Excitement for new games seems to be completely gone

Last69!

Member
Oct 11, 2023
215
697
So is it just me or is that in general new projects have very low excitement behind them. I know the easy answer is that people got burned too many times on games that never got finished but I don't believe that's the main cause. Because even I who don't particularly care about never games have been trying games I never would in past. Feels like the ''game'' part is missing in most of games, doesn't really matter in what engine is made you are lucky to get maybe two or three different endings and that's your ''game-play''. Also I feel the fetishes are just getting more vanilla and I believe people that play porn games would want them to be a little more hardcore, the story is basically copy in paste from most other games with different character names. I don't know it just feels like we already reached peak a few years ago and now we are just sliding down towards rock bottom.
 
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Gone405

Active Member
May 1, 2024
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I feel like this like many others things is were in a slump rn. Some team will turn out a banger than other devs will follow suit by copying stuff or making some creative stuff. Also with this being way more niche I feel like this will always be a hard thing to pull of.
 

Xaoyu

Member
Dec 31, 2017
357
255
Yea well... it's been a while now that there is not much to be excited about to be fair. AI art is not helping, at the contrary, with the "quantity over quality" disease this genra has been affected with since 2 years or something like that.

This genra public is extremely indulgent on the writting aspect and always had been, but now, in addition to generic and stupid stories we get no gameplay, or bad enough that we regret there was, and non exciting art that reacks AI from miles away.

I thought that a game ambitious like Karryn's prison would emulate people to try to do better but, obiously, no, it did not.

Maybe it will bounce back in some years.
 

Last69!

Member
Oct 11, 2023
215
697
I think that is the worst and most frustrating part of this whole thing. We have so many games from just a few years that showed everyone what people like. Some games like had really good gameplay, some had really good progression, some where basically walking simulators but they had hot art, good enough stories and kinky fetishes that made them really popular. You never needed to be S tier in every category you just need to be really good in a few and the audience will come. I don't mind if people copy other games especially if they copy the good ones, but I fell they don't really copy them, they just make very inferior versions of what already have, like 10 steps backwards what already exist.
 

Gone405

Active Member
May 1, 2024
573
924
You expect Baldur's Gate from a typical slacker-hobbyist dev here? Come on.. :sneaky::coffee:
I only have 10 pages in my bookmarks for a reason. :ROFLMAO::coffee:
Yea if I had money I would 100% be making my dream pornstar Sim. That the main reason tho most of these peeps are Hobbyist not devs they're just learning how to do shit. So I expect a lot of subpar works from many developers.
 

Last69!

Member
Oct 11, 2023
215
697
You expect Baldur's Gate from a typical slacker-hobbyist dev here? Come on.. :sneaky::coffee:
I only have 10 pages in my bookmarks for a reason. :ROFLMAO::coffee:
not baldurs gate 3. But you have The tyrant, Karryn's prison, iNSight, urban demons, witch/princess trainer and many more that focus on a few specific things and do them really well. Like I said even walking simulators can be great if the story, scenes and tags are hot enough.
 

| Vee |

Well-Known Member
Jun 2, 2022
1,832
4,187
So is it just me or is that in general new projects have very low excitement behind them. I know the easy answer is that people got burned too many times on games that never got finished but I don't believe that's the main cause. Because even I who don't particularly care about never games have been trying games I never would in past. Feels like the ''game'' part is missing in most of games, doesn't really matter in what engine is made you are lucky to get maybe two or three different endings and that's your ''game-play''. Also I feel the fetishes are just getting more vanilla and I believe people that play porn games would want them to be a little more hardcore, the story is basically copy in paste from most other games with different character names. I don't know it just feels like we already reached peak a few years ago and now we are just sliding down towards rock bottom.
Reasons:
  1. Part-time/hobbyist dev
  2. Same story with same freaking plot
  3. low effort from dev
  4. milking/ghosting dev's
  5. audience having hard time supporting dev's bcz the game is going to abandoned in a couple updates bcz dev is "above mentioned reasons"
  6. good dev's not getting enough support bcz milking dev's exist
  7. when you're exposed to something new you tend to get high on dopamine but after sometime it has already hit the high and the dose (AVN's) you're getting now is redundant due to being used thousands of times already. It the reason it simply doesn't hit anymore.
  8. A very few proper AVN dev's who will choose AVN their main job.
  9. AVN is a hobby for most dev's or a quick way to milk.
  10. Clearance issues for music, etc.
  11. too much work, planning, scheduling things, keeping everyone entertained every single update, and important of all, not all dev have Transformers type GPU/setup to assist them even if they are sincere.
 

Belphegor007

Active Member
Aug 23, 2016
974
2,142
I'm definitely going to be excited for
  • AI art
  • Copy paste story
  • Reused models
  • Poor English
  • Paywalled content
  • Horrible grind
  • General low effort
  • Long updates/milking
Also this site feels less like a pirate site nowadays and more just a marketing tool.
Less and less users are willing to leak shit.
 

McFuckyy96

Member
Aug 7, 2022
161
147
My excitement for games kinda vanish as Ai art started becoming more and more common, now there is a ton of Ai slop in games that have a generic story to boot so no thanks. I'd take even a generic summertime saga clone at this point with decent hand drawn art but that might be too much to hope for at this point.
 
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Last69!

Member
Oct 11, 2023
215
697
I think AI art in a few years won't be such a problem because it will good enough and consistent so it no longer looks like 10 different artist are making the CG. And in the end if we only get copy and paste games then this type of gaming is basically a dead man walking. I do believe that supporting certain developers that can no longer use patreon because Visa and mastercard don't approve of their fetishes is going to become very important if we still want things to move ahead.
 

Belphegor007

Active Member
Aug 23, 2016
974
2,142
I think AI art in a few years won't be such a problem because it will good enough and consistent so it no longer looks like 10 different artist are making the CG. And in the end if we only get copy and paste games then this type of gaming is basically a dead man walking. I do believe that supporting certain developers that can no longer use patreon because Visa and mastercard don't approve of their fetishes is going to become very important if we still want things to move ahead.
That really doesn't solve the issue of AI art being typically used by people with also zero talent in writing or game design.
Also if you care about the ethical issue that all AI art is trained from the work of other artists that will always be present.
 

Semetrika

Member
Jan 24, 2023
223
328
So is it just me or is that in general new projects have very low excitement behind them. I know the easy answer is that people got burned too many times on games that never got finished but I don't believe that's the main cause. Because even I who don't particularly care about never games have been trying games I never would in past. Feels like the ''game'' part is missing in most of games, doesn't really matter in what engine is made you are lucky to get maybe two or three different endings and that's your ''game-play''. Also I feel the fetishes are just getting more vanilla and I believe people that play porn games would want them to be a little more hardcore, the story is basically copy in paste from most other games with different character names. I don't know it just feels like we already reached peak a few years ago and now we are just sliding down towards rock bottom.
Because most people want be funded in patreon and rules are strict as fuck. That's why most games are vanilla. Another think is not everyone wanted hardcore porn. About story... well i guess many people who make porn games think of it as porn scene gallery, not as story with porn elements. That's why they are similar, not mention using same engine, assets, music etc. with no effort make it less generic. On other hand there are some good porn games, but you must look on pile of shit very deeply. For me porn games start be less exciting, because if you play one, then you play all. But hey atleast i can igrone 90% games here.
 

MarshmallowCasserole

Active Member
Jun 7, 2018
719
1,770
So is it just me or is that in general new projects have very low excitement behind them. I know the easy answer is that people got burned too many times on games that never got finished but I don't believe that's the main cause. Because even I who don't particularly care about never games have been trying games I never would in past. Feels like the ''game'' part is missing in most of games, doesn't really matter in what engine is made you are lucky to get maybe two or three different endings and that's your ''game-play''. Also I feel the fetishes are just getting more vanilla and I believe people that play porn games would want them to be a little more hardcore, the story is basically copy in paste from most other games with different character names. I don't know it just feels like we already reached peak a few years ago and now we are just sliding down towards rock bottom.
Forgive me for being an optimist, but I think some of that can turn out to be... well, not a good thing, but perhaps beneficial. The thing about games not being games is not new at all. But where before a dev could make a sloppy incest VN and rake in cash, now they can't. Well, I'm hoping now they have to offer the players something other than lowest grade fetish fuel that gets them banned. So... gameplay?
 

anne O'nymous

I'm not grumpy, I'm just coded that way.
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Jun 10, 2017
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But you have The tyrant, [...] that focus on a few specific things and do them really well.
If The Tyrant was good in your eyes, you should be pleased by most of the available games.
The gameplay is limited to pure grinding with really few indication. Half the events will appear before they make sense in the story. Some actions will block you even if they feel natural in your playthrough. And you can easily circle for in-game weeks without progressing on a story line, just because you never been at the right place at the right moment.
So, yeah, there's tons of lewd, the same small content repeated again and again without real variations, but it's not enough to make a gameplay, nor to make a game well done. But there's hardcore content with a false sense of investment coming from the player. So I guess that some people can find it more appealing than hardcore porn movies.
 
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Doorknob22

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Game Developer
Nov 3, 2017
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I think a change that has taken place in recent months is a shift from patrons based development to relying on Steam and its promotion algorithm. I see new developers who barely make an effort to gauge excitement on F95 and engage with fans and potential fans on the the site, instead relying solely on Steam's algorithm to promote their games.
 

kytee

Member
Dec 17, 2018
329
730
I think a change that has taken place in recent months is a shift from patrons based development to relying on Steam and its promotion algorithm. I see new developers who barely make an effort to gauge excitement on F95 and engage with fans and potential fans on the the site, instead relying solely on Steam's algorithm to promote their games.
How big is the steam adult games market anyways? It can't be more lucrative than Patreon, can it?