazing cast of characters could've been thrust into a less paradoxical situation to deal with and been better off for it.
That's probably the main point--- this cast could've worked with anything and been successful, but when it comes to the VRMMO part they're propping it up rather than the VRMMO supporting the characters.
There's also quite a lot of "gaming portrayed by media"-ism going on in the VRMMO portions of the game. Lore dumps, inconsistent game rules, extreme protag plot armor, etc. Also, sometimes the VRMMO related stuff seems like it's written by people that have actually played a regular videogame, and at other times it feels like they just googled "what is a videogame/MMO?".
... Didn't mean to write so much about the VRMMO that the game itself is named after, oops.
Anyway, TL;DR:
- Characters and pacing are A+, VRMMO aspects completely throwaway but the cast carries the game. Substantial amount of content as of 0.3.
Overall, Eternum is, even now, a significantly improved and much more polished offering than Once in a Lifetime. While the previous game focused on incest to the point of it being the major personality traits of the main characters, Eternum instead funnels all of that immense incest effort into building characters that are highly complex and a joy to interact with. They all look great, and have likable/believable personalities that are a blast to interact with.
I'd say my only possible negative is that the VRMMO addition feels... unnecessary. Understandably, there needs to be a narrative and a goal in any form of media, which the Eternum VRMMO fulfills. However, it adds so many tacked on layers to the game, that it feels like this amazing cast of characters could've been thrust into a less paradoxical situation to deal with and been better off for it.
That's probably the main point--- this cast could've worked with anything and been successful, but when it comes to the VRMMO part they're propping it up rather than the VRMMO supporting the characters.
There's also quite a lot of "gaming portrayed by media"-ism going on in the VRMMO portions of the game. Lore dumps, inconsistent game rules, extreme protag plot armor, etc. Also, sometimes the VRMMO related stuff seems like it's written by people that have actually played a regular videogame, and at other times it feels like they just googled "what is a videogame/MMO?".
... Didn't mean to write so much about the VRMMO that the game itself is named after, oops.
Anyway, TL;DR:
- Characters and pacing are A+, VRMMO aspects completely throwaway but the cast carries the game. Substantial amount of content as of 0.3.