A game with nice visuals, but that's about it.
The Good:
You might be thinking that I'm looking too deep into it and what not, but let me remind you that this game is trying to come off as something to take seriously. It's trying to make these characters feel real and it's simply not succeeding.
To me, there's nothing stand out about this game besides visuals, and even that isn't enough for it to stand on it's own as there's plenty of competition when it comes to visuals and good presentation. The game simply does not play to it's tools, strengths or concepts. Ocean wide, shallow as a puddle.
I'll still keep track of this game, but at it's current pace I feel like it'll take years for it to reach a point where I'd start recommending it. I feel this way about a lot of games yet I still always return to them to be pleasantly surprised, sometimes. So I have faith and, in the same vein, I hope this review is found in good faith as constructive criticism as well.
May we all see to an eventually good game and if not - then let's help direct creators towards one.
The Good:
- Great and plentiful renders with good lighting. Good presentation.
- Animated sequences even outside h-scenes.
- Hints of a more interesting story were left at the end of 0.5
- Game doesn't work as a porn game nor a story game. Because of this split focus the game ends up unsatisfactory and mediocre whichever way you approach it from.
- The text to scene ratio is disproportionate, with said scenes already being far in-between, leading to long gaps.
- Sex scenes themselves are usually too short and repetitive to be satisfying or worth the time investment. Not to mention how little of them there are with this games current length.
- While the game explores different servers, it never takes full advantage of this to feature interesting scenes set in that setting or aesthetic with the main cast. At most you'll get to bang a Side-Char instead or get teased with eyecandy. Even when scenes do occur in these settings, they usually are stripped down to just being a generic normal scene that does not utilize anything for it's benefit.
- The established lore is very restrictive and limited, which might be due to future lore reasons, but it feels redundant to have in a porn game. You should be bold and go wild with what you can do or get away with.
- Servers act more like an excuse to not write a fully fleshed out world, instead treating everything like a rollercoaster ride or an episodic.
- Most interactions in this game can be summarized with: ''I'm not your stereotype! See how I contradict these tropes?'' - which, funnily enough, only makes characters feel more tropey, and ''Wow, you're so different from the other guys!'' - standard Gary Stu stuff.
- There's no *real* conflict with any of the relevant or interesting characters as the protagonist will always have the right move, circumstance or answer, so that everything can be nicely solved and concluded. This also happens with interaction with the women, as everything will usually end with validating them and ending at that. There's no push-and-pull with the characters beyond ''let's not fuck right now''. No lasting dynamics or problems in these relationships that'd make them feel more alive, they simply act as tools to make the MC come off even more perfect. It's hard to care about anyone. As such, you can see through the writing of each character and end up with something painfully predictable. There's just not enough flaws in any of these characters. If there are any, it's just to make them ''cuter'' or ''sexier'' which kinda has the opposite effect.
- Decisions don't matter. There might be big decisions down the line, but pretty much every decision present in the game currently is completely useless. It might as well be a kinetic novel. There's always the right answer and the game's intro even blatantly tells you that. All decisions boil down to whether you want to raise affection or not, no actual dilemma or reason not to. No consequence. Even in the most pivotal moments no matter what you pick - it will play out the same way. There will be no lasting effect on the characters beyond missing a sex scene. No branching, very linear. I guess it's to be harem-friendly.
- The usual plot device of the protagonist having a dark secret that makes him special as well as super saiyan in the most convenient moments. Sure, there's lore building up for the twist - but it's still tiring to see and makes you roll your eyes. Not to mention it defuses any sort of sense of danger and ruins the worldbuilding. Watch it all be solved by power of love at the end.
- Girls are cute, but also very same-y. A bit of a same-face syndrome going on and little body-type variety, usually being a centimeter higher and having bigger tits/ass. If you've seen one girl naked, then you've pretty much seen every girl naked. Nothing about them feels unique to explore design wise. Which is a shame because of the game's restrictive lore and rules set, so characters can barely change their appearance. Ironically enough, the most interesting this game had gotten visually was during a *joke* scene during which the style changed entirely.
- The game's worldbuilding, rules and the concept of the game itself has a lot of holes going for it with silly decisions on top, making the whole thing really hard to believe or buy into. Constantly making you go: ''Who the fuck would want to play this shit?''
- Most comedy scenes are just references with the original humor often being repetitive. Chang and Luna's Dad were fun, though.
- All antagonists are cartoonishly evil and one-dimensional. Leading to not a single decision or conversation having any sort of dilemma or substance to it. The right decision is always plain and obvious. Boring and too safe. The only interesting ''potential antagonist'' is shrouded in mystery for lore reasons. We have yet to see what becomes of that.
You might be thinking that I'm looking too deep into it and what not, but let me remind you that this game is trying to come off as something to take seriously. It's trying to make these characters feel real and it's simply not succeeding.
To me, there's nothing stand out about this game besides visuals, and even that isn't enough for it to stand on it's own as there's plenty of competition when it comes to visuals and good presentation. The game simply does not play to it's tools, strengths or concepts. Ocean wide, shallow as a puddle.
I'll still keep track of this game, but at it's current pace I feel like it'll take years for it to reach a point where I'd start recommending it. I feel this way about a lot of games yet I still always return to them to be pleasantly surprised, sometimes. So I have faith and, in the same vein, I hope this review is found in good faith as constructive criticism as well.
May we all see to an eventually good game and if not - then let's help direct creators towards one.