game looks pretty promising so far, i'm impressed by the graphical quality of the art and the UI, it looks so sharp it's insane. the gameplay loop seems a bit fun at first, though it does feel like i have to micromanage my mana a bit too much ( and carefully avoid encounters i can't afford to fight if i wanna enhance my character ), but this is prolly because its an early build that doesn't have much content, and thus no reason to give loads of mana. i wish there was a post-defeat scene that was customized for each dungeons / quest, though i imagine the dev would have to pull some big excuse to keep the slow corruption in while thieves and such have you locked in a cell or something.
updates seem frequent on this game ( though they're not necessarily major updates ), so i hope i'll be coming back pretty often to see what's new and be left wanting for more